The Sims 4 Fact Sheet & Official Screens
Posted by The Sims 4 Category


:!: This fact sheet contains information regarding The Sims 4. Any and all information gathered for this article has been confirmed as factual, unless otherwise stated.
:!: Features of the game can and will change over time, and such changes will be documented below. When new information is revealed, we will update the fact sheet accordingly.
:!: This Fact Sheet was created using information from fan sites and official sources worldwide. Special thanks to Rincon Del Simmer for compiling a ton of graphics for the game.


Click here to purchase The Sims 4 Via Origin




The Sims 4 Release Date

EA and Maxis have not announced an exact release date for The Sims 4, but they have confirmed the game is set to release in Fall (September-November) of 2014.

Electronic Arts today announced that The Sims™ 4 will be shipping in fall 2014 worldwide. In development at Maxis’ The Sims Studio, The Sims 4 brings all new ways to play with life; powerful new creative tools, all-new Sims with enhanced emotion and intelligence, and a gaming experience where players control the mind, body and heart of their Sims to bring their stories to life like never before.
“The Sims franchise has the best fans in the world and their passion and enthusiasm is at an all-time high,” said Rachel Franklin, VP and General Manager of The Sims Studio. “Those millions of voices will fuel our development process, helping The Sims 4 to be the most ambitious and the best game our studio has ever made. We can’t wait to see our fans reaction when The Sims 4 comes out in fall 2014.”
The Sims is one of the best-selling and most beloved franchises in the history of gaming. More than four years after its launch, The Sims 3 continues to be played every day as players exchange their creativity, stories and life’s moments across an array of social networks to an audience in the multi-millions.





The Sims 4 System Requirements

EA and Maxis have not yet revealed any information regarding system requirements for The Sims 4. According to SimGuruGraham, we can expect to hear more about that as release day nears.



Development Stage

As of August 2013, The Sims 4 is in the “Pre-Alpha” stage of development, and there have been no official updates on the game’s development stage since.




Game Engine & Technology

During Sims Camp and the EA Press Conference, Maxis confirmed that The Sims 4 is being built on an all new Game Engine, and is coupled with the all new “SmartSim” Technology. You need not fear that any old ways are part of this new series.

Sims 4 smart



The Sims 4 “Beta” & Game Demos

Hackers will do just about anything to get you to download malware onto your PC, and that includes creating fake “The Sims 4 Beta” sites to lure you in.
Please beware of any sites claiming to have a beta version of The Sims 4 available for download, as they are nothing more than a scam. At this time, there are absolutely no official beta trials or game demos for The Sims 4.




Official Website, Social Media & Forum Boards

The Sims 4 comes complete with its own website and social channels for players who want to stay up-to-date with news and discussions.
The Sims 4 Forums on
The Sims 4 Forums on
The Sims on Facebook
The Sims on Twitter
The Sims on Tumblr
The Sims on YouTube



SimGurus on Twitter

There are many awesome folks working on The Sims 4, and many of them have made themselves available via Twitter. If you have a Twitter account, be sure to follow them for info bits on the game.
Although they do share information on the game when they can, chances are they won’t be able to answer all of your questions until they are allowed to discuss it.

Aaron Houts (Build Designer)
Amy Unger Totte (Gameplay Engineer)
Azure Bowie-Hankins (Producer)
Bruce Wayne (Lead Development Director)
Graham Nardone (Producer)
Grant Rodiek (Producer)
Jill Johnson (Producer)
John Berges (Build/Gameplay Designer)
Kevin Hogan (Senior Development Director)
Lyndsay Pearson (Lead Producer)
Magnus Hollmo (Art Director)
Marion Gothier (Animator)
Martin Bilello (Audio Engineer)
Rachel Franklin (Executive Producer)
Rachel Steinberg (Senior Publicist/Senior Lead Content)
Ray Mazza (Creative Director)
Kelly Riley (Lead Animator)
Ryan Vaughan (Producer)
Sarah Holding (Producer)
Shannon Copur (Senior Producer)
Stephanie Tran (Producer)
Trevor Lindsey (Gameplay Engineer)



Message From The Sims 4 Team


Official Announcement (May 6th, 2013)

On May 6th, 2013, EA and Maxis revealed that The Sims 4 was in development, and set to release in 2014. The initial announcement was made via telephone conference to numerous fans of the series, and the official public announcement was released later that day. Below is the audio and press release revealed during this call.



Maxis and EA today announced that The Sims™ 4 is currently in development at The Sims Studio for release on PC and Mac in 2014. The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
As a thank you for the support of the more than 30 million fans that share and discuss stories about The Sims across global social networks, we held a special VIP briefing this morning where several of the world’s top fans were among the first to hear the news about The Sims 4. They got to speak with the creative team for The Sims 4 and will have special access to the development team.
The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most successful simulation game that has sold more than 150 million copies worldwide.
The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
They say that the eyes are the window into the soul, let’s just say that these eyes are a window into our future. We can’t wait to show you more.



Pre-Gamescom Guru Hints


#TheSims4’s big reveal is coming! Join us on Thurs, 8/22 at 8AM PDT for #TheSimsLB live from Gamescom 2013!



♦ Flowers in hair, check. Flamingo with an Evil Trait and scary stare, double check! What’s with the island themed decorations? RSVP for the EA Gamescom Press Conference to find out!
♦ Via EA Russia (Horrible Translation) – In Maxis do not apply their problems. But then what of the night raised their representatives? Write in the comments on that in the game The Sims 4 suggests this picture.

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♦ Fashionistas and fashion victims will feel like cover models in The Sims 4! Even if you can’t match your shoes with your belt, join us during the EA Gamescom Livestream on August 20th to learn more.
♦ Every portrait painted with love – is, in fact, a portrait of the artist himself – Oscar Wilde.

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♦ There are objects, then there are Sims 4 objects!
♦ So much to do in The Sims 4, you’ll have to do some of it at the same time.
♦ There’s more Sims 4 teasers coming and a chance for you to chat!

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♦ There’s no part that’s out of reach in The Sims 4! If you could customize your look for the press conference on August 20th, what would your Sim wear?
♦ Sims are the clay upon which you will form your greatest creations!

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Gamescom Press Release (August 20th, 2013)

EA_Logo Maxis_Logo

REDWOOD CITY, Calif.–(BUSINESS WIRE)– Life just got better. Electronic Arts Inc. (NASDAQ: EA) today announced the first details forThe Sims™ 4, the next-generation of the hit life simulator franchise launching in 2014. The Sims 4 gives fans an entirely new way to experience the excitement and delight of life’s moments. Built on a brand new technology platform, The Sims 4 empowers players to create and control an entirely new generation of Sims like never before. Through powerful new creative tools and dynamic, emotion-rich gameplay, every relationship is interwoven to create a ripple effect that shapes the life journey of the Sims. The world debut gameplay trailer for The Sims 4 is available to view at
“Over 10 years ago, we created a genre, now we’re taking our most revolutionary step forward by focusing on the heart of the franchise, the Sims themselves,” said Rachel Franklin, VP and Executive Producer for The Sims 4. “The magic of The Sims has always come from the combination of the player’s creativity and the Sims’ free will, and in The Sims 4 we’re taking this further by unlocking more possibilities and deeper gameplay opportunities. The Sims 4 is the bold leap for the franchise where each Sim now has a rich emotional center that drives meaningful social interactions. Your ability to affect the mind, body and heart of these new Sims brings your stories to life in a way that is more personal than ever before.”
The Sims 4 brings all new ways to play with life. Built on the foundation of a brand new technology platform, the nuance and delight of being human come together to create more intelligent, more emotionally rich and more relatable Sims. These Sims have evolved into beings whose every action is informed and affected by interactions and emotional states. Because players are in control of life’s triumphs and failures, life’s moments make stories richer, Sims more relatable and their homes more personal. Pair these revolutionary new Sims with brand new creative tools that are powerful, agile and tactile, and the result is a provocative new gameplay experience that powers a new era for The Sims.
The Sims 4 combines revolutionary Sims with powerful creative tools and all-new emotion-based gameplay, to reinvent The Sims experience. Built on the foundation of brand new technologies that Maxis calls SmartSim, The Sims 4 is the most intelligent, relatable and personal life simulation ever. For the first time, player choice shapes not just a single moment, but the entire life journey of the Sims.
For more than a decade, The Sims has entertained millions of people across the globe and has left an indelible footprint on the interactive world. A world-renowned interactive entertainment phenomenon, The Sims has sold 175 million units to date and continues to enhance its rich multi-platform portfolio with offerings that inspire creativity and reach one of the most passionate audiences in interactive entertainment.
Tell Stories That Span a Lifetime – Life is incredibly rich and multifaceted. The Sims offers players personality and aspirations that emulate the beauty of life but, for the first time, in The Sims 4, Sims are now emotionally aware. They are capable of experiencing a range of emotions that have a direct impact on the way the game is played. In The Sims 4, player choices influence the gameplay not just in this moment but down the line. Just like in real life, these choices have a cascading effect that shapes the entire life journey of their Sims.
Connect with Sims on a New Level – Players are in control of a new wave of Sims, brimming over with intelligence and unique characteristics. The result of this enhanced intelligence is new Sims that behave and react more naturally than ever before. Stories unfold dynamically as Sims socialize, multitask, and engage with each other on a new level.
Creativity for All – Rebuilt from the ground up to be more powerful and intuitive, the tools in The Sims 4 will change the way players bring Sims and their homes to life. With Create A Sim, players reach into the game, sculpting Sims by hand; it’s like playing with clay, but less messy.
The new Build Mode gives players all the control they want with new tactile features that allow them to build homes by simply dragging and dropping rooms. It’s easier and faster for players to create the homes they want. These tools have been designed to allow players to create with speed and flexibility.



The Sims 4 at Gamescom (Fan Site Edition)

Fans from across the world gathered in Germany for the reveal of The Sims 4, and we have a list to prove it! Click here to check out all the previews!



The Sims 4 Photobomb at Gamescom


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The Sims 4 Logo


Original Logo



Updated Logo (7/23/13)

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:!: Click images for a larger view

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Trailer, Gameplay Demos, & Broadcasts


The Sims 4 Official Trailer


The Sims 4 Arrival Trailer features “I’m Alive” by Michael Franti & Spearhead 


The Sims 4 Official Gameplay Walkthrough

The Sims Live Broadcast with Lead Concept Artist Albert Truong (Scroll to 35:30)

The Sims Live Broadcast with SimGuruGraham (Scroll to 16:45)

The Sims 4 Gamescom 2013 Press Conference

The Sims 4 Create-a-Sim Demo (Scroll to 11:35)


The Sims 4 Easter Eggs

The Sims team has updated The Sims 4 Trailer with all new “Easter Egg” type annotations. These annotations have links to unlisted videos about The Sims 4, and there are a total of 24.

#1 - Channel Surfing
#2 - Awkward Family Dinner
#3 – Tragic Clown
#4 – Melty Grilled Cheese Sandwich
#5 – Bella Goth
#6 – Grim Reaper
#7 - The Rancher and The Llama
#8 - Intergalactic Space Dance Party
#9 – Social Bunny
#10 - Garden Gnome
#11 - Freezer Bunny
#12 - Rubber Ducky
#13 - Smooth Talking Llama
#14 - Llama Crush
#15 - Spit Takes
#16 – Turtle Fever
#17 - ASDF Poster
#18 – Freezer Bunny II
#19 – Don’t Run With Scissors
#20 – Goth Girl Loves Pop Music
#21 - Social Bunny Soiree
#22 – Spaceship Ahoy
#23 – When Pigs Fly
#24 - Wugglesworth Schnuggles Bear

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Community Blog: Getting to Know SimGuruRyan

Hey everyone! My name is Ryan Vaughan and I‘m a producer for The Sims 4. A lot of you might be wondering what the heck a producer does day-to-day. How do I spend my time in The Sims Studio? And, maybe what my favorite food is? This is my opportunity to let you get to know me and the role I play on The Sims 4 team a bit better.
First, let me say that I’ve actually been working on The Sims for more than six years! It’s gone by pretty fast, but when you truly love what you do, it’s inspiring to come in on a daily basis and have a lot of fun. Don’t get me wrong, all jobs come with their own challenges, but working on The Sims has been incredible.
In The Sims Studio, a producer works with all the different members of the team. We work with artists, computer engineers, designers, QA, other producers, you name it! In the simplest terms, we help keep them on track, hit their schedules, and make sure the game is the best that it can be. Simple task right? It’s actually a lot more than that.


One of the most important jobs of a producer is to ensure that specific features evolve and change from their original design when they don’t end up fitting correctly into the game. We ensure that game features like Create A Sim (which we talked about last week) and Build Mode work in a way that feels right. Games are made of many different parts and finding a balance is one of our most important goals.
Now that I mentioned them, I have to tell you that one of the things I’m most excited about in The Sims 4 is the brand new Create A Sim. Being able to directly manipulate the way my Sim looks (without using sliders) is something I’ve always wanted from the very first time I played The Sims. I cannot wait to finish this game so everyone can enjoy how much fun it is now to create Sims.
I’m also constantly tracking the status of projects, playing the game, and working with my various cross-partner team members. A lot of my job, you see, is being a support system to the team. If a developer has an issue that’s keeping work from getting done, it’s up to a producer to either find a way to get it done, or to find the right person to get it done. People who are good problem solvers make great producers!


My life is not all work. I have a beautiful family that I come home to every night. These moments where I’m unwinding is where I derive a lot of my stories for how I play The Sims. In fact, watching my son build houses out of blocks the other night reminded me a lot of how the new Build Mode works – constructing houses by building individual rooms and shapes. I relish those moments of watching real life at home and then recreating them when I come to work.
That about sums it up. Hope you had a chance to get to know me a bit better.
Oh, and by the way, my favorite food is pizza – no question about that!
Follow me on Twitter @SimGuruRyan.



Interview with Designer Nick Corea

Wow! I can’t believe it’s already September. Hard to believe that it’s already been three weeks since we were in Germany revealing The Sims 4 to the world! My favorite reveal to date has been the unveiling of the completely rebuilt The Sims 4 Create A Sim which we showed off at gamescom. In case you missed the news, it’s now more powerful and intuitive than ever before and allows you to create Sims in any likeness you wish.


I personally can’t wait to create friends and family members with more authenticity and accuracy than I’ve ever been able to achieve before. And lest I forget to mention the wonderful and amazing things I’ll make them do for my in-game Sim. I’m already imagining my in-game family and friends cooking dinner for me and abiding by the wants and demands that I will place on them. Mwahaha.

I know there are tons of questions out there about Create A Sim from fans, so I decided to ask Designer Nick Corea to sit down and give me the what’s-what on what makes Create A Sim in The Sims 4 so new and exciting.

SimGuruRaeEliz: So what’s new about this Create A Sim and why should we be excited?

Nick Corea: One sentence: You get to the fun faster!


SimGuruRaeEliz: OK, so what does that mean?

Corea: Simple. It means that Create A Sim has been completely revolutionized. Gone are the days of detached sliders. There’s no more guess work while inching a slider along to try and perfect that Grecian nose or master those big doe eyes. Now you can shape and mold your Sim just like an artist, by pushing and pulling directly on a Sim’s body and face. It is as if you are the artist and your mouse is your paint brush.


SimGuruRaeEliz: Can you walk us through the process of creating your own Sim in the new tool?

Corea: You get started in Create A Sim by selecting from a range of body shapes and faces. Once you’ve found a Sim that fits your vision, the real fun begins. Nearly every point on a Sim’s body and face can be fine-tuned. Imagine being able to look in a mirror and push and pull on your foot to create a desired foot size. It’s that easy.


SimGuruRaeEliz: Wait! Foot size?

Corea: Yes! The Sims 4 now allows you to adjust the size of your Sim’s feet. There are tons of new points on a Sim that can be directly manipulated. Some of our favorites include: chest, shoulders, thighs and, you guessed it, feet! In addition to the new manipulation points that can be adjusted on Sims, you can now select different facial structures for your Sims’ faces – allowing you to create Sims that authentically represent different ethnicities. It’s now easier than ever to sculpt the Sim of your imagination.


SimGuruRaeEliz: Or my future digital boyfriend? Eh!? TMI? Ok, but surely there’s more to it than that though. What about outfitting your Sim?

Corea: Well, we’ve been listening to your feedback and we’ve added a lot of great new ways to customize your Sim’s style and fashion. For example, in The Sims 4 you can add a hat to whatever hairstyle you like. Yep! No longer will your Sim be stuck with a hatless hair-do.


SimGuruRaeEliz: As a Simmer who has her share of bad hair days, I am beyond elated.

Corea: Simmer down there, SimGuruRaeEliz. There’s more to share! Additionally, we’ve added some really cool tech that improves the pairing of your Sim’s boots and pants. Now, skinny pants will be tucked into boots! And if you love those boots but want to dress your Sim in flared pants, those pants will automatically adjust to cover the boots to create a desirable look and style for your Sim.


SimGuruRaeEliz: If only my fashion was that easy to fix. Where’s my Create A Sim in real life?

Corea: We’re working on it!


SimGuruRaeEliz: With all this talk of new, new and more new, I’m curious if anything stayed the same. Is there is still an option to set traits and quickly create pre-made Sims?

Corea: Selecting your Sims’ traits is definitely still in The Sims 4. But there’s more than just that! In Create A Sim, you can now select a Sim’s walk style to go along with their personality, or not –you decide. Pre-made Sims still exists but have been improved. There’s a new feature called ‘Smart Randomization’ where individual parts of the Sim can be randomized. For instance, if you love everything about your Sim but are having trouble picking the right hair, you can now freeze all areas of your Sim except the hair and scroll through a series of options until you find the right one.


SimGuruRaeEliz: One last question for you. What’s your favorite part of Create A Sim?

Corea: There’s no question about it! I’m the most excited about being able to directly manipulate my Sims –it’s so easy and fun! Oh and the broad range of ethnic diversity is also something I’m very excited about as well. And I can’t wait to see what players are going to do with the facial structures.


Thanks for taking the time to speak with us, Nick. You took the words right out of my mouth!
We know you have a ton of questions about Create A Sim so be on the lookout for when we reveal more information on a Sims’ lifecycles and their genetics. And get excited because makeup and accessories are now smarter, too! Now to find a way to create a ‘Smart Randomization’ in my real life. Anyone want to help a fellow Simmer out?





Q&A With Ryan Vaughan

We unveiled The Sims 4 at our gamescom press briefing – to give you an insider’s look, we sat down with producer Ryan Vaughn to tell us a little more about this PC favorite and what the Sims team will be doing this week here at gamescom.
Q: What is the biggest difference in The Sims 4 compared to The Sims 3?
A: It all starts with the biggest innovation in The Sims 4, the Sims themselves. Our Sims have evolved into emotionally aware beings whose every action is affected by what they’re thinking and how they’re feeling. Now you get to play with the mind, body and heart of the Sims.
Our second big feature is a new set of technologies we’re calling SmartSim. This has allowed us to make the most intelligent and relatable life simulation ever.
And finally, we’ve completely rebuilt our creative tools to be more intuitive, more powerful, and much more fun to play with. For the first time you reach into the world and shape your Sims by hand and build your homes room-by-room with ease.
Q: Sims have now been around for over a decade. How do you keep it interesting for (very passionate!) fans?
A: It’s funny you ask that, because it’s actually the fans that continue to drive our excitement about The Sims. It is their undying passion that energizes us, and their continued devotion that inspires us to create the kinds of games and content that we want to play. We’re constantly surfing the forums, checking in with them on Twitter via our @SimGuru accounts and looking for their feedback so that we can deliver the experiences they’re looking for. Keep it up, guys, we’re listening!
Q: So, what’s going on at SimsCamp this week? Tell us more!
A: We’ve invited top fans of The Sims from around the world to converge at SimsCamp to get an exclusive behind-the-scenes look at The Sims 4. In addition to being amongst the first people in the world to play with Create A Sim, they’re the first to go behind the curtain to see how all of the pieces of our game come together.
Q: What is the feature you’ve waited for the most to show off while at gamescom?
A: The Sims themselves. These are revolutionary new Sims with emotional centers that behave and react more naturally than ever before. Every one of their actions is affected by their emotional states that lead to richer, more meaningful gameplay.
Q: How long have you been a Simmer yourself and what makes you love this franchise?
A: I started working on The Sims in 2007 when I was lucky enough to land on The Sims 2 team, but I’ve been a Simmer since the beginning. My favorite part about The Sims is that it’s a blank canvas. We give players all of these creative tools and they use them to tell their own unique stories.
For me, I love to build homes. So it actually really excites me that we’ve completely revamped our Build tool. It has all of the power that I want, but it’s tactile and flexible so that I can make great homes with ease.



The Sims 4 Frequently Asked Questions


Sul Sul! Maxis and Electronic Arts today announced that The Sims 4 is currently in development at The Sims Studio for release on PC and Mac in 2014. The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
We know you all have many questions and we’re listening. Send them through to this post and we’ll do our best to respond as often as we can. Just know that we’re not quite ready to spoil all surprises yet, so keep an eye out for more information to come.
For now, here’s a list of some commonly asked questions that we wanted to share with you today.
Q: What can you tell us about The Sims 4?

A: The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
The Sims 4 is the highly anticipated life simulation game that lets you play with life like never before. Create new Sims with intelligence and emotion. Experience all new intuitive and fun creative tools to sculpt your Sims and build unique homes. Control the mind, body, and heart of your Sims, and bring your stories to life.
Q: How do I stay up to date with the latest info on The Sims 4?

A: Head on over to and sign up for our newsletter to learn more!
Q: When will The Sims 4 be available?

A: The Sims 4 will be available worldwide in 2014.
Q: What platforms will the game be available on?

A: The Sims 4 will be available for PC and Mac.
Q: What will The Sims 4 be rated?

A: The Sims 4 is not yet rated by the ESRB, PEGI or other rating systems. We will update the website once we’ve received our rating.
Q: Will there be an online component for The Sims 4?

A: There will be additional fun and social gameplay elements for players who choose to go online (more to come on that later on) but the core game is designed to be played offline. It’s up to the player to choose how they want to play.
Q: Will The Sims 4 require a persistent online connection?

A: You will not require a persistent online connection to play The Sims 4.
Q: Does The Sims 4 require the Origin™ client to play?

A: You will need an EA/Origin account to install the game. Once installed, you don’t need to be online to play.
Q: We noticed that the fans were amongst the first to receive this announcement, why did you go that route?

A: The Sims has always been about the fans. There are millions of them across social networks and it’s passion that keeps The Sims alive. It’s their creativity and devotion to The Sims that fuels our creativity, so it’s natural that we’d come to them first with the big news.
This is just the beginning for our fans. We’re bringing a select few into our inner circle and they’ll get special access to the development team and will have visibility into key parts of the game as it develops.
Q: Who are some of the people that are making The Sims 4?

A: The Sims 4 is currently in development at The Sims Studio in Redwood City, and the team making the game is comprised by veterans whose experience dates back to the inception of the franchise. We have folks like Robi Kauker, Lyndsay Pearson and Kevin Gibson who have been with the series since the beginning. Others such as Ray Mazza and Samantha Miceli have been with the team since The Sims 2. We can’t wait to introduce you to more of the team.
Q: What do the eyes in the image mean?

A: They say that the eyes are the window into the soul. Let’s just say that these eyes are a window into the future of The Sims 4. Stay tuned for more!
Q: What are the minimum hardware requirements for The Sims 4?

A: We are working to make the game accessible to as many players as possible. We will let you know once we’ve locked in the specs.
Q: Are you still developing content for The Sims 3?

A: Yes. We have a brand new world, Dragon Valley, coming out at the end of May. We have The Sims 3 Island Paradise shipping on June 25 and we have a Future-themed expansion arriving in Fall 2013. Beyond that, we continue to create content for The Sims 3 Store.
Q: Will I be able to bring any of my Sims or content from The Sims 3 into The Sims 4?

A: The Sims 4 is built upon an entirely new technology. The content from The Sims 3 will not be transferable to The Sims 4.



Purchasing The Sims 4

The Sims 4 is currently available for Pre-Order by a number of retailers worldwide. To find the right retailer for you, check out the “Where to buy The Sims 4″ retailer list. The list is created by fans across the globe, so feel free to add to it!



The Sims 4 Game Editions

The Sims 4 Limited Edition ($59.99) – The Limited Edition bundle comes in both physical and digital form by retailers. The exclusive bonus for this bundle is the “Life of the Party Digital Content”.

Life of the Party Digital Content: Gather ‘round the Flaming Tiki Bar in spectacular party costumes.




The Sims 4 Digital Deluxe Edition ($69.99) – The Digital Deluxe bundle is an Origin Exclusive Bundle, available only in Digital form. The exclusive bonuses for this bundle are: “Life of the Party Content”, “Up All Night Content”, Origin Exclusive Content, and the Digital Soundtrack.

Life of the Party Digital ContentGather ‘round the Flaming Tiki Bar in spectacular party costumes.

Up All Night Digital ContentParty till dawn with a laser light show, hot new parties, outfits, decorations and recipes.

Digital SoundtrackGroove to the music of the game.

Origin Exclusive Digital Content(Info Pending)




The Sims 4 Premium Edition ($79.99) (Exclusive retailer edition) – The Premium Edition bundle comes in physical form by retailers. The exclusive bonuses for this bundle are: “Life of the Party Content”, “Up All Night Content”, Creator’s Guide Hardcover Book, and the Digital Soundtrack.

Life of the Party Digital ContentGather ‘round the Flaming Tiki Bar in spectacular party costumes.

Up All Night Digital ContentParty till dawn with a laser light show, hot new parties, outfits, decorations and recipes.

Creator’s Guide Hardcover BookA hardcover guide that teaches you to become a Sims master creator, and also includes art from The Sims 4.




The Sims 4 Collector’s Edition ($ N/A) – The Sims 4 Collector’s Edition has only been officially announced in Australia, Europe and the UK. North America does not currently have a Pre-Order for this edition, but it is expected to be released in North America.

Life of the Party Digital ContentGather ‘round the Flaming Tiki Bar in spectacular party costumes.

Up All Night Digital ContentParty till dawn with a laser light show, hot new parties, outfits, decorations and recipes.

Creator’s Guide Hardcover BookA hardcover guide that teaches you to become a Sims master creator, and also includes art from The Sims 4.

Digital SoundtrackGroove to the music of the game.

Plumbob USB by Steel Series




The Sims 4 Fact Sheet is Currently Under Construction


136 Comments Were Written on This Topic!
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  1. Rachel Lynn H. says:

    I agree with Bethan, I think it’s good that EA have made Sims more accessible for everyone, because in the end that’s who it’s designed for – everyone. I’ve been a Sims fan since the beginning when I played the first version of “The Sims” when I was ten and “The Sims 2″ when I was in high school. And I can’t afford a fancy computer and neither can my family. We have important things to pay for, like groceries, taxes, etc. Not everyone who plays “The Sims” series is a wealthy “Hollywood” celebrity type who can afford anything they want whenever they want it. If “The Sims 4″ just was for people who are rich who have fancy computers, they’d lose half their fanbase.

    • Ash says:

      Many of the people who have even entry-level gaming rigs buy almost every ep, every stuff pac, every world, every store set. Whereas the people who have laptops designed for school, purchase only one or two products during a sale. The amount of profit which EA recoups from that market is negligible — it’s more for bragging rights, that they sold X amount of base game.

      I wouldn’t mind the limitations so much, but the worlds are TINY. Doesn’t make any sense that the most expensive thing in the store is geared towards people who only buy a few things.

      And seriously, it doesn’t take a millionaire to buy a $1500 computer every three years.

      • SIMplyTheBest says:

        It’s NOT NORMAL to buy a good computer & toss it every few years.
        It’s also WASTEFUL.
        Does no one appreciate what they have anymore?
        or perhaps the “always gotta have the newest crap”, is the new way of thinking? Well not for me. Braggers can keep wasting their money. There are better ways to use money. Stuck-up people don’t have much of a real life I guess. So I should feel bad for them, but I won’t. :P
        ( I can just picture money wasters in their retirement years : FLAT broke & whining they are hungry. Sheesh!)
        BTW, the real millionaire don’t waste money as much as you might think. Some of those rich people are right under your nose. are smarter, not “sheep”, & less wasteful! :D

  2. KristaMBM says:

    I bought Sims 3, but hated it and went back to Sims 2. I love being able to create a whole neighborhood and play whichever family I want. I also like that the aging process is only active when playing a particular family. Sims 3 was way to constrictive. I hope the neighborhood function is more like Sims 2. That would be my deciding factor on whether or not I invest in Sims 4.

  3. LeaMacc says:

    I can say that Sims 4 will be an open world. Pay attention to the houses in the background of the game play trailer. In Sims 2, you couldn’t see the other homes in the neighborhood in Live Mode. It was the playable Sims house only on screen. Pay attention to small details…Many of our questions are answered by the small details surrounding/within the bigger picture.

  4. SimsFan says:

    I am quite excited for The Sims 4.
    But Ash, I got annoyed by your comment.
    “And seriously, it doesn´t take a millionaire to buy §1500 computer every three years”.
    What the heck? Were you joking? I personally can´t buy a new computer every THREE YEARS!!?!?! I am so frustrated rite now. What are you talking about? Who normal person can buy a §1500 computer every 3 year? :/

  5. anthony says:

    I really love the look of TS4! I’ve been playing the sims for years and TS3 is missing so much game play, from the most obvious to the less obvious. Yes, TS3 did add some things we have never seen before in a sims game and the things they added were nice but on the other hand the game ran poor! with all the crashes, all the long loading screens, and the lagging with all the EP’s and SP’s just made the game… i guess not enjoyable! There is still A lot of things TS3 could still add and not to mention ALOT of the additional game play didn’t even come from EP’s, it came from the online store. Its like sometimes they didn’t know what to do with TS3! I mean just look at the SP’s from TS3 and compare them to TS2, its a huge difference isn’t there?

    I just hope TS4 will be a lot better and by the look of it, it does! I hope EA OR MAXIS will take their time, really put hard work in the game, and not to rush it. Also to listen to the Sims community when we have suggestions! O

  6. SimsVIP says:

    Hey everyone! i’m slowly updating the fact sheet while I gather information, so please excuse the “construction”. I’m aiming to be completed by Sunday. Thanks! :)

  7. Cherry says:

    I’m really curious about if the Sims will have better hairstyles than in the previous versions. If one could also change the hair like the facial features etc. it would be awesome! I loved Sims 2 but really hated the Sims 3 because it was practically impossible to make the characters look exactly the way I wanted. Designing the face was much better in Sims 2, but I’m starting to get really excited about the new game. So far it looks awesome!

  8. Huhu it’s extremely expensive compared to the prior versions. Will someone donate 60 bucks to me?? Lolz

  9. catloverplayer says:

    I still don’t understand how these poses are suppose to work once you leave cas. I hope we can pick the pose they do and hang it on the wall.

    Also I”m hoping I’ll be able to make my Simself like I could in TS3.

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