The future has arrived! The Sims 3 Into the Future™ is now available. We’ve been working really hard over the past few months to fill the world of Oasis Landing with all the future-themed technology, excitement and surprises we could fit into it. We don’t know about you, but we can’t wait to take our Sims into the future and back.
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@SimsVIP @SimGuruSara Hey there, there are no new achievements associated with Into the Future.
— SimGuruRusskii (@SimGuruRusskii) October 23, 2013
Looking back on the series as The Sims 3 draws to a close, I sigh and wonder about some of the more unusual items. The game has always been quirky and its predecessors were no different. Sometimes, this has resulted in little oddities popping up that never get addressed.
And then it occurred to me that some of these oddities might have been solved in the game series if you stop and really, really think about them. Thus, I decided to post the following mysteries and the solutions to them so you may read, be amused, and think back fondly on these tiny mysteries. Please note all of the following are entirely from an in-game standpoint.
Q: Why can’t the alien craft in Sims 3 Seasons already fly through space?
A: It’s not a spaceship; the name ‘Galaxa Space Car’ reveals it to be a short-range transport. So your handy sim is effectively adding an after-market mod to make it a spaceship.
Q: Where did the plantsim community mentioned in Sims 2 Seasons come from?
A: Results of experiments with gene splicing in Sims 3 University and accidental creation of plantsims. It seems likely pesticides were derived from the Forbidden Fruit.
Q: Why do they refer to alcohol as nectar?
A: Because it’s not alcohol. Nectar is a drink in real-life, and the one in-game seems to require fruit sugars to produce instead of just any sugar, which is why Nectaration can only be done with fruit while real life fermentation can be done with anything from fruit to potatoes to meat. In-game nectar seems to be a really, really concentrated form of the real life drink. Thus, your sims act crazy when they’ve drunk too much of it because they’re sugared-up.
Q: Why didn’t ITF reuse the Ambitions time machine?
A: Because the ITF time machine isn’t actually a time machine; it’s a wormhole generator. Rather than toss you into the timestream to come out randomly as the Ambitions machine does, it generates a stable connection between two points in space-time that allow for instantaneous travel between them. This kind of stable bridge is known as an Einstein-Rosen Bridge, which is more commonly called a wormhole.
I’m certain I have not even touched the surface yet. But, creative solutions like these are fun items to come up with, and they can help when looking back on the series and thinking about some of the little things that amused you or which you fondly remember.
The Sims 3, you will be missed.
There you have it folks! The Sims 3 Into the Future has officially released in North America today, and that marks the beginning of the end for The Sims 3 series.
Even though the end of expansions and stuff packs has arrived, The Sims 3 team will continue to create and release content in The Sims 3 Store. In fact, the store team is already working on another Sims 3 Store World, so we have plenty of new content to look forward to.
This is a bittersweet sprint towards the end of the series, but we do have The Sims 4 to look forward to as well. Just today, Electronic Arts confirmed The Sims 4 will be shipping out in Fall of 2014, which gives us plenty of time to contine to enjoy The Sims 3. It is the beginning of the end, but there is plenty of fun to be had until it is completely over.
I am very excited to share this transition into a new series with all of our readers, and want to Thank You for being such an amazing group of people. I will continue to provide the best Sims information to all of you, and look forward to your continued support.
Electronic Arts has officially confirmed that The Sims 4 will be shipping to players worldwide in Fall of 2014. This is contrary to reports that the game would be releasing in early 2014, but we now have concrete confirmation straight from EA themselves.
REDWOOD CITY, Calif.–(BUSINESS WIRE)– Electronic Arts Inc. (NASDAQ:EA) today announced that The Sims™ 4 will be shipping in fall 2014 worldwide. In development at Maxis’ The Sims Studio, The Sims 4 brings all new ways to play with life; powerful new creative tools, all-new Sims with enhanced emotion and intelligence, and a gaming experience where players control the mind, body and heart of their Sims to bring their stories to life like never before.
“The Sims franchise has the best fans in the world and their passion and enthusiasm is at an all-time high,” said Rachel Franklin, VP and General Manager of The Sims Studio. “Those millions of voices will fuel our development process, helping The Sims 4 to be the most ambitious and the best game our studio has ever made. We can’t wait to see our fans reaction when The Sims 4 comes out in fall 2014.”
The Sims is one of the best-selling and most beloved franchises in the history of gaming. More than four years after its launch, The Sims 3 continues to be played every day as players exchange their creativity, stories and life’s moments across an array of social networks to an audience in the multi-millions.
Pre-orders are available at www.TheSims.com/TheSims4. Those who pre-order now will receive the Limited Edition which comes with The Sims 4 Life of the Party Digital Content. The Sims 4 is coming to PC and is not yet rated by the ESRB. For the latest on The Sims 4 please visit the all-new franchise website at www.TheSims.com/.
Frank Gibeau is a veteran gaming executive who until recently was in charge of console and PC game development at Electronic Arts, a gaming colossus that has had some misfires and queasy moments in recent years.
What follows has been condensed and edited from a conversation with Mr. Gibeau at EA’s headquarters in Silicon Valley as the company prepared to introduce Battlefield 4, its biggest game of the year.
A few weeks after this chat, Mr. Gibeau became head of EA’s mobile development. He is a forceful spokesman for gaming in general and a rejuvenated EA in particular.
Q. How healthy is the overall gaming business?
A. Interactive gaming was probably a $25 billion business in 2005. Much of that was in consoles, a little in PCs. Now it’s a $60 billion to $70 billion business. Much of the growth was generated by mobile. Every smartphone, every tablet, is a gaming-enabled device.
REDWOOD CITY, Calif.–(BUSINESS WIRE)– Dust off that trusty Time Almanac and leap through the Time Portal into the future to find adventure! Electronic Arts Inc., (NASDAQ: EA) today announced that The Sims™ 3 Into the FutureExpansion Pack* for PC/Mac® is now available at retailers across North America and on Origin.com. The Sims 3 Into the Future is the first time in the history of the franchise that Sims have broken through the space and time continuum to enter a new land to meet their descendants, play with technologies of tomorrow, and change the destiny of their entire world.
“Our fans have been asking to take their Sims to the future for quite some time and we’re delivering that all-new experience with the world of Oasis Landing in The Sims 3 Into the Future,” said Kari St. John, Senior Producer for The Sims 3 Into the Future. “Sims will eat, sleep, shower, and even WooHoo in new ways thanks to the advancements in future technology. With new creative tools like Create-A-Plumbot to customize unique Plumbots with traits of their very own and the ability to affect the outcome of the future based off the Sim’s present day actions, we can’t wait to see what kind of stories our fans will tell.”
Set against the backdrop of the new world of Oasis Landing, The Sims 3 Into the Future gives Sims an opportunity to discover new adventures when they travel back and forth between the future and present worlds. Leap far into the future to experience new technologies such as wind carvers, dream pods, food synthesizers and more. Along with the advanced future living, players will be able to customize and create Plumbots to help them raise kids, cook meals and more. In a first for the franchise, decisions made in the present world can alter the future of Oasis Landing and change a Sim’s legacy. Blaze a trail towards Utopia and find a future filled with happy self-hugging Sims, or chart a Dystopian course and lead Oasis Landing into a state of desolation. Players will uncover new stories when they leap forward in time with The Sims 3 Into the Future.
The Sims 3 Into the Future is rated T for Teen by the ESRB and is available today on PC/Mac at retailers in North America and on Origin.com. It will be available internationally on the 24th and 25th of October. To learn more about The Sims 3 Into the Future, visit: TheSims.com.