Comments on: The Sims 4: Custom Functional Produce Stands Now Available https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/ Sims 4 News and Game Guides Fri, 25 Sep 2026 00:33:00 +0000 hourly 1 https://wordpress.org/?v=4.9.8 By: VikkiSims https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-729258 Thu, 06 Jun 2019 17:00:00 +0000 http://simsvip.com/?p=117307#comment-729258 Oof sorry for the late reply.
Ahh Ikr. I truly hope that some modder takes the matter into their own hands… Cuz’ it’s a wasted option that ould be made into something pretty good. Like a creepy, weird garden, like you said. You could have a sim “poison” other sims with them until they’re the only sane ones, or maybe you could have a world full of possessed sims (kinda like an apocalypse) and you could try to cure them to finally live a normal life, etc etc.

Lol! I like the idea to cook with it! xD

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By: Dove https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-728761 Sat, 01 Jun 2019 19:24:00 +0000 http://simsvip.com/?p=117307#comment-728761 Yeah, it’s that you can’t really create your own story with possession that kind of ruins it. I thought it’d be amusing if a Vampire or Plant Sim had a possession garden or you could make your own sort of alien world, complete with the collectibles, Cow-plants, and the creepy plants, which would just be so cool if they do something interactive which you have some control over. Tying it to the fruit and making it happen only when the Mother is active makes sense but it’s limiting.

It’d also be funny if you cook the fruit into a food and get possessed. A bit like weed brownies and having a trip… lol

But yeah…

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By: VikkiSims https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-728747 Sat, 01 Jun 2019 16:33:00 +0000 http://simsvip.com/?p=117307#comment-728747 It’s ok! 🙂
Yeah, I know it takes some time to modify them, but it’s still a lot quicker than creating a new one. Tbh I was a little disappointed that we recieved an option to cure sims, but didn’t get an animation for it.. It would’ve been great…

To be honest if the possessed sims (from eating frutit and getting infected) could STAY possessed even fter the Mothes has been defeated UNTIL you cure them then I’d love it. It’d make a cool challenge, it’d be great for storytelling, or making a creepy world of some sorts. They could be some kinds of occults. But since the effect only lasts for a few hours, yes – it’s a complete waste in my opinion too. So yup, in this form a lounge chair would’ve been cool, or a normal diving deck, spiral staircae animation, anything.

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By: Dove https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-728518 Wed, 29 May 2019 23:21:00 +0000 http://simsvip.com/?p=117307#comment-728518 Hey, sorry for the huge delay! Yeah, I was mostly thinking of the possessed animations. I didn’t realize the story reused so many (although minor modifications require some time and effort, but not nearly as much.) That was my mistake.

I guess the question then is, would you prefer that they added in the possession animations or a lounge lawn chair with an equal number of simple and fitting animations? (Sitting, lying down/napping, and getting up, all modified to fit the shape of the chair.) To be fair, the possession amuses me and it serves the purpose of grabbing the player’s attention but I feel like it has a more limited use. I’d be happier if you could grow one of the mutated plants, which throws out a limited but harmless possession buff temporarily on nearby Sims, making them use those three animation cycles while they’re around it. Even better if you could basically control who gets it… Otherwise, I’d take the chair because it’s easy to place it in any world, on any lot, and it’s a common feature around communal pools. Even if you don’t think that’s fitting for a desert, they could’ve worked on it instead of the possession and added the chair in the later patch. 🙂

Those are just my thoughts.

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By: GW https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727735 Sun, 12 May 2019 18:53:00 +0000 http://simsvip.com/?p=117307#comment-727735 If it was 20 years ago maybe this would be a good excuse, but it is 2019 and we’ve already had lawn chairs in Sims 2 and 3 (also 1?). It has nothing to do with animations being expensive. If anything, it is because Sims 4 is limited at it’s core and the reasons why we don’t have so many things like cars and other things. Also why it is going to take 6-8 years to finish this game. >.<

<3

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By: GW https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727734 Sun, 12 May 2019 18:26:00 +0000 http://simsvip.com/?p=117307#comment-727734 I honestly thought this was from EAxis when I first saw it, but of course it is from our very creative modders/CCmakers.

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By: VikkiSims https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727732 Sun, 12 May 2019 15:24:00 +0000 http://simsvip.com/?p=117307#comment-727732 Not trying to start a fight or say that you’re wrong, I jus wanted to ask something.
You said “there are all sorts of new animations in Strangerville”. Which ones? I can only think of the posessed walk/run/talk. Everything else was reused as I noticed. Asking people about the town is an animation we had for a long time, taking pictures and notes is something we had before, the process of making a cure is from GTW, giving the cure is the throw drink animation with a different colored drink… I think even fighting the mother uses already existing / slightly modified animations. The standard one is the one we got with the seasons patch, it’s the weeding animation on high level gardening (slightly modified) if I recall correctly, the throw cure looks like the water balloon / snowball / mudball fight animation, etc. They’re just modified.
The only ones I can think of besides the posessed ones are perhaps the scanner’s animation (but that might be reused / slightly edited too) and the listening device, but that’s not only necessary for the story, you can use it outside of that if you want to.
The other new ones are from the military career, but that’s a playable career, and every playable career has / needs new animations. I agree with everything else you said, but I think Strangerville is the pack that reused the most already existing animations with slight modifications.

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By: insimgnia https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727730 Sun, 12 May 2019 13:51:00 +0000 http://simsvip.com/?p=117307#comment-727730 i wish this team was funded well enough to be as creative as you are.

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By: Ydorh Telivehk https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727716 Sun, 12 May 2019 03:57:00 +0000 http://simsvip.com/?p=117307#comment-727716 That would make sense, texture files are normally stored compressed, and have to be read from HDD, decompressed, and then squeezed through the GPU bus to the GFX card before a scene can be drawn.
A badly chosen compression algorithm would make going through the 32GB of grass and chair textures take many times as long.
Knowing Maxis, they probably go through every single texture in the game, decompress it, then decide to ignore/pass it, whenever you change lots.

TS3 graphics at least had a valid use for textures. Even when having to load a new lot on the fly with the open world though, the game would use dummy placeholder art, and draw the scene as best it could while continuing to load the real art in the background.

None of it would matter if simple material shaders were used for the 99.9% of TS4 art that doesn’t warrant more than a single color, and a material type(metal, glass, grass, cloth). Even with crap compression on sound and T-Shirt writing, it would still load lightning fast. Modders could even insert better shaders, and end up with near photorealistic graphics without having to edit a single object Maxis spat out.

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By: Dove https://simsvip.com/2019/05/09/the-sims-4-custom-functional-produce-stands-now-available/#comment-727707 Sun, 12 May 2019 02:35:00 +0000 http://simsvip.com/?p=117307#comment-727707 A lawn chair won’t provide that much gameplay, it’s just another place for your Sims to sit.

A lawn chair could allow a Sim to get a happy buff, a romantic buff if they ask someone to rub sun-tan lotion on their back, or remove stress the way a bath does. They could get a sunburn which makes them uncomfortable for awhile, until it goes away… A sim could take a nap on a lawn chair and a mischievous sim could draw a mustache and glasses onto the sleeping sim’s face (or something else amusing, sort of a pseudo-vanity that focuses on weird options.)

We could even have lounge chair floats that go into the pool! (Like Sims 3.) It could tie into having other pool floats and pool options.

It could be more than just another chair. It could be a major feature in a beach resort vacation style pack where sims can swim in the ocean. Why are you limiting your imagination? This isn’t spiral stairs. 😛

Of course they could veto the idea but just because they haven’t done it yet doesn’t mean it would never happen. Sims 4 has pools. It has toddlers. They even released laptops in a patch after putting it into the most recent game pack. Lawn chairs could be a free update for summer if they really wanted to, especially if they released a beach vacation style game pack. It might be an incentive if the free ones don’t come in black and white.

people don’t normally have a lawn chair in their apartments in the city.

A private pool in a penthouse would have some nice, expensive lawn chairs for people to lounge on. lol

It’s called having a luxurious lifestyle.

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