Comments on: REPLAY: The Sims 4 Cottage Living Live Stream (July 8th, 2021) https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/ Sims 4 News and Game Guides Fri, 25 Sep 2026 00:33:00 +0000 hourly 1 https://wordpress.org/?v=4.9.8 By: Nova Rabel https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/#comment-771991 Fri, 09 Jul 2021 12:01:00 +0000 http://simsvip.com/?p=132244#comment-771991 Carrots are in the base game.

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By: A Certain Runaway Gecko https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/#comment-771964 Fri, 09 Jul 2021 01:33:00 +0000 http://simsvip.com/?p=132244#comment-771964 Thanks for the additions! You also reminded me of two more. I’ll leave it at this for now.

– Village Errands are not timed, so you can take your time with them
– The EP-specific “gifting system” is also available on the fixed-NPCs. Not sure if there’s any real difference between this and the already existing one from Seasons.

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By: Kyrien https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/#comment-771962 Fri, 09 Jul 2021 01:21:00 +0000 http://simsvip.com/?p=132244#comment-771962 -Cows can be traded for specific resources, including: animal treats, ingredients and produce, simoleons, and meat.
-The “pub” is just a bar with an npc with the “pub owner title”.
-Vegetarian Trait is now basegame.
-Children can garden now, but planting and some other basic options are locked to the mental skill. They cannot “spray for bugs” (for “safety reasons”).
-They still haven’t fixed the “Likes/Dislikes” from NPCs popping up for you.
-The “Snail Maze” is a long, winding path with no quick options to get out of the center (enjoy speed 3 getting in and out of it).
-The new “gifting system” only pertains to the animals.
-You can now sell inventory objects to the NPCs tending the stalls, but you’ll have to continuously click to add +1 item to be sold (no option to type in the number of objects).

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By: A Certain Runaway Gecko https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/#comment-771960 Fri, 09 Jul 2021 00:55:00 +0000 http://simsvip.com/?p=132244#comment-771960 On sick leave and couldn’t sleep, so ended up writing a quick, long and somewhat messy compilation of the stream and current Twitter stuff (minus the already posted pond article on SimsVIP):

– 2 New traits, Animal Enthusiast and Lactose Intolerant (why does the latter take up a trait slot, yet again…)
– Also, new aspiration is Country Caretaker. And confirmed it’ a “tutorial”, because of course it is.
– The two deaths are death by chickens and death by rabbits, both can happen by aggravating a chicken/rabbit while in a negative relationship with them.
– Can interact with multiple animals at once (i.e. all chickens when you click on the coop)
– Animals (or chickens at the very least) seem to be able to wander farther away from their shed/coop if not fencing them off
– You can’t befriend individual birds, but the flock instead
– They kind of implemented LittleMsSam’s similar mod of finding a sim/pet/animal with one click into the relationship panel. Fixed NPCs can be found like this if you click on their home/rabbithole, too.
– Notebook got overhauled, plus new tab for the EP
– Calendar made BG, and you can apparently short all festivals by world (if you have the needed packs)
– Wild foxes can indeed eat bunnies and chickens, not just steal eggs and produce, they can fail, though, and sims can stop them. The animation is just the usual cloud fight, so nothing graphic. Sims will get a Sad moodlet.
– Lots of new recipes, new ingredients, also lactose free options added. New plate designs reminded a couple of us of icemunmun’s work, but she was sadly not involved this time around.
– Cross-stitching is a 5-level skill, there are 3 hoop sizes, and you can have a hoop in your inventory instead of using the basket (why wasn’t knitting like this, too, though?)
– Some cross-stitch designs are unlockable via errands or other gameplay means
– Canning is tied to the Cooking skill
– Wild critters help with gardening (i.e. fertilizing)
– Wild animals have different preferences in terms of what they like to receive from sims
– Ponds VFXs are partially dependent on water depth. Also, pond water dept can be checked in the terrain UI. The VFXs themselves aren’t new (see: BakieGaming’s unlocks and updates), but the ones they changed from Debug got updated for better ease of use.
– New brush sizes for terrain paints
– “Zoomers food delivery” is also included apparently, separate from grocery delivery
– The fixed-NPCs have some lore tied to them that you can uncover in various ways. You can accept Villager Errands from the NPCs, and you can do more than one at the same time, plus they offer lore.
– The Creature Keeper NPC offers a rotating stock of animal clothing in exchange for wool
– Telephone boots and the new tea sets are, as always, deco only
– You can *try* bribing the judge during competitions
– The new planters have 9 slots total, each row can hold 3 small, 2 medium, or 1 large harvestable
– Oversized crops are acquired by purchasing seeds, and work a bit differently. For one, the seeds are scattered around the new planter and will initially spawn 9 plants. Depending on how well you cared for them, you’ll get 4 small, 2 medium, or 1 oversized single crop in the end.
– Male CAS is just as bad as usual
– Several rabbithole shops in the town center you can windowshop… but they are mostly just set dressing beyond that? The “clothes shop” is only there to let you plan or change outfits.
– Some pretty cool, and definitely British deco vehicles in BB Debug, plus a nice selection of stuff in general if you are a builder

Bugs I noticed:
– Bird spawners may have visual glithes at the rabbithole entrances (i.e. birds spawning and respawning constantly)
– Ponds may have “holes” in them (seemed to be caused by placing a log on the pond, but the “hole” appears away from the object)
– Sim. lag. between stages of group cooking even with just BG and CoL installed, as expected
– Grim Reaper may initially spawn on objects before appearing where he should be

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By: IsItJustMe https://simsvip.com/2021/07/07/the-sims-4-cottage-living-live-stream-july-8th-2021/#comment-771948 Thu, 08 Jul 2021 19:12:00 +0000 http://simsvip.com/?p=132244#comment-771948 This looks a lot more interesting than I initially thought it would be.

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