Apartment Concept -Bring back the apartment concept from TS2/TS3. Have "claimable" or lockable doors, more limiting options to doors. With apartments, there will be an "Claimed/Unclaimed" option to doors. Unclaimed doors will black out the room the arrow is pointing into during Live Mode. During Build Mode, however, all rooms will be visible. ?You know what? Maybe not 'blacked out' but 'faded out'. So we can still see the floor and walls, but not the furniture and decor. -Bring back basements if possible- if not, be able to have up to 5 floors max. -You can make your own apartment building from the ground up, ?maybe have the option to become a landlord (by buying a license) and collect rent from sims that move in- giving you the option to evict sims you don't want -by being a landlord you would have to be in charge of fixing plumbing problems your tenants have and be on call 24/7, or they will move out and give your place a bad review (more on reviews later). ?maybe just claim your room and pay bills for your claimed apartment Neighborhood Style -Make the style of the neighborhood Browstone (seen above) by adding lots closer together or larger to create more on one lot. -Multiple classifications per lot: Have a Primary and Secondary lot option available as to create a functional home business, where the home is a Primary and the business is Secondary. Note: The number of required objects for a certain venue to be called that type of venue must be met. Example: To have a home bakery business, you can build a bakery on the bottom floor with all the specifications required met, and a home on the second and third floor. To classify your lot, you will put Residential as the Primary, and Bakery as Secondary. Now that a Venue has been established, customers will come (More on customers in a moment).-A household will be able to buy lots or already-made venues and make money off of them. Decor Contemporary:Industrial: Self Employment -Sims can register themselves as "Self Employed..." again. -They can keep track of their earnings like in TS3 in paths like Painting, Writing, Gardening, Sculptor, ... and so on? I can't remember all the Self Employed Careers lol! Sorry!Businesses -Sims will be able to make money off owned Venues, whether it is on your home lot or not. Under your Career Panel there will display tabs for owned businesses, their ratings, and how much money they have individually made. -Sims will be able to Sell their Business if it's not working out for them. -If the owner of the business dies, an action window will open asking if you want to sell the business or put another member of the household at the helm. -2 Businesses max? Not sure what would be manageable. -To open a business sims must pay for a license in the type of business they want. Then they must purchase a lot and build on it or purchase a pre-made lot. They may also already have it built into their Home lot. **Sims cannot buy a Venue that they do not have a license for. Sims who inherit a business will have 48 hours to buy a license in that type of business to keep the business or it will automatically be sold. -I feel like I'm a lawyer right now. -Once a license is obtained, an option on the door to your business will become available to Set Hours, and other doors to limit customer exploration around your lot, along with employees. -Types of businesses: Florist: +Centers on the Gardening skill, the higher skill you have, the more elaborate and higher quality your bouquets will be. +You will have to garden your own plants needed to make certain bouquets. +Will introduce more flowers to grow.Bakery +Centers on a new Baking skill, with the return of the 'Baker's Station'. +More pies, cakes, cupcakes, cookies to bake and sell. +Will reintroduce Recipe Books (Not only for baking, but cooking in general)Bistro/Diner +Centers on Gourmet Cooking skill and Cooking skill, respectively. These will be have to set up like a small restaurant. Where they will come in and seat themselves (hey! maybe they have friends already there?) The will wave to have their order taken. +You will have to cook their orders up on the spot. Or if you want to cut corners, you can cook many meals and save them in your fridge. Though the customer may not like reheated day-old spaghetti!!??? +Centers on Mechanical skill. +More objects created on the 'Workbench', whether it is furniture, sculptures, or the reintroduction of toys. +Maybe a new mechanical object that allows you to create electronic devicesBar, Lounge, Nightclub +You will now be able to own your own bar, lounge, and nightclub. Whether you want to put your own Mixology, Comedian, or instrumental skills to the test or not.Landlord +You will have to keep your apartment spic and span and functioning properly for your tenants. They will complain about neighbors and call for broken faucets and fires. ?Maybe some tenants will not pay their weekly rent on time- giving some more depth to this? +Sims that aren't happy with your landlordship will move out and give you a negative review- don't be a slum lord!!!Farmer +Centers on Gardening skill. +Able to hire Employees to help tend your farmland.Salon +Centers on new skill of Beauty which will include: Tattooing, Styling, Masseuse. Note: Styling includes Manicure and Pedicure options along with Beautician and Clothes Styling.Gym +Sims will be able to run their own Gym and become a personal trainer. Addition through through editing in GREEN! Unsure thoughts in BLUE! I've had to split this in half because I hit the 1,000 word limit. Continue down for the other half.