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The Sims 4 Jungle Adventure Guide
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Copyright ©2011-2018 SimsVIP – All rights reserved
Contributors: Simserasera (Jungle Exploration) and Alexis of SimsVIP.
Special Thanks to Ines for the PDF’s!
❗ To leave comments, suggestions and feedback, please see this post.
Table of Contents
New Game Additions
Exploring The Jungle
Relics & Crystals
Take your Sims on a mysterious adventure into the wild and discover a new culture with The Sims 4 Jungle Adventure*. Explore a unique wilderness landscape, revealing a temple, jungle obstacles, cursed relics, and treasures. Experience the culture and customs of Selvadorada, from devouring local eats to learning spicy new dance moves!
Jungle Adventure adds 2 new Aspirations to the “Nature” and “Knowledge” categories.
Jungle Explorer – This Sim wants to explore the jungle! Sims who select this Aspiration will complete a series of actions related to the exploration.
Archaeology Scholar– This Sim wants to understand Archaeology. Sims who select this Aspiration will complete a series of actions related to the Archaeology Skill.
The Sims 4 Jungle Adventure Game Pack adds 2 new traits for Sims. These new traits are earned by completing the new aspirations in the game.
Treasure Hunter – Treasure Hunters have a sharp eye and will occasionally find treasure and relics in Treasure Chests that other Sims miss. (From Completing the Jungle Explorer Aspiration)
Museum Patron– These Sims are lovers of all things ancient. They will be especially confident at museums, and even more flirty while on dates there. They also have the unique ability to donate artifacts to the Simsonian Musuem. (From Completing the Archaeology Scholar Aspiration)
Create A Sim Fashions
Female Adult/Teen/Elder – 6 Hairstyles & Hats, 8 Tops, 4 Bottoms, 2 Outfits, 2 Accessories, 1 Pair of Shoes, 1 Tattoo
Female Children – 1 Hat, 2 Tops
Female Toddlers – 2 Tops
Male Adult/Teen/Elder – 6 Hairstyles & Hats, 6 Tops, 4 Bottoms, 1 Pair of Shoes, 1 Tattoo
Male Children – 1 Hat, 2 Tops
Male Toddlers – 2 Tops
Hairstyles and Hats
New Game Options & Interactions
Going on Vacation
To begin an adventure in Selvadorada, use the computer or phone to “Go on Vacation”. The game will then bring you into the Destination Selector where you can choose Selvadorada. Once you enter map view, select the lot your Sims want to rent, and pick the number of days you would like to stay. Once you arrive at your destination, you can extend or shorten your vacation at any time using the phone.
❗ Note: Accumulated vacation time from work and school can be used without performance hits, however, extending the vacation beyond the allowed time off will result in decreased performance. Click here to learn more about Vacation Days.
If you own The Sims 4 Get Together Expansion, you will receive two Club Requirements with Jungle Adventure. The “+2 Archaeology” and “+2 Selvadoradian Culture” Skills are new options available when picking club requirements.
The Sims 4 Jungle Adventure adds the brand new “Latin” and “Latin Pop” Radio Stations. You can listen to the new channels on Stereos and Wall Speakers.
The Sims 4 Jungle Adventure adds the brand new “Rumbasim” dance. Sims with a level 4 in the Selvadoradian Culture Skill can select the interaction on a radio playing the new Latin or Latin Pop music stations.
The Sims 4 Jungle Adventure adds 6 brand new Latin Guitar Songs. Sims with a level 3 in the Selvadoradian Culture Skill, and a level 7 in the Guitar Skill, can play the following new songs on their guitar:
- Greetings From The Jungle
- Skullfinder’s Ballad
- Crepúsculo en la jungla
- Selvadoradian Fiesta
- La Rana Bandida
- El Jaguar Solitario
Food Stalls are a new object that allows Sims to purchase a variety of foods and drinks in the game. The stalls can be found in the Puerto Llamante Marketplace neighborhood in Selvadorada. The food vendor sets up shop in the marketplace area outside the Cantina.
The food stall is home to 10 new recipes, and is available in buy mode for Sims to place at home, or any lots built in the world. The new recipes work similar to a skill, where they must be eaten and learned in order to be cooked at home. Sims who have a level 1 or higher Cooking Skill, will automatically learn the recipes when eating from a Food Stall, as long as they have acquired a level 3 in the Selvadoradian Culture Skill.
When Sims max out the Selvadoradian Culture Skill (level 5), they will also have access to a “Secret Menu” at the Food Stall. This secret menu has 3 exclusive recipes. In order to cook all 10 recipes at home, Sims will have to spend the time eating them all.
❗ Food stalls on a residential or commercial lot include the “Hire Vendor (§100)” interaction. This brings an NPC salesperson to the stall to sell the food items.
The Sims 4 Jungle Adventure adds 10 brand new food recipes. Sims can make the recipes at home as long as they have the right Selvadoradian Culture Skill. The new recipes can be purchased at the Selvadoradian Food Stall in the marketplace area of Selvadorada.
❗ There’s technically 11 new recipes in the game, with the 11th recipe tied specifically to Curses. The “Remedy of the Ancients” recipe only appears when Sims have been dealt a “Curse of the Ancients”.
❗ Sims must reach the required Selvadoradian Culture Skill level first in order to learn the recipes by eating them. Sims can cook these meals at home once they reach the appropriate skill level and eat any of the recipes available at the food stall.
The Sims 4 Jungle Adventure adds 3 brand new drink options. Just like the food recipes above, Sims can make the drinks at home as long as they have the right Selvadoradian Culture Skill. The new drinks can be purchased at the Selvadoradian Food Stall in the marketplace area of Selvadorada.
New Woohoo Spots
The Sims 4 Jungle Adventure introduces a new Woohoo location for Sims. Any Sims that are in a romantic relationship can use the Open Air Natural Toilet object to “Woohoo” or “Try for a Baby”. Want to check out the new Woohoo spot in action? Click here for a game play video!
Death by Combustion
The Sims 4 Jungle Adventure has added a new way to die by fire: Self-Combustion. This death is inflicted upon Sims Cursed with the “Marked for Death by Combustion” moodlet.
❗ This curse is created by Sims who activate it via the Golden or Wooden “Zazatototl Death Relic”. When fused with an Uncommon Refined Crystal, this relic activates the curse. Details on relics are found in the Curses & Blessings section of the guide.
❗ Cursed Sims will randomly combust into flames every few hours. If Sims don’t self-extinguish, they run a chance of dying. Sometimes the fire will burn out on its own, but don’t count on it. Once the 72-hour moodlet has run its course, cursed Sims will spontaneously combust for the last time and die.
CURE: Sims who are Marked for Death by Combustion should quickly find Bone Dust and exchange it for an antidote from Marketplace Vendors, donate to Madre Cosecha to Dispel the Curse (§250), activate the “Blessing of the Bones” Blessing from a relic, or purchase the antidote from the computer (§1,000).
Removing the curse via antidote/blessing will grant Sims with the “Blessing of the Bones” moodlet. Sims will then transform into skeletons requiring little self-care for 2 days.
Death by Electrocution
The Sims 4 Jungle Adventure has added a new way for Sims to die by Electrocution. This increased chance of death is inflicted upon Sims Cursed with the “Marked For Death by Electrocution” moodlet.
❗ This curse is created by Sims who activate it via the Golden or Wooden “Zazatototl Death Relic”. When fused with a Common Refined Crystal, this relic activates the curse. Details on relics are found in the Curses & Blessings section of the guide.
❗ Cursed Sims will randomly receive the “Seriously Fried” dazed moodlet every few hours. Tinkering with electronics and appliances will cause instant death when this moodlet is active. Once the 72-hour moodlet has run its course, cursed Sims will no longer need to worry.
CURE: Sims who are Marked for Death by Electrocution should quickly find Bone Dust and exchange it for an antidote from Marketplace Vendors, purchase a “Faraday Fizz” can from local vendors, donate to Madre Cosecha to Dispel the Curse (§250), activate the “Blessing of the Bones” Blessing from a relic, or purchase the antidote from the computer (§1,000).
Drinking the “Faraday Fizz” will only remove the “Seriously Fried” moodlet. You will still be required to remove the curse via antidote/blessing. Removing the curse will grant Sims with the “Blessing of the Bones” moodlet. Sims will then transform into skeletons requiring little self-care for 2 days.
Death by Poison
The Sims 4 Jungle Adventure has added a new death: Poison. This death is inflicted upon Sims Cursed with the “Marked for Death by Poison” moodlet.
❗ RELIC: This curse can be created by Sims who activate it via the Golden or Wooden “Zazatototl Death Relic”. When fused with a Rare Refined Crystal, this relic activates the curse. Details on relics are found in the Curses & Blessings section of the guide.
❗ CHANCE CARDS: Sims can also end up with this curse if they neglect to cure Sims who are poisoned in their jungle explorations. One of the “Mysterious Pedestal” chance cards that appear when clearing a path includes an option to “Check Out Totems”. If a Sim fails at this task, they will be poisoned.
❗ DART TRAPS: Sims can also end up with this curse if they neglect to cure Sims who are poisoned in their temple explorations. Triggering the “poison dart” temple defense when exploring the temple will give Sims a dart to the neck.
❗ PESTS:Lastly, Sims can also end up with this curse if they neglect to cure Sims who are poisoned by pests in the jungle. Bees, Spiders, and other creepy crawlies can poison a Sim who is exploring.
❗ Sims cursed with poison will instantly become ill and have colorful circular patches on their body. They will also receive a series of moodlets leading up to the “Marked for Death by Poison” moodlet.
If Sims neglect and fail to cure these symptoms they will eventually die. There is also a slight chance they overcome the illness and never get poisoned to begin with.
CURE: Sims who are Marked for Death by Poison should quickly find Bone Dust and exchange it for an antidote from Marketplace Vendors, donate to Madre Cosecha to Dispel the Curse (§250), activate the “Blessing of the Bones” Blessing from a relic, or purchase the antidote from the computer (§1,000).
Removing the curse via antidote/blessing will grant Sims with the “Blessing of the Bones” moodlet. Sims will then transform into skeletons requiring little self-care for 2 days.
The ghosts of Sims who die by poison are also unique in appearance. These ghosts will have a gaseous cloud emitting from their body at all times.
The Sims 4 Jungle Adventure adds the all new Archaeology Skill. Sims can master the Archaeology Skill by reading skill books, or digging up, authenticating, and studying ancient artifacts. Increasing this skill unlocks new interactions on the Archaeology Table.
Leveling up in the Archaeology Skill will reward Sims with new interactions as well. Sims with a higher Archaeology Skill can even refine crystals that are used in Mystical Relics. See the Relics & Crystals section of the guide for more information.
• Archaeology Skill Level 1 – This Sim can Excavate Dig Piles in Selvadorada and Uncover Artifacts on the Archaeology Table. As they continue their studies, they will learn how to authenticate artifacts and locate more Dig Piles. They will also be able to excavate artifacts without damaging them.
• Archaeology Skill Level 2 – This Sim can now Study art and artifacts for Historical Insights to further improve their Archaeology Skill.
• Archaeology Skill Level 3 – This Sim now has the knowledge and expertise to Authenticate artifacts themselves. This can be done on an Archaeology Table.
• Archaeology Skill Level 4 – This Sim has developed a keen eye for spotting sites of archaeological importance. They can now “Survey for Dig Piles” in the jungle by clicking the ground in Selvadorada.
• Archaeology Skill Level 5 – This Sim can now Analyze genuine Artifacts, treasures, and fossils and Extract Elements from metals and crystals on the Archaeology Table.
• Archaeology Skill Level 6 – This Sim can now find even more artifacts from Dig Piles by Establishing an Excavation Site. Multiple Sims are able to work on Excavation Sites at one time.
• Archaeology Skill Level 7 – This Sim can now Refine crystals on the Archaeology Table. These refined crystals can be used to create powerful relics.
• Archaeology Skill Level 8 – This Sim can now share their Archaeology expertise with other Sims by Writing an Archaeology book on the computer.
• Archaeology Skill Level 9 – This Sim has caught the attention of Sir Vincent Skullfinder. Look for packages in the mail from Sir Vincent and the Simsonian Institute asking for help authenticating artifacts. (Turn this off at the mailbox)
• Archaeology Skill Level 10 – This Sim can share their scholarly knowledge with other Sims by Giving an Archaeology Lecture. Their ability to practice analysis on collectibles and find high quality artifacts is greatly enhanced.
Selvadoradian Culture Skill
The Sims 4 Jungle Adventure adds the all new Selvadoradian Culture Skill. This skill can be increased by interacting with locals and vendors in Selvadorada or by eating local cuisine.
Leveling up in the Culture Skill will reward Sims with new interactions as well. Sims with a higher Culture Skill will also unlock a secret menu at local food stalls. For more information, see the Recipes section of the guide.
• Culture Skill Level 1 – This Sim has begun to understand the Selvadoradian Culture. They will be able to ask about local sights and find out more about the local heritage. The local foods will be a strong culinary adventure.
• Culture Skill Level 2 – This Sim is becoming more acquainted with the local Selvadorada culture. They can try the local salutation or Selvadoradian Introduction. They will be able to share pictures of their vacation here.
• Culture Skill Level 3 – This Sim has started to perfect that local salutation and has developed a taste for the local food. They have also unlocked new Latin guitar songs.
• Culture Skill Level 4 – This Sim has picked up new moves to try on the dance floor. They have also earned enough trust to inquire about local myths.
• Culture Skill Level 5 – This Sim can now pass as a local and can write travel guides on the computer. They can also order off of the secret menu at food stalls and market tables. (Unlocks the Buy Secret Wares interaction) This Sim has even learned the local secrets to avoiding fire flies and lightning bugs in the jungle.
Relics and Refined Crystals
The Sims 4 Jungle Adventure introduces a new type of collectible to the game: Mystical Relics. These collectibles do not count toward any type of in game “Collection”, but the blessings and curses found within them make them desirable to find.
Relics only become “mystical” when relic “bases” and “tops” are fused together and topped off with a Refined Crystal. The most common relic type found is in wooden form, but Sims will also find the already assembled “Golden Relics”. Relics are found by Sims who excavate dig piles, go fishing in Selvadorada, or open treasure chests in the Jungle and Temple.
❗ Sims will sometimes find Relics that are already assembled with a crystal. These along with Golden Relics are rare finds only found in Golden Treasure Chests.
❗ Sims who have the “Treasure Hunter” reward trait have a sharp eye and will occasionally find treasure and relics in Treasure Chests that other Sims will not.
Wooden Relics are the most common type Sims will find, and they are found either as an assembled piece, or as separate bases and tops. There are different relic tops and bases which can be fused together to create the foundation for a curse or blessing.
- Relic Tops
- Zazatototl (Bird)
- Balampalsoh (Cat)
- Totecallama (Llama)
- Relic Bases
- Chaos (Swirl)
- Death (Skull)
- Watcher (Eye)
Once a Sim has found tops and bases to fuse together – or finds preassembled relics – they can begin assembling and learning more about them. There are 9 combinations of relics that can be found or made. Their value is determined by refined crystals.
❗ The combination of fused relic pieces determine the type of blessing or curse that will occur. Curses and blessings are then further determined by refined crystals.
❗ An assembled relic already has a predetermined curse/blessing “type”, but each type has 3 different “strength levels” depending on the “rarity” of the crystal.
❗ Being that they are made of weaker material, wooden relics tend to break easily and can only be used a few times before they disappear for good.
❗ There is a cool down period for relics, and a limit of one curse/blessing at a time.
Learning each of the curses and blessings can tremendously help a Sim. Have a bad case of treasure chest or temple curses? There’s a blessing to help dispel the curse. Need help with Temple Defenses? Some Mystical Relics work wonders!
Refined Crystals are a byproduct of crystals collected around town. Sims can send crystals to the jeweler and have them refined for §25, or refine them at the Archaeology Table with a level 7 in the Archaeology Skill.
Once the refinement process is complete, the result is a smaller oval shaped version of the crystal. Refined crystals are exclusive to The Sims 4 Jungle Adventure, but all crystals in the game can be refined. There are a total of 24 crystals in the game when you include the ones that came with the Get To Work Expansion.
❗ Once a Sim has gathered refined crystals, click on the combined Mystical Relic piece and choose “Insert Crystal”. Select the refined crystal and complete the process.
❗ Crystals are Common, Uncommon, or Rare depending on the type. All three rarities will influence which curse or blessing a Mystical Relic can cast.
Curses are just one of the powers available with assembled Mystical Relics. Curses can also be inflicted upon Sims who visit the Jungle and explore the temple, but this section lists all the different curses available in the game through Mystical Relics.
❗ Most Curses can be dispelled by visiting the Statue of Madre Cosecha
Blessings are another power of assembled Mystical Relics. Blessings can also be bestowed upon Sims who visit the Jungle and explore the temple, but this section lists all the different blessings available in the game through Mystical Relics.
Using the Skeletal Transmogrification Blessing on Sims will temporarily transform them into a skeletal being. The effects of this will last for up to 48 hours depending on which blessing is bestowed upon them. This will unlock some new interactions.
❗ NPC Skeletons can also be spawned using the “Skeletal Assistant” blessing
During the time they are transformed into a skeleton, a Sim’s Hygiene, Bladder, Energy, and Hunger needs not need to be cared for. They will also act out a few skeleton tricks at random, and unlock new social interactions as well.
Skeleton Sims can also use the “Skeleton Scare” and “Tell Joke about Skeletons” options when interacting with other Sims. This makes for fun animations.
Selvadorada (New World)
Enjoy learning about the culture, or explore the jungle’s hidden secrets. But be prepared! It won’t be an easy trek through the jungle. Selvadorada is divided into two regions.
The Plaza district contains rentable lots, the Cantina, the Puerto Llamante Marketplace, and the Alam Museum of Archaeology. The Belomisia Jungle district is where adventurers go in search of Omisca Ruins and ancient artifacts. The natural dangers of the jungle are very real. Make sure to be bring supplies to combat these dangers.
Selvadorada is a brand new Jungle-themed Destination World for The Sims 4. To begin an adventure in Selvadorada, Sims can use the computer or phone to “Go on Vacation”. Once you enter map view, select your destination and the number of days you would like to stay.
The Sims 4 Jungle Adventure has added 2 new lot traits available for use on all lots (including apartments and venues) in any world. Each trait has a unique effect that can change how your Sims interact with the lot.
Since Selvadorada is a “Destination World” Sims are not able to reside there permanently, but they can extend their vacation indefinitely. When Sims visit Selvadorada they will have to rent one of the 4 available rental lots.
❗ You can build and alter any of the lots in Selvadorada in manage worlds, but rental lots can’t be edited in live mode unless you use the bb.enablefreebuild cheat.
Rentals are a new lot type available only when editing any of the lots in Selvadorada or Granite Falls. There aren’t requirements for this type of lot and you’re able to change any of the destination lots into a rental lot at any time through “Manage Worlds”.
Neighborhood Lots & Info
Selvadorada comes with 2 neighborhoods filled with pre-built rental and community lots. This section of the guide gives you information on all lots from each neighborhood.
Puerto Llamante Marketplace
Come enjoy the sights and sounds of Selvadorada! Pack some gear before heading out to the jungle, or relax and experience different food and culture.
• Cantina “El Arbol del Jaguar” (Bar, 40×30, §63,866) – The Cantina lot is home to the local bar and shares its grounds with the marketplace.
• Alam Museum of Archaeology (Museum, 64×64, §74,204) – The Museum lot is a great place for aspiring Archaeologists. This lot has an archaeology table, natural pool, and a place where Archaeology Scholars feel especially confident.
• Selvadorada Villa (Rental Lot, 30×20, 3 Bed 3 Bath, §618/day) – This rental lot is closest to the Marketplace. This is a great place to rent if your Sims are looking to be near the action and Selvadoradian locals. (Bracing Breezes Lot Trait)
• Hillview Hideaway (Rental Lot, 20×15, 1 Bed 1 Bath, §228/day) – This is the smallest and cheapest rental lot in Selvadorada. It is tucked away next to the local Museum and surrounded by beautiful scenery. (Sunny Aspect & Creepy Crawlies Lot Traits)
The jungle is teeming with wondrous sights and hidden dangers. Brave adventurers can explore the ruins of the ancient Omiscans. Skilled Sims will do well here.
• Belomisia Trailhead (National Park, 40×20, §13,455) – This National Park is at the Jungle entrance. Sims who want to take quick breaks to eat and rest can throw up a tent or grill some food at the BBQ drum.
• Belomisia Field Station (Rental Lot, 30×20, 8 Bed 2 Bath, §717/day) – This rental lot is closest to the Jungle entrance, and is also the largest and most expensive rental lot available. This is a great place to rent if your Sims want to explore. (Natural Light Lot Trait)
• Jungle Bungalow (Rental Lot, 30×30, 2 Bed 2 Bath, §554/day) – This rental lot is tucked inside the skirts of the Jungle. This is a great place for Sims to relax and enjoy a romantic getaway. (Romantic Aura and Peace & Quiet Lot Traits)
When hovering over the green icon at the top of the world map in Selvadorada, you will notice 5 additional areas of the map that are marked by question marks.
These areas collectively make up the 3rd “neighborhood” in the world, but Sims can’t travel to these areas from the map. Sims will have to clear paths and make their way through the jungle in order to access these locations on the map.
To unlock these hidden areas and learn more about what each of the hidden pathways have in store for your Sims, check out the Jungle Exploration section of the guide.
New Lot Size (64×64)
The Sims 4 Jungle Adventure adds a brand new 64×64 Lot Size. The “Alam Museum of Archaeology” community lot in Selvadorada is large enough to build pretty much anything.
Jungle Adventure adds the “Ancient Omiscan Artifacts” and “Omiscan Treasures” Collections to the game, and also adds several new items to the already existing Fish, Fossils, Crystals, and Gardening Collections.
All new collectibles are exclusively spawned in Selvadorada, but they can be taken back to the home world via a Sim’s inventory for planting, displaying, and eating.
Ancient Omiscan Artifacts Collection
The Sims 4 Jungle Adventure adds the brand new “Ancient Omiscan Artifacts” Collection. Ancient Omiscan Artifacts can be found as Clumps of Dirt or Unauthenticated Artifacts in Dig Piles or Excavation Sites. They are also found via treasure chests and chance cards.
❗ Sims with a Level 9 in the Archaeology Skill will begin to receive unauthenticated artifacts through the mail. Sims can authenticate these artifacts and keep them, they can send them back, or donate them to the Simsonian Museum.
Sims who find dirt clumps or unauthenticated artifacts can use the Archaeology Table to authenticate them as long as they have a Level 3 in the new Archaeology Skill. Place the artifact in a Sim’s inventory to add to your collection.
Artifacts have two quality types: Poor and Excellent. Poor quality artifacts will have cracks on them and look worn, while excellent quality artifacts will look pristine. The quality of an artifact depends on a Sim’s Archaeology Skill and both count as collectibles.
The Sims 4 Jungle Adventure adds the brand new “Omiscan Treasures” Collection. All 13 Omiscan Treasures are Rare collectibles that are found only in the Golden Treasure Chests found at the end of the temple, and through Chance Cards.
The Sims 4 Jungle has added 3 brand new fish to the Fish Collection. All new fish are exclusive to Selvadorada, but can still be taken back to the home world for cooking, roasting, and mounting. Catching these new fish types depends on location and skill level.
The Tambaqui fish can be caught in all areas of Selvadorada, however, the Uncommon and Rare Armored Catfish and Electric Eel are exclusive to the hidden island lot in the jungle. To learn more about clearing the path to this hidden lot, click here.
❗ Fish can also be randomly gifted to a Sim when completing certain chance cards.
The Sims 4 Jungle Adventure has added 5 brand new fossils to the Fossils Collection. The new fossils are found by extracting them from Fossil Rock found in excavation sites or rock digs. Click on fossil rock to extract.
Also new in the game is the ability to refine Crystals into smaller parts. Refined Crystals are used to activate Mystical Relics that trigger a variety of curses and blessings. For more on this new feature, check out the Relics section of the guide.
The Sims 4 Jungle Adventure has added 9 brand new harvestables to the already existing Gardening Collection. All new harvestables are exclusive to Selvadorada, but can be taken back to the home world for planting and cooking.
All new harvestavles are found in Selvadorada, so this is the only place to collect them. While the Avocado and Black Beans can be used to cook some of the new recipes, the emotional berries are a completely different type of harvestable.
The Tree of Emotions found in the jungle carries all 7 of these new berries. These are useful for getting Sims in the correct emotional state when attempting to disarm temple defenses. To learn more about temple defenses, check out the Temple section of the guide.
Welcome explorers to the mysterious jungles of Selvadorada! We hope you enjoy your time here and want to to thank you for making Selvadorada your vacation destination. While we hope you have an enjoyable visit we urge you to be respectful of the jungle.
Selvadorada was once home to the Omiscan people and you are welcome to venture to the ruins of this once great civilization. The jungle is home to wild animals and many dangers, so to ensure your safety, we’ve composed this handy guide for navigating the jungles.
The first step of your expedition should be to visit the marketplace for supplies. The local merchants sell a variety of goods to aid your travels from camping gear to the Pop Up Archaeology Work Bench. You can also purchase specialty items to help you navigate the jungle ruins and to protect you from harm.
❗ TIP: If you’re attempting the Jungle Explorer Aspiration you can easily complete the ‘Vacationer’ milestone with a quick trip to the market.
We recommend each member of your party carry the following before venturing into the jungle: Dr. Parker’s Spider Spider Repellent, Lighting Insulation Powder, Drake’s Fire Quencher, Guzmania Pollenis Flower, Fire Foam and Plasma Bat Bait.
Map of the Jungle
The jungle can be a little disorienting to novice explorers. Maybe it is the winding trails or maybe it is the portals that teleport adventurers deeper into the jungle. Before we move on, here is a handy map for reference so you’ll always know where you are in the jungle.
The first stop on the Jungle map I want to mention we’ve already looked at. Area (A) is the Belomisia Trailhead where the entrance to the jungle is located. From there you will travel to Area (1) notable for the scenic waterfall with a rope bridge spanning the river canyon.
Area (1) has three gateways. Gate (A) returns to the Belomisia Trailhead. Gate (B) travels to the first hidden lot, The Plane Crash. Gate (C) continues deeper into the jungle to Area (2).
Area (2) has five gateways. Gate (C) returns to the Waterfalls. Gate (D) travels to the Omiscan Baths. Gate (E) leads to a secret Lagoon. Gate (F) travels to the Temple that has a habit of mystically rearranging itself. Gate (G) will take you to a small island at the very bottom of the Jungle Map.
Finally, there is one additional hidden lot. You can only get to it by traveling to the Omiscan Baths. Once there you will see two gateways. Gate (D) returns to Area (2). Gate (H) will take you to the Omiscan Gardens.
Now that you have a better sense of direction in the jungle let’s take a closer look at the hidden areas of the jungle.
The Plane Crash
Hidden beneath a canopy of trees this area can be hard to find. Reports are the entrance to this section of the jungle is frequently closed to tourist. What are the people of Selvadorada trying to hide? Perhaps they are covering up what really happened to the pilot that crashed there. Hidden behind the crash site you’ll find a treasure chest, where you’ll find everything from relics to adventure gear. The area is also an archaeologist’s dream with a few dig piles ready to excavate.
The Omiscan Royal Baths
Hidden deep in the jungle sits the ruins of the Omiscan Royal Baths. With its scenic views and natural pools it is still a great place to take a relaxing dip into the water. You’ll still need to clear vines from the path but the Omiscan Royal Baths are the one area that is always open. When you arrive you’ll gain the “Sprightly Springs” moodlet (Energized +2) for the next 3 hours. You will also find the entrance to the Omiscan Gardens area here.
The Omiscan Gardens
At first glance, the Omiscan Gardens looks like overgrown ruins but they are home to a grove of the endangered Brazilwood tree. The gardens are also a great place to harvest a few of the wild plants native to Selvadorada. Additionally, you’ll find a treasure chest hidden in the back of the gardens near the staircase.
“Did you know that the wood from this type of tree is commonly used to make bows for string instruments like the violin? This dense wood is now an endangered species so it really shouldn’t be used as a natural resource anymore.”
This is a true fact! The Brazilwood tree has a beautiful red wood that is a popular choice for the bows of string instruments. It is currently listed as an endangered species by the IUCN (International Union for Conservation of Nature).
Nestled at the foot of the Omiscan baths, the Lagoon is a prime location for a quiet afternoon of fishing. You’ll find a treasure chest near the foot of the tall tree. If you look around the Lagoon you might even dig up a cool new fossil or crystal. For more on the new collectibles, see Fossils Collection.
This secluded island is home to three new types of fish: the Tambaqui, the Armored Catfish and the Electric Eel. For more, see Fish Collection. The fishing spot is surrounded by beautiful views, from sunken Omiscan ruins to crocodiles swimming around. Don’t worry the Selvadoradian Crocodiles are not aggressive to Sims. You keep your distance and they will keep theirs. You can also find a treasure chest near the center of the small island.
This shining jewel of the Omiscan civilization. We’re not sure what purpose this served but it is protected by traps and a skeletal guard. Legends say the temple mystically rearranges itself when no one is looking.
If you are fortunate enough to disarm the temple defenses you’ll find rare treasures at the heart of the temple. There is also a tree of emotions growing at the base of the temple entrance. The berries from this tree will literally change the way you feel about life.
Exploring the Jungle
Once you’re geared up and ready you’ll find an entrance among some Omiscan ruins near the Belomisia Trailhead. If you’re unsure, just look for the Jungle base camp sign. You can use a machete or your hands to clear the overgrown vines. There is always a chance of losing your machete when you’ve cleared a path so it’s a good idea to carry an extra.
❗ When using your hands to clear vines it helps to have a higher gardening skill as you’re less likely to hurt your hands. Otherwise, you’ll get the “Injured Hands” moodlet (Uncomfortable +2) and will need a break before attempting to clear more vines with your hands. Clearing pathways with your hands will also increase the Gardening Skill.
Once you remove the vines from a path entrance you will be able to travel through it. The first time you use an arch to travel into a newly opened area you will trigger a chance card.
❗ While there are dozens of different scenarios with chance cards, they will all have the same format. At the top is a card title, an illustration, then a short description of the event. You will be given three options.
The first choice is always the “do nothing and hope you don’t face the wrath of the jungle” option. The middle choice is the skill option and will give a hint at which skill helps increase your odds for a better outcome.
Finally, the last selection is the item sacrifice option. You’re guaranteed some sort of reward but it will require you to give up an item from your inventory. (If you do not have the required item you will not be allowed to choose the third option.)
Traveling into the jungle is not for the faint of heart or the unprepared. If a spider falling out of nowhere and landing on your shoulder doesn’t send chills up your spine, just wait until you see the lighting bugs and fire flies.
“Fire Flies, Spiders, Plasma Bats, Lighting Bugs, and Bees are all possible Natural Dangers sims will encounter in the jungle. A smart explorer will always have adventure gear in their inventory to ward off these troubles. The less prepared explorer will have to suffer all the burns, poisons and shocks that the Jungle throws at them. High Selvadoradian Culture, Fitness, and Logic skill will help Sims avoid some of these Natural Dangers.”
No, these are not the cute bioluminescent beetles you may think they are. In Selvadorada these ruthless pests will set you on fire. Here is a handy chart of the dangerous pests and the recommended adventure gear to prevent attacks.
Entering the Temple
Deep in the Selvadoradian Jungle you’ll find the Omiscan Temple. You can find rare treasure hidden here but it is heavily guarded and locked behind an array of temple defenses. It will take some luck and your wits to make it through the obstacles unharmed. So grab your adventure gear and let’s head inside!
There are a total of five unique temple floor plans, but the specific types of obstacles, defenses and treasures will change as the temple rearranges itself. Once you have finished exploring the temple and travel to a new lot, the temple will start rearranging.
The entrance to the temple will change to a closed door, and you will not be able to access the temple for 24 hours. The temple entrance will reopen once the cool down period is over. You will have to cut through the overgrown vines again, but you’ll be able to travel to the temple. Potentially you can visit the temple multiple times in one Vacation.
Once you enter the temple, you won’t make it far without running into your first obstacle. There are four types of Temple Gates that you will need to disarm to progress to the next section. We can’t predict which ones you’ll face so let’s go over each one just to be safe.
Electricity Gate Obstacle
We don’t know why you’d want to attempt to slip between the bolts of electricity but if you do you’ll receive the “seriously fried” moodlet (dazed +40). The effects last 3 hours and tinkering with any appliances or electronics during this time will result in death. Attempting to pass this trap a second time in row also has a chance to be fatal.
❗ The Faraday Fizz drink can be purchased in the marketplace or found in treasure chests. This will remove the “seriously fried” moodlet and its effects. For more information, see Death by Electrocution.
Poison Gate Obstacle
You probably shouldn’t just walk into poisonous gas. You won’t be able to hold your breath and you’ll become poisoned. First you’ll just have the “feeling icky” moodlet (Dazed +1) and develop a strange rash all over your body. You can see if it goes away on its own but there is always a chance you won’t be able fight off the poison and it will get worse. Once you have the “poisoned” moodlet you won’t have long to obtain the Poison Antidote before the poison in your veins kills you. For more information, see Death by Poison.
You’ll quickly regret getting too close to this obstacle since there is a high likelihood you’ll catch on fire. Hopefully there is water nearby or a can of fire foam in your inventory to put out the flames. If you successfully put out the flames you’ll have a “singed!” moodlet (Tense +3) and your hygiene will drop to zero.
If you don’t extinguish the flames you will just drop dead. For more information, see Death by Combustion.
Force Field Gate Obstacle
The least dangerous of the obstacles is the force field. You can try to walk in, but you’ll bounce back. The only way to pass is to deactivate the temple defenses.
Offering Relics for Passage
The fastest (and more expensive) path through the temple would be to offer a relic for passage. Specific relics will bypass temple defenses and disarm the temple gates, but it requires sacrificing the relic. This is probably the least recommended method.
It is a shame to destroy such beautiful artifacts of the Ancient Omiscan civilization just because you are impatient. If you still insist, the following relics will each open a specific type of gate. To learn more about Relics, see here.
- Balampalsoh Chaos Relic disarms Electricity Gates
- Balampalsoh Death Relic disarms Fire Gates
- Balampalsoh Watcher Relic disarms Force Field Gate
- Totecallama Death Relic disarms Poison Gates
Using Skill to Pass Temple Defenses
For those that can not afford (or have more respect for ancient artifacts), there are ways to use your skills to disarm the temple gates. There are six types of temple defenses you may encounter and each will utilize a different skill set. A higher skill level will increase your chances at figuring which mechanism deactivates the defenses.
Each section of the temple will have 1-3 defenses to “Examine” in order to determine which will deactivate the gate. Once you have examined each defense you will want to choose which to “Activate.” Initially a question mark will appear on each of the options.
As you examine the defenses you will start to rule out options and a thumbs down icon will appear. If you’re lucky you’ll figure out the correct choice and see a thumbs up icon appear.
If your skill levels are not high enough, you may not see a thumbs up icon at all. You’ll have to select one of the question mark choices and hope you’re right. If you’re not then you’ll activate the temple defense. If you’re quick on your feet you may be able to narrowly avoid the attack and see a small boost in your skill level associated with that defense.
If you’re not so fortunate… well, temple defenses can affect everything from bladder control to your emotional state. Then there are the poison and fire defenses that can potentially kill you. You can only hope if you do trigger the temple defenses all you get is a mouthful of bone dust. In a nutshell, choose wisely and carefully.
If you don’t wish to take a gamble with your life we recommend leveling up the following six skills. Like we mentioned, the higher your skill level the greater chance of success.
- Charisma Skill – Helpful when examining the Ancient Talking Statue
- Logic Skill – Helpful when examining the Ancient Spinning Sculpture
- Archaeology Skill – Helpful when examining the Ancient Offering Bowls
- Handiness Skill – Helpful when examining the Skeleton Statues
- Fitness Skill – Helpful when examining the Pillar of Surprises
- Selvadoradian Culture Skill – Helpful when examining the Emotional Plate
Activating the Emotional Plate works a little differently compared to the other five temple defenses. You can see above the options appear in a more transparent grey text to indicate you can not select this option. You can still examine this defense like normal and will see question marks turn into thumbs down or thumbs up icons.
❗ The Sim activating the trap needs to be in the associated emotion they wish to select. For example, your Sim needs to be “Inspired” in order to “Step onto the Plate with Inspiration.” If your Sim is not in the right emotional state, just grab a few berries from the Tree of Emotions. (There is one located outside near the temple entrance.) To learn which berry you need to consume, see Harvestables.
Once you make it past all the Temple Obstacles you will find a rare treasure chest. After you open this chest you’ll get a notification. You can stay as long as you’d like if you want to excavate a few dig sites, but once you travel away from this lot the temple will lock and begin the mystical rearrangement process.
Once a Sim has managed to make their way to the end of the temple, they will be greeted with special rewards. Golden Treasure Chests are only found once a Sim has successfully passed the final temple defense and completed their journey into the Temple.
Unlike the regular stone chests that can be found within the jungle and other parts of the temple, Golden Treasure Chests contain special, rare, and unique treasures. This is where Sims can find the elusive Omiscan Treasures, Golden Relics, and other special rewards.
Build/Buy Mode Objects
The Sims 4 Jungle Adventure includes 179 buy and build mode items. This includes objects, build items, styled rooms, and every other item that was included with the game. The slideshow below contains 174 of these objects, with the “Styled Rooms” listed below.
The slideshow begins with the “Camita de Ensueño” and ends with the “Forgotten Island of Omisca”. If you prefer to view the images individually, check out the album on Flickr.
The Archaeology Table is a new object that allows Sims to uncover & authenticate artifacts, refine crystals, extract elements, and practice archaeological analysis. This is a great object to help Sims increase their Archaeology Skill.
As Sims continue to improve their Archaeology Skill they will unlock additional interactions with this object. The following interactions are available on the Archaeology Table:
• Place in World/Inventory – Archaeology Tables can be purchased in buy mode and placed into a Sim’s inventory. This interaction will allow Sims to place the table pretty much anywhere in any world.
• Uncover Artifact (Level 2 Archaeology Skill Required) – This option allows Sims to uncover artifacts that are found as clumps of dirt or clay. These clumps are found by excavating and opening treasure chests in the jungle and temple.
• Authenticate Artifact (Level 3 Archaeology Skill Required) – This option allows Sims to authenticate the uncovered artifacts they find or uncover. The quality of the artifacts depends on how skilled a Sim is.
• Extract Element (Level 5 Archaeology Skill Required) – This option allows Sims to extract elements from Metals and Crystals. Elements that are extracted count towards the existing Elements Collection.
• Practice Archaeological Analysis (Level 5 Archaeology Skill Required) – This option allows Sims to analyze authenticated artifacts, and provides a 3-hour “Inspired” boost. This interaction also helps increase their Archaeology Skill.
• Refine Crystal (Level 7 Archaeology Skill Required) – This option allows Sims to refine crystals at the table. Refined crystals are used in Mystical Relics.
Craft Sales Table
The Craft Table is a new retail-like object that allows Sims to sell food dishes, collectibles, and crafts anywhere in the world. The object can be purchased in buy mode and placed in the world via a Sim’s inventory, or Sims can use sales tables on commercial lots.
To get started, Sims should have food dishes, collectibles, or crafts readily available in their inventory. Once they’re ready to make some money, the following interactions are available with the Craft Table object:
• Place in World – Craft Tables can be purchased in buy mode and placed into a Sim’s inventory. This interaction will allow Sims to place the table on any lots of public spaces in any of the worlds available with the game.
• View/Stock Inventory – This option allows you to see what items are currently available in the table’s inventory. (If you’re just starting out, the inventory will be empty.) From there, you can drag and drop items from your Sim’s inventory into the table inventory.
• Stock Table – This interaction will place the items you selected onto the table. The craft table has limited space, so only some of the items you want to sell will be placed. Once you sell some of the inventory, you can restock with additional items.
• Tend Table – This option must be selected in order for your Sim to begin selling anything. Once they are tending the table, additional options will be available depending on what type of lot they are on.
• Mark Up Prices – This option allows Sims to decide how much of a price markup the items will have. Available options are 0%, 25%, 50%, 75%, 100%, 200% and 300%. Pricing items too high may affect sales, especially if the items are not of high quality, but lower prices affect profits.
• Yard Sale – When Sims sell items on their home lots, this interaction will enable a 3-hour Yard Sale that attracts buyers to the lot. Sims will randomly appear and purchase items from the Table.
• Clear Table – Once your Sims have finished selling goods for the day, use this option to clear the inventory and pack up to go home. Use the “Put in Inventory” option to pick up the table and call it a day.
The Curators Cabinet is an interactive object for Sims who want to show off their collection of gems, relics, artifacts, or anything else they want to proudly display.
The cabinet has the following interactions:
• Turn On/Off on Lights
• Auto Lights
• Set Color & Intensity
• View Collection
When viewing their collection, Sims will receive the 4-hour “Fascinating Collection” Inspired Moodlet. This is a great emotional state for Sims who want to increase their skills.
Open Air Natural Toilet
The Open Air Natural Toilet is an object that allows Sims to do pretty much anything. Found in Selvadorada, and also in buy mode, this object allows for the following:
• Fertilize – Sims can use the bush to relieve their bladders.
• Woohoo/Try for Baby – Adult Sims who are in in a serious relationship can both Woohoo and Try for a baby in the bush.
• Nap/Disco Nap (Get Together) – Tired? How about a little nap? Sims who have the Dance Machine trait can also use the “Disco Nap” interaction for a more satisfying nap.
• Send Pets to Explore (Cats & Dogs) – Cats & Dogs can explore the bush to retrieve feather collectibles.
Want to check out the Open Air Natural Toilet in action? Click here to view a game play video!