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All pre-ordered versions of University come with the exclusive Limited Edition Party Pack content. Those who pre-ordered from Origin will also receive Exclusive School Spirit Pack. For links to redeem your codes, click here.
The Limited Edition Party Pack includes the Partaeus Maximus Statue, and brand new Toga and Masquerade attire. When the statue is turned on and a party type is selected, all Sims on the active lot will dress accordingly. There are a total of 5 party types available.

The Origin Exclusive bonus content includes two styles of Facepaint, two new baseball cap hairstyles, and the Campus Cruiser Scooter.


There are brand new Sims 3 Achievements available with The Sims 3 University Life. When completing certain actions within your game, you can unlock special badges to show off on your profile. Click the links below for a full list of achievements.
This section includes details for all new game options available with The Sims 3 University. Images have been sized down in most cases, so click the images for a larger view.
Sims Teen through Elder can now “Dumpster Dive” in any commercial dumpster. Sims will find an array of items while dumpster diving, and they can be found in the Family Inventory via Buy Mode.

You can now set bed ownership and specify door access to any Sim in your household. This is extremely useful when renting dorms and apartments. Click on doors and beds to access this option.

When logged into your Sims 3 profile in game, you can now send new gift packages to other players. The new gift packs are: Basic Care, Comfort Care and Luxury Care.
Only players who have the Sims 3 University installed are able to send and receive these new packages.

Sims 3 University has added the ability to make any residential lot in the home world an Apartment Lot. When selecting any residential lot in Edit Town Mode, simply choose the new residential lot type from the drop down menu.
This change can only be applied to non-occupied homes

Once you have created an Apartment Lot, the lot is move-in ready for other Sims. You can add up to 8 Sims into a single apartment, however, any Sims added by you will be controllable and eat up the household funds.
The only way to make sure your Apartment Life Sims do not have to carry the burden of an entire household, is to allow Roommates. Roommates are Sims that share your home and expenses, but aren’t controlled members of your household.
Rent and expenses shared between roommates will vary depending on the home value and amount of Sims residing in a single lot.
When creating an apartment in the home world, any household slots remaining in your apartment will be filled with roommates at 9 am. If any of the Sims are dismissed of their roommate duties, another Sim will take their place.
Once a residential apartment lot is filled with uncontrollable roommates, a new “Roommates” option appears when interacting with the Sims. Your Sim can “Mooch”, “Ask Roommate to Clean, Fix Broken Objects, or Make Meal”, and “Dismiss Roommate”.
Dismissing a Roommate will remove them from the household, and they will be replaced with a new Sim. This means that a single apartment in the home world will reach capacity at all times. With so many people around the house, it would be a good idea to lock the doors, and make sure to claim your bed.

If you would rather pick and choose who can and cannot live with you, then non-apartment roommates are the ones for you. There is no interaction difference with these types of roommates, the only difference is how you invite them to live with you on your own purchased lot. Instead of automatic placement by the game, you pick and choose specifics.
Once your Sim has built a high enough relationship with another Sim they can “Ask to be Roommate“. If the Sim accepts they will automatically become a roommate and share the household expenses.
This option will not appear if the receiving Sim is married

Use the “Disable Roommate Services” option to clear a home of roommates and to stop the game from refilling your home at 9am
Sims Young Adult to Elder have the option to run around town streaking! Sims will strip to their birthday suits and run around for about 30 minutes. This interaction gives the Sim a +20 “Streaker” moodlet.
This option is only available if there are no children or teens present on the lot

University upgrades the typical “blackberry” looking cell phone, to a more updated, interactive, “touch screen” smartphone. The phone menu is more organized, and offers an array of new interactions. Sims can now blog, text and use social apps on their cell phones.
As Sims level up in the Social Networking Skill, they can unlock new apps, interactions and phone skins. All the new smartphone interactions are further detailed in the “New Skills” section of the guide.


Until now, laptops could only be used when set on a table. With the Sims 3 University, Sims who have a laptop in their inventory can select the “Use Laptop Here” interaction to sit on the ground anywhere around town. This allows Sims to study and play on the go!

University Life has added new meal options that can be consumed by using the “Have Quick Meal” interaction on refrigerators and microwaves.
The new “Quick Meal” items are…
♦ Green Salad (Fridge)
♦ Yogurt (Fridge)
♦ Curry Wurst (Microwave)
♦ Popcorn (Microwave)
♦ Pizza (Microwave)
♦ Breakfast Burrito (Microwave)
♦ Ramen (Microwave)
♦ Cold One (Only available with the Mini Fridge)

University Life introduces 2 brand new party types. As Sims level up in the “Jock” social group, they will unlock the ability to host these special parties. If these parties get out of control and become a nuisance after 11pm, police will come by and break them up.
If you have the Late Night Expansion installed, you will also receive invitations to attend these new parties in the home world.
When attending University, Sims will receive invitations to party on campus.
♦ Bonfire Party (Requires Level 4 Jock Skill) – Bonfires will keep your Sims toasty warm and well entertained. While enjoying some quality time around the fire, Sims have a number of interactions available to them. More information on bonfires can be found in the “Interactive Objects” section of the guide.

♦ Juice Kegger (Requires Level 2 Jock Skill) – Buy a juice keg and let the good times roll! Chug! Chug! Chug! Buying more than one juice keg is ideal for this party, but just make sure everyone drinks responsibly. More information on juice kegs can be found in the “Interactive Objects” section of the guide.

♦ Blow a Kiss – Sims with the “Irresistible” trait can blow kisses to other Sims. If a Sim has established a good relationship with the receiving Sim, they will be filled with joy to snag this kiss. If a Sim has not established a good relationship with the receiving Sim, they will not accept this behavior.


♦ Kiss and Make Up – When Sims use the “Mean” socials to argue and poke some hate at each other, they are able to let bygones be bygones by using this new friendly interaction.
♦ Rebound Kiss – This interaction is available to Sims who have the “Betrayed” or “Broken Heart” moodlets. Receiving Sims who accept the rebound kiss will automatically become romantic interests, while other sims will get creeped out!




Sims who reach Level 8 in any of the new Social Groups will be granted the option to choose one additional trait. Sims can only earn one additional trait slot, however, they can change out traits by leveling up in multiple social groups.
You can view a Sim’s progression with each social group via the Smartphone. Using the “Check Social Groups” option, you can check which activities will help gain influence, and what rewards can be obtained within each social group level.




Jocks are a socially motivated group that are great at balancing the social life with other needs. Having other Jock friends, throwing parties, and doing keg stands, are just some of the ways to gain Jock influence. There are a total of 10 Levels in the Jock Social Group Hidden Skill, each unlocking new interactions and rewards.

♦ Prep (Level 1) – Congrats! You made it to level one. Now get moving on up!
♦ Wannabe (Level 2) – Your Sim is moving their way in with the Jocks and it shows. Your Sim can now do the School Cheer & throw Juice Kegger Parties!
♦ In Crowd Newbie (Level 3) – Increased Jock Influence
♦ Wingman (Level 4) – Sims can now host Bonfire Parties and take Self Portraits with their Smartphone Camera. Duck Face Included!
♦ Party Sponge (Level 5) – Increased Jock Influence
♦ Popular (Level 6) – Your Sim is even more popular within the Jock Social Group! Sims will now be given opportunities to host Parties for Charity.
♦ Hot Stuff (Level 7) – Increased Jock Influence
♦ Debutante (Level 8) – Your Sim has done so much ladder climbing, they can now pick an additional trait!
♦ Super Popular (Level 9) – Increased Jock Influence
♦ Big Sim on Campus (Level 10) – Reaching the top of a group is the epitome of a Jock. Your Sim has now unlocked the Sports Agent Career! (The Sports Agent Career is detailed in the “New Careers” section of the guide)
The following activities & interactions will help boost a Sim’s Jock Influence
♦ Play collegiate sports in the stadium
♦ Tell stories or jokes to other Jocks
♦ Jocks love playing table tennis
♦ Prove yourself by mastering Juice Pong
♦ Bowling will strike a chord with the Jocks
♦ Put a perfect spin on the flying disc
♦ Nothing builds influence with Jocks like a bonfire
♦ Gossip about roommates to Jocks
♦ Practice your pick-up lines on available Jocks
♦ Being at parties will build influence with the Jocks
♦ Chat, Gossip, and Goof Around with other Jocks
♦ Jocks love to be complimented
♦ Socialize with prominent Jocks
♦ Host a Bonfire Party
♦ Throw a Juice Kegger party
♦ Complete Opportunities for the Jocks
♦ Perform the school cheer
♦ Take a photo with a friend using the Smart Phone
♦ Take a self-portrait using the Smart Phone
♦ Impress other Jocks by doing Keg Stands
Being a Nerd is all about winning with superior knowledge! Reading Comic Books, playing online games, and challenging other Sims to Trivia, are just some of the ways to gain Nerd influence. There are a total of 10 Levels in the Nerd Social Group Hidden Skill, each unlocking new interactions and rewards.

♦ Math Curious (Level 1) – Unlocked Socials: Berate Ignorance, Enthuse about Comic Books & Boast About Gamer Skills.
♦ Amateur Gamer (Level 2) – Being part of the Nerd group definitely has it’s advantages! Your Sim has received the secret to unlocking online gaming on game consoles, and also received their very own game console free of charge…game included!
♦ Cool with the Uncool (Level 3) – Increased Nerd Influence
♦ Trivia Guru (Level 4) – Trivia Challenges unlocked! Your Sim can now issue the challenge for a friendly competition.
♦ Junior Techie (Level 5) – Increased Nerd Influence
♦ Sci-Fi Fan (Level 6) – Your Sim can now use the Mind Meld interaction to improve relationships, and learn another Sim’s traits.
♦ Brain Trustee (Level 7) – Increased Nerd Influence
♦ Nerd Elite (Level 8) – Your Sim has done so much ladder climbing, they can now pick an additional trait!
♦ Think Tank Driver (Level 9) – Increased Nerd Influence
♦ Game Master (Level 10) – Reaching the top of a group is the epitome of a Nerd. Your Sim has now unlocked the Video Game Developer Career! (The Video Game Developer Career is detailed in the “New Careers” section of the guide)
The following activities & interactions will help boost a Sim’s Nerd Influence
♦ Ask other Nerds about their degree
♦ Tell stories or jokes to other Nerds
♦ Show other Sims gross videos from your smartphone
♦ Play video games
♦ Solve equations on the whiteboard
♦ Do Scientific research
♦ Work on the group science project
♦ Use the Brain Enhancing Machine
♦ Throw things into bonfires
♦ Play arcade machines
♦ Chat and Gossip with other Nerds
♦ Compliment other Nerds
♦ Socialize with prominent Nerds
♦ Complete Opportunities for the Nerds
♦ Gossip about roommates to Nerds
♦ Practice your pick-up lines on unsuspecting Nerds
♦ Nerds like boasting about their gamer skills
♦ Nerds enjoy being enthused about comic books
♦ Real Nerds do battle in trivia challenges
♦ Nerds berate ignorance when it rears its ugly head
Rebels are an artsy type of Sim that challenges the Status Quo! Eating herbs, protesting, and dumpster diving, are just some of the ways to gain Rebel influence. There are a total of 10 Levels in the Rebel Social Group Hidden Skill, each unlocking new interactions and rewards.

♦ Hipster (Level 1) – Congrats! You made it to level one. Now get moving on up!
♦ Line Crosser (Level 2) – Being part of the Rebel group definitely has it’s advantages! Your Sim has received the Street Art Bag and a Megaphone free of charge. Your Sim can also steal exam answers and sell them for extra simoleons.
♦ Nonconformist (Level 3) – Increased Rebel Influence
♦ Free Thinker (Level 4) – Being a Rebel means you’re speaking your mind. Your Sim can now use the Megaphone to orchestrate a Hunger Strike protest, and use the podium to ask “What is Wrong with the World?”. Rebels at this level are better at cheating, and less likely to get caught cheating on exams while at University.
♦ Bohemian (Level 5) – Increased Rebel Influence
♦ Agitator (Level 6) – Your Sim can now use the Megaphone to orchestrate a Rowdy protest, and use a new social to “Show off” their gizmo. Your Sim has also unlocked a brand new “Rebel” Smartphone Skin.
♦ Revolutionary (Level 7) – Increased Rebel Influence
♦ Maverick (Level 8) – Your Sim has done so much ladder climbing, they can now pick an additional trait!
♦ Cool Cat (Level 9) – Increased Rebel Influence
♦ Trendsetter (Level 10) – Reaching the top of a group is the epitome of a Rebel. Your Sim has now unlocked the Art Appraiser Career! (The Art Appraiser Career is detailed in the “New Careers” section of the guide)
The following activities & interactions will help boost a Sim’s Rebel Influence
♦ Organizing protests is for true Rebels
♦ Tell stories or jokes to other Rebels
♦ Speak your heart with an impassioned speech
♦ Rile the crowd at a rowdy protest
♦ Push societal boundaries by daring other Sims
♦ Add special herbs to food recipes
♦ Rebels love drinks from the Barista Bar
♦ Burning herbs in a fireplace is very Rebellious
♦ Step up to a podium and complain about the world
♦ Hand out protest fliers
♦ Gossip and Goof Around with other Rebels
♦ Rebels love to be complimented
♦ Socialize with prominent Rebels
♦ Complete Opportunities for the Rebels
♦ Gossip about roommates to Rebels
♦ Practice your pick-up lines on available Rebels
♦ Grab a megaphone and rant about anything
♦ Use a megaphone to proclaim your love
♦ Rebels get down and dirty when they dumpster dive
♦ Any real Rebel leaves tags or murals around the world
If you have the Sims 3 Supernatural installed, “Death by Ranting” & “Death by Blunt Force Trauma”, are now available options when creating a ghost in CAS.

Female Adults/Elders – 6 Hairstyles, 15 Tops, 7 Bottoms, 7 Outfits, 4 Accessories, 5 Shoes, 5 Tattoos
Female Teens – 6 Hairstyles (Same as Adult Females), 5 Tops, 1 Bottom, 2 Outfits, 3 Accessories, 3 Shoes
Female Children – 1 Hairstyle, 1 Top, 1 Outfit
Female Toddlers – 1 Bottom, 1 Outfit
Male Adults/Elders – 5 Hairstyles, 20 Tops, 5 Bottom, 1 Outfit, 4 Accessories, 4Shoes, 4 Tattoos, 3 Facial Hairs
Male Teens – 5 Hairstyles (Same as Adult Males), 6 Tops, 1 Bottom, 1 Outfit, 3 Accessories, 2 Shoes
Male Children – 1 Hairstyle, 1 Top, 1 Outfit
Male Toddlers – 1 Bottom, 1 Outfit




Avant Garde – Avant Garde Sims know what’s art and what’s not, and don’t mind letting others know. It’s tough to please an Avant Garde type! Avant Garde Sims will benefit in the pursuit of a Fine Arts Degree from Sims University.
Irresistible - Irresistible Sims are quite charming, although often times they may get more than they asked for! Dates will be easy to find and others will flock to socialize with them, because they’re just so irresistible!
Socially Awkward – Socially awkward Sims try to fit in, but sometimes say the wrong thing and the wrong time. It’s not easy being socially awkward, but it sure is awkward!
Along with the addition of new traits, University Life unlocks two more trait slots for Sims with high social group influence and academic achievements. These two new traits are in addition to the five already allowed in game. If your Sims excel socially and academically, they can have up to 7 traits total.
♦ Sims who reach Level 8 in any of the new Social Groups will be granted the option to choose an additional trait.
♦ Sims who complete University courses and receive a degree in any of the new majors, will be presented with the option to choose an additional trait.
Sims can only earn up to two additional trait slots, however, they can change out traits by earning multiple degrees and leveling up in multiple social groups. The additional trait slot option will re-appear with each advancement.

Blog Artist – A successful blogger captivates their audience and leaves them yearning for the next post. It’s not easy to combine witty observations and impeccable timing, but someone’s gotta keep the netizens entertained. The one who does will earn the title of Blog Artist.
(Reach level 10 in the Social Networking Skill and create a Five Star Blog)
Major Master – For some, there is no limit to the amount of learning they can endure and the thrill of class is enough to keep earning degrees. They are called Major Masters. With a bag full of books and a caffeinated drink at hand, they’re a university warrior ready to learn.
(Earn three degrees)
Perfect Student – Earning a university degree is an accomplishment all in itself. But to earn one with a perfect GPA takes as much brawn as it does brains. Late nights will be spent studying and a little luck will be needed to pass exams, but it’s worth it for a perfect GPA.
(Earn a University Degree with a perfect GPA)
Reach Max Influence with All Social Groups – Being an influential Sim in one group is difficult enough, but reaching max influence across three groups? That’s a challenge any social Sim will gladly accept! It won’t be easy and there’s much schmoozing to do, but rest assured there will be comrades to be found around every corner.
(Reach Max Influence with All Social Groups)
Scientific Specialist – The universe is a mysterious place with even more mysterious rules governing it. Few can ever hope to understand such rules, but those who live vicariously by collecting and analyzing samples will earn the title of Scientific Specialist and tell the rest of us how the universe works.
(Reach level 10 in the Science Skill and reach level 10 in any Scientific, Medical, or Business Career)
Street Credible – For a street artist armed with a spray can, the world is their canvas waiting to be painted. It takes a keen eye and a steady hand to create masterful art on the walls and ground, but a street artist wouldn’t have it any other way.
(Reach level 10 of the Street Artist Skill and create 7 Masterpiece Murals)

Honorary Degree (50,000) - Pick a degree of your choice without attending University!
Jock Influence (2,000) - Gain a substantial amount of influence with the Jock group.
Nerd Influence (2,000) - Gain a substantial amount of influence with the Nerd group.
Rebel Influence (2,000) - Gain a substantial amount of influence with the Rebel group.

Geek Rock Music Station

Macot Style Dance (Requires Mascot Training)

Running Man Dance (Requires Mascot Training)

School Cheer (Requires Level 2 in Jock Social Group)


♦ Science Skill Level 1 – Once reaching level 1 of the Science Skill, Sims can enjoy a boost in Medical & Science Career salaries, practice their Science with other Sims using the “Ink Blot”, “Stimulus Response Test”, and “Postulate” socials, and perform “Radiation” & “Gene Splicing” experiments on the Science Research Station.
♦ Science Skill Level 2 – Once reaching level 2 of the Science Skill, Sims are able to research and sell Scientific Samples. Sims will receive free samples which they can sell to the Science Facility for some extra cash, or research samples at the Science Research Station. If Sims run out of tube samples and have a science skill of level 3 or higher, they can “analyze” collectibles to replenish their inventory. Additionally, Sims at level 8 of the Science Skill can replenish their scientific samples by “asking Sims for DNA”.
♦ Science Skill Level 3 – Once reaching level 3 of the Science Skill, Sims can analyze Minerals (Gems & Metals) to extract scientific samples, and perform the “Herb” & “Horticulture” experiments on the Science Research Station.
♦ Science Skill Level 4 – Once reaching level 4 of the Science Skill, Sims can analyze Seeds & Plants to extract scientific samples. If there are any unidentified seeds in a Sim’s inventory, they can analyze them to reveal their seed type. This interaction also increases a Sim’s Gardening Skill.
♦ Science Skill Level 5 – Once reaching level 5 of the Science Skill, Sims can Correlate Scientific Data at the nearest Science Facility. This option allows Sims to score up to 750 simoleons per trip. Sims with a higher Science Skill will receive higher rewards. You can only correlate scientific data once every 48 hours, however, if you complete the “Free Range Scientist” challenge the cool down period will decrease significantly.
♦ Science Skill Level 6 – Once reaching level 6 of the Science Skill, Sims can analyze Insects to extract scientific samples.
♦ Science Skill Level 7 – Once reaching level 7 of the Science Skill, Sims can analyze Fish to extract scientific samples. Fish must be placed into a fish bowl in order to be analyzed, so you will need to purchase one in buy mode. This interaction also increases a Sim’s Fishing Skill.
♦ Science Skill Level 8 – Once reaching level 8 of the Science Skill, Sims can extract DNA samples from other Sims. This special interaction appears when using it on the receiving Sim under Special > Science > Ask for DNA. It would be a good idea to have an established relationship with the receiving sim, otherwise, they may turn you down.
♦ Science Skill Level 9 – Once reaching level 9 of the Science Skill, Sims can create clones from the samples they have in their inventory on the Science Research Station. This means that Sims can clone any collectible or Sim, so long as they have the DNA! This is a useful interaction for Sims who do not want to bother growing their own harvestables, or gathering collectibles. Instead, Sims can create an exact replica of any harvestable or collectible sample in their inventory.
♦ Science Skill Level 10 – Once reaching level 10 of the Science Skill, Sims receive the Group Science Project Machine worth 4000 simoleons. Only the best of the best receive this machine, and there are plenty of things to do with it.
The Group Science Project can be found on the University Campus for use by all Sims, and is also given free of charge to Sims who reach level 10 of the Science Skill. Not only does this machine help Sims improve their Science Skill, it also provides a number of benefits.
Sims can go at this machine solo, with two other Sims, or ask other Sims on the lot for assistance. There are a total of 3 different colored modules which Sims can directly work on, and one that must be unlocked with the help of others. All of these modules provide special benefits to nearby Sims. Once you have worked on and completed any of the modules, the option to “Pull the Lever of Doom” appears. Each “doom” pushes out a cloud of different results.
♦ Interface with the Green Mind Melder Module – Sims will receive the Hive Mind moodlet for 6 hours. During this time, Sims will be able to increase their skill gains significantly. If your Sims need to gain a skill, having this moodlet will help them gain it much faster.
♦ Adjust the Blue Magnatomic Pulse Array – Sims will get zapped with a power nap moodlet for 2 hours. During this time, Sims will pass out on the ground and wake up with all their motives refilled.
♦ Study the Red Pad Tie Node – Sims will receive the Uninhibited moodlet for 4 hours. During this time, Sims are not in their right mind!
♦ Positive Potential White Node (Three Level 10 Sims Required) – When three - Level 10 Science Skill - Sims work on the Group Science Project together at once, they unlock a special outcome: Free Loot! This is the ultimate achievement, and it gives Sims the Meteor shower moodlet for 3 hours. Once activates, Collectibles & Money Bags will fall out of the sky…literally!
Additionally, one level 10 Sim can create this outcome with a bit more difficulty. They will have to use each colored module 33% at a time, while paying attention to the light on the machine. Once the light is at approximately 99% full, they will also receive the White Node Outcome for tons of loot.
As Sims level up in the Science Skill, brand new features and interactions become available. The following interactions are unlocked at the Science Research Station:
♦ Research Science – Standard option that builds the Science Skill.
♦ Radiation Experiment (Requires Science Skill Level 1 & Insects) – Allows Sims to attempt transformation of insects. If successful, the bug remains the same. If the attempt fails, the bug is lost. There is also a rare chance that Sims with a higher Science Skill will transform an insect into the all new Plasma Bug. These beetles are extraordinarily unusual and are valued between 3,400 and 4,600 simoleons.
♦ Gene Splicing Experiment (Requires Science Skill Level 1 & Seeds) – Allows Sims to attempt transformation of seeds. If successful, the seed will either stay the same, or transform into a different type of seed. If the attempt fails, the seed is lost. If your Sims come up with a “brilliant idea” while Gene Splicing, they will successfully create the Forbidden Fruit which is needed to create PlantSims.
♦ Research Sample (Requires Science Skill Level 2) – When leveling up to Science Skill level 2, Sims will receive test tube samples in their inventory. This interaction is yet another way to boost the Science Skill. If Sims run out of tube samples and have a science skill of level 3 or higher, they can “analyze” collectibles to replenish their inventory. Additionally, Sims at level 8 of the Science Skill can replenish their scientific samples by “asking Sims for DNA”.
♦ Herb Experiment (Requires Science Skill Level 3 & Herbs) – Allows Sims to increase the quality of herbs. If successful, the herbs will increase in quality. If the attempt fails, the herb will either be lost, or decrease in quality. Sims with a higher Science Skill level will have a better success rate. This experiment also produces the “Super Spice” potion which can be used to cure PlantSims, and increase the quality of food dishes.
♦ Horticulture Experiment (Requires Science Skill Level 3 & Harvestables) – Allows Sims to increase the quality of harvestables. If successful, the harvestables will increase in quality. If the attempt fails, the harvestable will either be lost, or decrease in quality. Sims with a higher Science Skill level will have a better success rate. This experiment may also produce a perfect quality Empanada dish (rare).
♦ Clone From Sample (Requires Science Skill Level 9 & DNA Samples) – Allows Sims to clone any collectible or Sim, so long as they have obtained a sample if their DNA. To collect DNA samples from Sims, build a high enough relationship, and use the Special Science Interaction. To collect DNA samples from collectibles, simply use the “analyze” interaction on them.
When cloning the DNA of collectibles, Sims will reproduce the same collectible without having to plant and harvest it. This is one way Sims are able to create the ready-to-eat Forbidden Fruit. When cloning Sim DNA, the result will be an exact clone of the Sim who’s DNA was extracted. The clone will come in the form of an infant.

♦ Street Art Skill Level 1 – Once reaching level 1 of the Street Art Skill, Sims will receive a Street Art Kit which will allow them to Tag Walls (small), and Paint the Ground & Wall with Murals (small).
♦ Street Art Skill Level 2 – Once reaching level 2 of the Street Art Skill, Sims will pull out their tip jars when creating Murals. This will allow Sims to bring in some extra simoleons while doing something they love. Sims with a higher level of the Street Art Skill will receive better tips.
♦ Street Art Skill Level 3 – Once reaching level 3 of the Street Art Skill, Sims will be given the option to create Medium Sized Wall Tags.
♦ Street Art Skill Level 4 – Once reaching level 4 of the Street Art Skill, Sims will be given the option to create Medium Sized Wall Murals.
♦ Street Art Skill Level 5 – Once reaching level 5 of the Street Art Skill, Sims will be given the option to create Large Sized Ground Murals.
♦ Street Art Skill Level 6 – Once reaching level 6 of the Street Art Skill, Sims will receive better tips and game generated Commissioned Opportunities. Additionally, Sims can visit City Hall or the University Administration building to Check for Street Art Commissions. Sims who are working on commissioned street art will not be arrested.
♦ Street Art Skill Level 7 – Once reaching level 7 of the Street Art Skill, Sims will be given the option to create Large Sized Wall Murals.
♦ Street Art Skill Level 8 – Once reaching level 8 of the Street Art Skill, Sims receive an increase in tip amounts.
♦ Street Art Skill Level 9 – Once reaching level 9 of the Street Art Skill, Sims have a better chance of creating a Masterpiece Ground Mural.
♦ Street Art Skill Level 10 – Once reaching level 10 of the Street Art Skill, Sims have a better chance of creating a Masterpiece Wall Mural.
Unlike permanent marker, Street Art can be created and cleaned up at any time. No matter what type of street art, Sims will always have the option to clean up their messes. This option comes especially handy when you do not have lots of room to practice your Street Art Skill.

Rebellion is a blast, but getting caught isn’t. Sims better be very careful when engaging in rebellious activity around town. If caught spray painting on public lots, Sims receive the negative “Being Watched” moodlet, and pay a hefty 1000 Simoleon fine to cover damages.

When using the Street Art interaction, Sims will create and unlock an array of different murals and tags. There are a total of 48 murals & tags that can be created in game, ranging from low level to masterpiece.



♦ Social Networking Skill Level 1 – Once reaching level 1 of the Social Networking Skill, Sims can create and manage Personal Blogs. Using the Social Networking option on the smartphone, open the blog app to begin.
♦ Social Networking Skill Level 2 – Once reaching level 2 of the Social Networking Skill, Sims unlock two new Phone Skins: Frosty White & Jungle Green.
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♦ Social Networking Skill Level 3 – Once reaching level 3 of the Social Networking Skill, Sims can create and manage Review Blogs. Using the Social Networking option on the smartphone, open the blog app to begin. Additionally, Sims unlock two new Phone Skins: Cherry Red & Sky Blue.
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♦ Social Networking Skill Level 4 – Once reaching level 4 of the Social Networking Skill, Sims will unlock the SimFinder App. This app allows Sims to search for Sims with specific traits, a specific gender or age, or Sims with a specific astrological sign. Once you use the search function, a Sim with the specifics will head your way. If you chose to receive a “Surprise” Sim, the game will send a random Sim your way.
♦ Social Networking Skill Level 5 – Once reaching level 5 of the Social Networking Skill, Sims can create and manage News Blogs. Using the Social Networking option on the smartphone, open the blog app to begin. Additionally, Sims unlock two new Phone Skins: School Pride & Zebra.
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♦ Social Networking Skill Level 6 – Once reaching level 6 of the Social Networking Skill, Sims unlock two new Phone Skins: Age of Dragon & Cute Kitty Pink.
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♦ Social Networking Skill Level 7 – Once reaching level 7 of the Social Networking Skill, Sims unlock the Relationship Transmogrifier App. This app allows you to automatically set the relationship between two Sims that you know. This level starts you off with three relationship options: Friends, Acquaintances, and Disliked.
♦ Social Networking Skill Level 8 – Once reaching level 8 of the Social Networking Skill, Sims have an additional two relationship options when using the Relationship Transmogrifier App: Romantic Interest and Stranger. Additionally, Sims unlock two new Phone Skins: Laser Show & Golden Bling.
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♦ Social Networking Skill Level 9 – Once reaching level 9 of the Social Networking Skill, Sims have an additional two relationship options when using the Relationship Transmogrifier App: Enemy and Good Friend. Additionally, Sims unlock two new Phone Skins: Ocean & Mahogany.
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♦ Social Networking Skill Level 10 – Once reaching level 10 of the Social Networking Skill, Sims have an additional two relationship options when using the Relationship Transmogrifier App: Best Friend and Partner. Additionally, Sims unlock two new Phone Skins: N7 & Plumbob.
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Each blog requires that you continually post in order to gain more followers. The more followers your blog has, the more perks are unlocked. Sims can blog about anything and everything, however, blogging about specific topics related to the blog theme will boost your following significantly. Additionally, a Sim’s Traits, Social Networking Skill and Writing Skill, also play a role in gaining followers.
When Sims complete certain actions within the game, they trigger the “Gotta Blog” moodlet. When you hover over this moodlet, it will let you know what your Sim did to trigger it. When blogging about these trigger actions, they will result in more followers.
Blogging gets tiring. Sims who have the “Blogged Out” moodlet should stop posting and take a break. Blogging during the two hour moodlet duration will result in a loss of followers.
Writing articles to post on your blog that are specific to the theme of the blog, is one of the best ways to gain and keep your following. While you are able to post about anything at any time, there are certain “Gotta Blog” topics that boost your following for each blog theme. Below is a list of major triggers for each blog theme.
♦ Non-specific blog posts will give you anywhere from 1 to 30 followers.
♦ Theme specific blog posts will give you anywhere from 40 to 100 followers.
News Blog Triggers – Gather Collectibles, Witness Death, Be Arrested, Witness a Robbery, Discover new Fish Species, Witness a Fire, See the Grim Reaper or other Supernaturals, Gain a Skill Level, Have an interesting conversation with other Sims, Learn Gossip, Spot Celebrities, Read the Newspaper.
Personal Blog Triggers – Have a Baby, Get Fired, Get Hired, Change Careers, Get a Promotion, Get a Degree, Have a Romantic Relationship, Be Mean to Another Sim, Cheat on your Partner, Make a New Friend, Adopt a Child, Get Married, Woohoo, Kiss a Sim, Go to a Party, Get into a Fight, Skip Work.
Review Blog Triggers – Buy New Items for Your Home, Repair Items around Your Home, Read Books, See a Movie, Dine at a Restaurant, Get a Massage at the Spa, Gain a Cooking Skill Level, Attend a Concert, Attend a Sports Game, Purchase Art, Spot Celebrities around town.
♦ One Star Blog (50 Followers) – Bloggers with a one star blog can ask followers for Donations and Help with Academics.
♦ Two Star Blog (300 Followers) – Bloggers with a two star blog will see an increased Protest Attendance, and unlock the ability to upload a Resume for Job Offers.
♦ Three Star Blog (750 Followers) – Bloggers with a three star blog will have an increased influence with all Social Groups.
♦ Four Star Blog (1500 Followers) – Bloggers with a four star blog will receive periodic offers to sell their blog.
♦ Five Star blog (2000 Followers) – Bloggers with a five star blog will receive more donations, and receive more money when selling their blogs.


If you only have the Sims 3 University Life installed, the photography skill can only be advanced with the use of the Smartphone Camera, as there are no handheld cameras included in the game.
If you have both World Adventures & University Life installed, the game will automatically place a cheap handheld camera in your Sim’s inventory for skill advancement. (Smartphone camera will be disabled for Photography)
If you have any of the Sims 3 Expansions installed, you will be able to complete “Photo Collections” within the game.
The Photography Skill for those with only University Life installed, can be learned in variety of ways including: using the Smartphone Camera to take photos, and reading a Photography Skill Book.
Sims who advance in the Photography Skill will enjoy plenty of benefits, including several camera effects. Sims with higher Photography Skill levels will even enjoy the benefits of using different filters for their photos. There are a total of 10 Photography Skill Levels, each unlocking new features for Sims.
♦ Photography Skill Level 1 – Once reaching level 1 of the Photography Skill, the entire world is an open canvas. Any photos a Sim takes with their camera will be worth a little more.
♦ Photography Skill Level 2 – Once reaching level 2 of the Photography Skill, Sims can set their camera to the “Black & White” filter.
♦ Photography Skill Level 3 – Skill Advancement
♦ Photography Skill Level 4 – Once reaching level 4 of the Photography Skill, Sims can set their camera to the “Sepia” filter.
♦ Photography Skill Level 5 – Skill Advancement
♦ Photography Skill Level 6 – Skill Advancement
♦ Photography Skill Level 7 – Skill Advancement
♦ Photography Skill Level 8 – Once reaching level 8 of the Photography Skill, Sims unlock a more powerful Camera Zoom.
♦ Photography Skill Level 9 – Once reaching level 9 of the Photography Skill, Sims can set their camera to the “Vignette” filter.
♦ Photography Skill Level 10 – Skill Advancement
The Smartphone camera only comes with a few settings: Photo Size (Portrait & Landscape) & Style (Color, Black & White, Sepia & Vignette). When amateur photographers begin taking their first photos, they will notice quite a few low resolution results. As they build their Photography Skill, these low res photos will fade away and come out clearer.


If you have The Sims 3 Ambitions expansion installed, you can sign up as a self employed Photographer at City Hall


♦ Sports Agent (Jocks)
♦ Video Game Developer (Nerds)
♦ Art Appraiser (Rebels).
Once a Sim has made it to level 10 of each Social Group, they will be offered each social group specific career. If you choose to decline any of the careers at the time they are offered, Sims can sign up for them at any time on their computer.

Click on the name tabs below for more information.
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The Aptitude Test is a test designed to determine a Sim’s ability in a particular skill or field of knowledge. Sims who choose to complete an aptitude test, have a chance of receiving University Credits and Scholarships. There are many factors that contribute to a high sub-score on the aptitude test, and not every Sim will receive bonuses.
The Aptitude Test is not a University enrollment requirement
Each major requires a different set of skills, traits and career progress for an aptitude test bonus to be awarded. Sims who are not advanced in any of the necessary factors, can still attend University, but they will have to foot the bill and work their way up from the bottom with no help. Below is a complete list of necessary skills, traits and career progress needed to receive scholarships and credit bonuses.
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Business Major
♦ Skills: Charisma, Social Networking, Mixology
♦ Traits: Genius, Ambitious, Evil, Frugal, Workaholic, Born Salesman
♦ Career Progress: Business, Criminal
Technology Major
♦ Skills: Logic, Handiness, Inventing
♦ Traits: Genius, Computer Whiz, Handy, No Sense of Humor, Good, Eccentric
♦ Career Progress: Law Enforcement, Military
Science & Medicine Major
♦ Skills: Fishing, Gardening, Science, Alchemy
♦ Traits: Genius, Bookworm, Perfectionist, Socially Awkward, Green Thumb, Perceptive
♦ Career Progress: Medical, Science
Fine Arts Major
♦ Skills: Painting, Cooking, Guitar, Piano, Drums, Bass Guitar, Street Art, Sculpting, Nectar Making
♦ Traits: Genius, Avant Garde, Artistic, Natural Cook, Virtuoso, Rebellious
♦ Career Progress: Culinary, Music, Film
Communications Major
♦ Skills: Writing, Photography
♦ Traits: Genius, Charismatic, Irresistible, Schmoozer, Flirty, Social Butterfly
♦ Career Progress: Journalism, Political, Fortune Teller
Physical Education Major
♦ Skills: Athletic, Martial Arts, Riding
♦ Traits: Genius, Athletic, Loves the Outdoors
♦ Career Progress: Professional Sports
There are a total of 400 points and 18 bonus credits available for Sims to receive per major. Sims who score a 1200 or better on their Aptitude Test will also qualify for a Scholarship. Points and credits vary, and are determined by the factors mentioned earlier.
♦ Full Scholarship (1200 Points Minimum): Students will receive 2500 simoleons per term. When Sims select a two term enrollment, they will receive 5000 simoleons.
♦ Partial Scholarship (1800 Points Minimum): Students will receive 1000 simoleons per term. When Sims select a two term enrollment, they will receive 2000 simoleons.
♦ Apprentice Award Credits (250 Points Minimum): Students will receive 6 bonus credits toward a major.
♦ Distinguished Award Credits (350 Points Minimum): Students will receive 18 bonus credits toward a major.
The Aptitude Test can be taken infinite times, and does not require that you attend University immediately after. If you would like to work on your Sims score, do so and then return to the University Kit to retake the test until you are satisfied with the results.
♦ Once a Sim enrolls in University, all scholarship money received from the Aptitude Test will be redeemed. If your Sim drops out of University and does not complete the full term(s), Scholarships will be void.
♦ Sims will need to continually retake the aptitude test in order qualify for another enrollment scholarship, however, major specific credits stay with Sims until they receive the degree needed.


Sims who do not receive any Aptitude Test bonus credits will have to attend at least three terms to complete a degree, assuming they opt in for the full 18 credit term. Sims have the option of completing a minimum of 6 credits per (1) term, or doubling down for a two term session worth 12 credits. No matter how you choose to mix and match the credits and terms, Sims will not receive a degree unless they accrue 48 credits.
If you do not have enough credits at the end of your term, you will not earn a degree, but must enroll again to earn the remaining credits needed to graduate.
Each University term equates to one game week. The more credits your Sims apply for, the less time they will have to party and socialize on campus. If your Sims are dedicated to their academics, it would be best to throw them into a two term, 36 credit enrollment.
Sims can “Drop Out” of University at any time using their smartphone, but they risk loosing all progress in academics and any scholarship funds they received. If the choose to re-enroll at a later time, they will have to re-take the aptitude test to qualify for credits/funds
Having the funds to attend University are the largest factor to consider. Sims who’s financials are limited, can attend a (6 credit) term at University for as little a 500 simoleons. Sims who’s financials are not limited, can attend a (36 credit) two term session at University for 3000 simoleons.
When Sims receive scholarship funds through the Aptitude Test, they will be able to use those funds towards their education. The scholarship funds are also used toward the rental of a home, or expenses while on campus. When deciding how to split your funds when scholarships are not given, always remember that while living in Dorms on the University Campus is free, you will still need to account for any expenses you may incur.
Sims attending University can also head to the Administration Building once every 24 hours to apply for “Extra Funds”. The better a Sim’s academic performance, the more money they will receive!

The list below includes skills, traits and careers from all Sims 3 expansion packs.
♦ Influential Skills: Charisma, Social Networking, Mixology
♦ Influential Traits: Genius, Ambitious, Evil, Frugal, Workaholic, Born Salesman
♦ Academic Object: Business Planner
♦ Benefited Careers: Business, Criminal
♦ Influential Skills: Logic, Handiness, Inventing
♦ Influential Traits: Genius, Computer Whiz, Handy, No Sense of Humor, Good, Eccentric
♦ Academic Object: Brain Enhancement Machine
♦ Benefited Careers: Law Enforcement, Military
♦ Influential Skills: Fishing, Gardening, Science, Alchemy
♦ Influential Traits: Genius, Bookworm, Perfectionist, Socially Awkward, Green Thumb, Perceptive
♦ Academic Object: Anatomy Skeleton
♦ Benefited Careers: Medical, Science
♦ Influential Skills: Painting, Cooking, Instruments, Street Art, Sculpting, Nectar Making
♦ Influential Traits: Genius, Avant Garde, Artistic, Natural Cook, Virtuoso, Rebellious
♦ Academic Object: Sketchbook
♦ Benefited Careers: Culinary, Music, Film
♦ Influential Skills: Writing, Photography
♦ Influential Traits: Genius, Charismatic, Irresistible, Schmoozer, Flirty, Social Butterfly
♦ Academic Object: Mobile Radio Station
♦ Benefited Careers: Journalism, Political, Fortune Teller
♦ Influential Skills: Athletic, Martial Arts, Riding
♦ Influential Traits: Genius, Athletic, Loves the Outdoors
♦ Academic Object: Anatomy Skeleton
♦ Benefited Careers: Professional Sports

If you have The Sims 3 Seasons Expansion installed, weather will be present in the University Sub-Hood.

The Sims University Sub-Hood comes with all new pre placed community lots. If you intend to place these new lots in your home world, use the “Edit Town” option to save them in the neighborhood bin, as they are not available there by default.
University Life adds 4 new community lot types (Home & Sub-Hood Worlds):
♦ B’s Bowlarama (Arcade)
♦ The Grotto (Rebel Hangout)
♦ Roasted Toasted Beans (Java Hut)
♦ Keith’s Komics (Nerd Shop)
University Life adds 4 new living quarters:
♦ Dormitory (University World)
♦ Fraternity (University World)
♦ Sorority (University World)
♦ Apartments (Home World)

Sims who choose to live within the party house Dorms (Fraternity, Sorority & Co-Ed) around campus, will be greeted with roommates upon arrival. Roommates are Sims that share your living space and expenses, but typically aren’t controlled members of your household.
Rent and expenses shared between roommates will vary depending on how many Sims are residing in a single dorm.
Once a dorm lot is filled with roommates (controllable or not), a new “Roommates” option appears when interacting with the Sims. Your Sim can “Mooch”, “Ask Roommate to Clean, Fix Broken Objects, or Make Meal”, and “Dismiss Roommate”. This is a great social to use when building friendships. However, if you are not happy with any of your roommates, you can head over to the Administration Building and ask for your roommates to be re-assigned to another dorm.
With so many people around the house, make sure to claim your bed/bedroom straight away. Not every dorm has enough space for personal bedrooms, but typically there are no more than 3 beds to a room. Once your Sim has selected their living space, they can also set ownership to the other beds in the home.




The downside of cheating is getting caught. When cheating, there is a chance you will get caught and the kicked out of the class. You then have the option of going to the Administration building to try to clear your record.
At the end of each term when Sims take their final exams, a report card will pop up and show the Sim’s Academic Performance for that term. Sims who have a passing grade of C or higher (and 48 credits), will be able to graduate.




♦ Run into a PlantSim in your town (Rare)
♦ Plant, grow, and eat the Forbidden Fruit
♦ Plant, grow, and pick the Forbidden Fruit
♦ Clone and eat the Forbidden Fruit
♦ “Try For Baby” as/with a PlantSim
♦ Come down with Botanitis Minorous as a Science “Test Subject” (20% Chance)
One of the easiest ways to create and become a PlantSim is to discover the Forbidden Fruit. Unlike other collectibles, the Forbidden Fruit can only be created using the Gene Splicing & Clone Experiments on the Science Research Station.
Once your Sim has at least one level in the Science Skill and at least one seed in their inventory, they can begin the Gene Splicing process.
Sims who are at level 9 of the Science Skill and already have a forbidden fruit, are able to “analyze” the fruit to extract DNA. Once you have the Forbidden fruit DNA, you can clone the sample to create a ready-to-eat Forbidden Fruit.


♦ Tend Garden
♦ Pick Forbidden Fruit
When using the “Tend Garden” interaction, Sims will harvest and store the fruit in their inventory. There is only one fruit and life cycle per plant, so once you harvest, the plant will become barren.
Once the fruit is in a Sim’s inventory, they can re-plant the fruit, or eat it. Eating the fruit will give Sims the “Botanitis Minorous” moodlet that lasts for 4 hours. Unless Sims head to the Science Facility to be cured of this moodlet, they will transform into a PlantSim.
The Forbidden Fruit can only be eaten by Sims Teen-Elder


Picking a PlantSim via the Forbidden Fruit, is the only way to add a PlantSim baby to your household.
PlantSim babies come readily equipped with their special powers for use when they become Teens.
The Forbidden Fruit Plants must be harvested as soon as they are ready, otherwise, the plant will become barren and you will lose the fruit.

If you have The Sims 3 Seasons Expansion installed, the Forbidden Fruit offers a new way to create and add an Alien to your household. Aliens who “pick” the forbidden fruit have a chance of receiving an “Alien Plant Baby”. This type of PlantSim baby will not acquire the PlantSim occult trait.
Aliens who are successful at picking a Plant Baby will pass on 50% of their DNA bloodline. Any DNA percentage lower than 20%, is no longer considered an Alien in the game, and therefore has no alien powers. Babies who have less than 20% of Alien DNA will acquire the PlantSim powers.
These are DNA samples from a test I personally conducted, so results will vary in different games
♦ 100% Alien DNA + Forbidden Fruit Baby Pick = 51.8% (+/- 10%) Alien DNA
♦ 50% Alien DNA + Forbidden Fruit Baby Pick = 21.3% (+/- 10%) Alien DNA
♦ 21.3 Alien DNA + Forbidden Fruit Baby Pick = 15.2% (+/- 10%) Alien DNA (No Alien Powers; Is PlantSim)

Even though PlantSims do not need to eat any food or empty their bladder, there is one substance they do need; Water. Water is very important for PlantSims, and if they are not fully hydrated, they will dry out. In order to ensure your PlantSims are always happy, make sure their “Water” motive is full.
Showering, bathing and swimming are all the typical ways to keep a PlantSim hydrated. Since PlantSims absorb nutrients from their surroundings, they also have the ability to “Absorb Puddles”. This is a quick and easy way to hydrate a dried up PlantSim.


♦ Ask for Herbs – Non PlantSim Sims can ask PlantSims to give them herbs. The request is not always granted, but if it is, the herbs will appear in a Sim’s inventory.




Don’t think that you’re stuck being a PlantSim forever. If at any time you want to rid your Botanitis Minorous, there are three options available:
♦ Be cured for 3000 simoleons at the Science Facility
♦ Create a bottle of Super Spice via the Science Research station
♦ If you have the Sims 3 Supernatural Installed, purchase or create the Level 7 Potent Cure Elixir and use it on your PlantSim

The Sims 3 University Life adds brand new community & residential objects that allow you to decorate and customize your town. Some objects are only found in certain categories, so check out the break down below.

The Sims 3 University Life includes a variety of new interactive objects that advance a Sim’s skills, or simply gives them that “fun” motive boost. These objects allow for new gameplay interactions that were not previously available in game.

The following options are available with the University Welcome Kit:
♦ Summon Mascot
♦ Get University Freebies
♦ Take Aptitude Test



The University Kit freebies give Sims a chance to proudly show off their school pride. When selecting this option, Sims will receive a school flag to wave, and school spirit T-shirt.


The Aptitude Test is not a University enrollment requirement
Each major requires a different set of skills, traits and career progress for an aptitude test bonus to be awarded. Sims who are not advanced in any of the necessary factors, can still attend University, but they will have to foot the bill and work their way up from the bottom with no help. Below is a complete list of necessary skills, traits and career progress needed to receive scholarships and credit bonuses.
The list below includes skills, traits and careers from all Sims 3 expansion packs.
♦ Skills: Charisma, Social Networking, Mixology
♦ Traits: Genius, Ambitious, Evil, Frugal, Workaholic, Born Salesman
♦ Career Progress: Business, Criminal
♦ Skills: Logic, Handiness, Inventing
♦ Traits: Genius, Computer Whiz, Handy, No Sense of Humor, Good, Eccentric
♦ Career Progress: Law Enforcement, Military
♦ Skills: Fishing, Gardening, Science, Alchemy
♦ Traits: Genius, Bookworm, Perfectionist, Socially Awkward, Green Thumb, Perceptive
♦ Career Progress: Medical, Science
♦ Skills: Painting, Cooking, Guitar, Piano, Drums, Bass Guitar, Street Art, Sculpting, Nectar Making
♦ Traits: Genius, Avant Garde, Artistic, Natural Cook, Virtuoso, Rebellious
♦ Career Progress: Culinary, Music, Film
♦ Skills: Writing, Photography
♦ Traits: Genius, Charismatic, Irresistible, Schmoozer, Flirty, Social Butterfly
♦ Career Progress: Journalism, Political, Fortune Teller
♦ Skills: Athletic, Martial Arts, Riding
♦ Traits: Genius, Athletic, Loves the Outdoors
♦ Career Progress: Professional Sports

♦ Full Scholarship (1200 Points Minimum): Students will receive 2500 simoleons per term. When Sims select a two term enrollment, they will receive 5000 simoleons.
♦ Partial Scholarship (1800 Points Minimum): Students will receive 1000 simoleons per term. When Sims select a two term enrollment, they will receive 2000 simoleons.
♦ Apprentice Award Credits (250 Points Minimum): Students will receive 6 bonus credits toward a major.
♦ Distinguished Award Credits (350 Points Minimum): Students will receive 18 bonus credits toward a major.
The Aptitude Test can be taken infinite times, and does not require that you attend University immediately after. If you would like to work on your Sims score, do so and then return to the University Kit to retake the test until you are satisfied with the results.
♦ Once a Sim enrolls in University, all scholarship money received from the Aptitude Test will be redeemed. If your Sim drops out of University and does not complete the full term(s), Scholarships will be void.
♦ Sims will need to continually retake the aptitude test in order qualify for another enrollment scholarship, however, major specific credits stay with Sims until they receive the degree needed.
Sims who want to advance their painting skill can purchase the Internal Reflections Sketchbook in buy mode. Sims who enroll in the Fine Arts major will receive this item free of charge to advance their studies. This object raises the painting skill just like the painting easel, except Sims can enjoy sketching their art on the ground. Any art created by this sketchbook can be named and hung on the wall.
Sims who carry the Sketchbook in their inventory can also sketch Nude Sims! Use the “Friendly” interaction on another Sim, and see if they are willing to strip down to nothing!

The Kicky Bag is a new object which boosts the fun motive, and also raises the Athletic Skill. Sims can play solo, or ask a nearby Sim to play with them.

The street are kit is a must have for all the artistic Sims. While raising your Street Art Skill, this kit unlocks special Mural and Wall Tagging sizes/designs with each level.
Sims can tag the wall and ground all over town, but they need to be careful! Sims who are caught spray painting the property of others, may get caught by the police and thrown in jail.

The Flying Disc is a new object that boost a Sim’s fun motive. Even though some Sims are great at throwing and catching, once in a while they’ll end up with disc in face!


♦ Announce Protest
♦ Rant
♦ Proclaim Love
♦ Loud Greeting
♦ Wake Up
♦ Scare

♦ Standard Protest
♦ Hunger Strike (Requires Level 4 Rebel Skill)
♦ Rowdy Protest (Requires Level 6 Rebel Skill)


Using the Podium also increases a Sim’s Charisma Skill

If the momentum fails during a protest, the police will come in a break it up.
If the momentum stays steady and the protest is successful, Sims will gather after the protest to celebrate.

If protests are not your “thing”, pull out the megaphone and scream at the top of your lungs. Some may listen to you, others not so much. Either way, Sims can express their feelings about a number of topics, one of them being death.
Sims who Rant about Death, are most certainly going to be paid a visit by the man himself; The Grim Reaper. Maybe your Sim didn’t know this, but death is not happy when Sims use his name in vein. When ranting about death, there is a good chance your Sim will die.
The first time the Grim Reaper visits, he gives you a second chance and a warning. Sims will also receive the “There and Back Again” moodlet which lasts for 12 hours. If you do not heed the warning, he will return and take your life. Simple as that!

The final option on the megaphone is to proclaim your love about someone. When selecting this option, you can proclaim your love for any Sim that is located on the same lot as your Sim. This interaction does not return any special results, but it does shoot out heart bubbles!

If your Rebellious Sims want to wreak havoc on others, use the megaphone to pop an ear drum, or scare the daylights out of someone. Pull out the megaphone and let the noise begin!

Backpacks are a new interactive accessory for Sims. Sims who attend University will automatically walk around with them on campus, but even in the home world, Sims look stylish.

The Soccer Ball is a new object which boosts the fun motive, and also raises the Athletic Skill. Sims can play solo, or ask a nearby Sim to play with them.


♦ Make a Chart (Raises the Social Networking Skill)
♦ Draw a Diagram (Raises the Science Skill)
♦ Design Sports Play (Raises the Athletic Skill)
♦ Outline an Idea (Raises the Writing Skill)
♦ Solve Equation (Raises the Logic Skill)
♦ Create Concept Art (Raises the Street Art Skill)
♦ Erase
♦ Give Presentation
♦ Continue
Once a sim has completed any of the above actions, they have option to Give a presentation on what they created. Presentations can be given to a specific Sim, but typically all Sims in the room will come over to watch and take notes.
If there is already something written on the whiteboard, use the “Erase” interaction to remove it.
Sims can “Continue” any whiteboard action that was not completed by another Sim.

Vocal Sims rejoice! When you want something done, the best way to get it done is to do it yourself. The Speaker’s Podium has an assortment of interactions, and even helps boost the Charisma Skill.
The following options are available with the Speaker’s Podium:
♦ Practice Speech
♦ Give Lecture About…
♦ Announce Protest
♦ “Say What’s Wrong With The World” (Requires level 1 in the Hidden Rebel Skill)
“Practicing Speech” on the speaker’s podium is a new way to raise the Charisma Skill. The better a Sim is at speaking, the more successful they can be!

Giving lectures at the speaker’s podium is as easy as having a skill level! Sims can give lectures about any skill specific subject, so long as they have at least one skill level. This interaction does not raise the Charisma Skill.


♦ Standard Protest
♦ Hunger Strike (Requires Level 4 Rebel Skill)
♦ Rowdy Protest (Requires Level 6 Rebel Skill)


Using the Podium also increases a Sim’s Charisma Skill

If the momentum fails during a protest, the police will come in a break it up.
If the momentum stays steady and the protest is successful, Sims will gather after the protest to celebrate.


♦ Test Skeletal Structural
♦ Bone Up On Anatomy

Additionally, if you have The Sims 3 Supernatural Expansion installed, Bonehilda will occasionally flirt with this skeleton. Love at first bone!


♦ Present Business Plan
♦ Work on Business Plan


♦ Light Bonfire
♦ Add Wood – (Raises the “Jock” Social Group Status)
♦ Poke Bonfire – (Raises the “Jock” Social Group Status)
♦ Throw Test Tube – (Raises the “Nerd” Social Group Status)
♦ Watch Bonfire
♦ Spice Up Bonfire – (Raises the “Rebel” Social Group Status; Requires Herbs in the Sim’s Inventory)
♦ Put Out Bonfire
Lighting up the bonfire is as easy and 1, 2, 3. Keeping the flame going? That takes effort. Bonfires will not stay lit indefinitely, which means Sims must continue to add wood to the flames. As long as there is wood being added, the flame will continue to burn.
The more wood that is added to the bonfire, the higher it will stack. If wood is no longer being added, even at the highest stack, the bonfire will continue to decrease in size until the flames go out.



♦ Ballard’s Blueberry Bites
♦ Rollie Loellie’s Snack Cakes
♦ Gooey Nut Log
♦ Chunky Nugat Surprise
♦ Sblonked!!!
♦ Carmel Crunch
♦ Chocolate Peanut Butter Discs
♦ Lily Lonka’s Golden Voucher Bar

♦ Glunka Classic
♦ Citrus Oxide
♦ All Fizz
♦ Mountain Runoff
♦ Diet Mountain Runoff
♦ The New Glunka
♦ Diet Glunka Cola
♦ Golden Can Soda
Each and every time you purchase anything from the vending machine, you have a 10% chance of landing a Golden Soda, or Golden Candy Bar. If you manage to get your hands on one of these rare items, eating them will give your Sim a whopping 1000 simoleons!

WARNING: When using the “Shake” interaction on the vending machine, there is a chance it will topple over your Sim and kill them.

If eating candy and soda all day is not your thing, yet you do not have enough money to splurge on groceries, it may be a good idea to buy a Mini Fridge. The mini fridge allows Sims to eat quick meals that boost their hunger motive, and are easy on the wallet.
The mini fridge only provides the “Quick Meal” options.

Laundry is a new system that allows Sims to wash and dry their clothes. Originally introduced with the Sims 3 Ambitions expansion, doing laundry is a way to give Sims an extra chore, and some freshly scented moodlets.
To enabled the laundry system in game, you must place a washer or the new hamper onto your lot. Sims who change in their bedrooms, or in their bathrooms when showering, will leave behind a pile of clothes on the floor. If you have the hamper placed in your home, the clothing will automatically be placed inside.



If the Coffee Bar is added to a community lot, an NPC will attend to it and sell the items
The coffee bar can be found in many of the university lots, and also purchased in buy mode for personal home use
The following snack options are available with the coffee bar:
♦ Brownie
♦ Cookie
♦ Donut
♦ Bagel
♦ Muffin
♦ Key Lime Pie
♦ Cheese Danish
♦ Slice of Cake

Organic Brews
♦ Organic Kona Lift
♦ Organic Midnight Mud
♦ Organic Cortado
♦ Organic Red Rocket
♦ Organic Maui Slapuccino
Herbal Teas
♦ Ginseng Tea
♦ Sweetgrass Tea
♦ Cinnamon Tea♦ Basil Tea
♦ Lavender Tea
♦ Peppermint Tea
♦ Wonderpetal Tea
♦ Chamomile Tea
♦ Bumbleleaf Tea
♦ Greenleaf Tea
♦ Licorice Tea
♦ Buzzberry Tea
Energy Drinks
♦ Chamomile Kick♦ Greenleafapalooza
♦ Peppermint Party
♦ Garlicious
♦ In Your Face Lime
♦ Spud Suds Shock
♦ Watermelon Mushroom Cloud
♦ Licorice Energsplosion
♦ Buzzberry Rush
♦ Wondrous Onyum
♦ Ridiculous Red Apple
Hot Beverages
♦ Strawberry Lite Frothiccino with Caramel Whipped Cream♦ Cinnamon Lite Latte with Strawberry Sprinkles
♦ Triple Caramel Frothiccino with Banana Sprinkles
♦ Caramel Non-Fat Cappuccino with Extra Foam
♦ Soy Chai with Strawberry Whipped Cream
♦ Non-Fat Chai with Strawberry Sprinkles
Chug! Chug! Chug! No party is complete without the awesome juice keg! Sims can pour themselves a drink, or do “keg stands” with other Sims. Be careful though! There’s a good chance the Sim carrying you might drop you!

This table is an altar of competition, awarding bragging rights and inspiring trash talk. Sharpen your skills, or line up for a casual round of juice pong!
This object helps Sims increase their Hidden Table Tennis Skill, and also boosts their status within the Jocks social group. As they increase their table tennis skill, they can return those tricky shots and play at more competitive level.
There are a total of 5 skill levels in table Tennis:
♦ Level 1 – Serve it up and hit the ball back and forth waiting for the perfect time to hit a blazing smash shot past your opponent.
♦ Level 2 – Hit smash shots at lightning speed.
♦ Level 3 – Play at a faster, more competitive level.
♦ Level 4 – Technique boost.
♦ Level 5 – Return those tricky smash shots and stay in the game longer.


The pool table can be used by Teenagers, all the way up to ol’ gramps! Sims can Play Pool solo, Play Pool with another Sim, and even perform trick shots! Sims will get better as they increase their Hidden Pool Table Skill, and the tricks gone wrong will definitely decrease too! There are a total of 10 Skill Levels in Pool Table, each improving a Sim’s game.

♦ 8-Ball Frappe – Sims will set up a blender full of billiard balls and attempt to get the white ball inside while the blender is on! If the trick fails, the blender will tip and a few balls will be heading for his/her face!




The new Arcade Machines can be enjoyed by Sims of all ages. As Sims play with both the upright and table top arcades, they will also level up in their Hidden Arcade Skill. There are a total of 10 Skill Levels in Arcade Gaming, each improving a Sim’s technique.



What better way to challenge another Sim, than by playing at the Foosball Table. As Sims continue to play foosball, they increase their Hidden Foosball Skill. There are a total of 10 Skill Levels in Foosball, each improving a Sim’s technique.

This portable broadcasting hub is a must-have for any aspiring broadcasters. Sims who use this object will practice producing quality radio content, raise their Charisma Skill, and increase revenue when advertising. Sims who enroll in the Communications major will receive this item free of charge to advance their studies.
There are a total of 5 interactions with the Mobile Radio Station:
♦ Report Campus Events (Only available on University Campus)
♦ Report Worldwide Events (Only available in the Home World)
♦ Align Radio Dishes
♦ Run Advertisements
♦ Conduct Interview


♦ Find Test Subject 1.0 (Observe Brain Enhancement) – Gives the receiving Sim a one level boost of any skill.
♦ Find Test Subject 2.0 – Along with Observing Brain Enhancement, version 2.0 also includes the ability to use the exclusive 2.0 options on Test Subjects.
♦ Personality Programming (Only Available with 2.0) – This option allows Sims to change their Traits & Full Name, and can be used infinite times.
♦ Genius IQ (Only Available with 2.0) – When using this interaction, Sims will receive a 12 hour brain boost moodlet. During this time, exams and studies will increase 50% more than usual.
♦ Brain Enhancement – Sims who use this interaction on themselves or other Sims can select from a list of skills and receive a one level boost.
♦ Study Brain – This is an interaction that increases progress as a Technology Major.
♦ Remote Viewing of Random Sim (Only Available with 2.0) – This option allows Sims to learn more about a specific Sim in their relationship panel. They can learn everything from traits, to relationships. This option is similar to the “Get to Know” interaction when speaking with other Sims.
♦ Remote Viewing of Specific Sim (Only Available with 2.0) – This option allows Sims to learn more about random Sims around town. If the Sims are not already in your relationship panel, they will be automatically added. They can learn everything from traits, to relationships. This option is similar to the “Get to Know” interaction when speaking with other Sims.

The Science Research Station allows Sims to gain the Science Skill, offering new options as they level up. Some interactions require Sims to have certain items in their inventory, however, others require a specific Science Skill Level.
The following interactions are available with the Science Research Station:
♦ Research Science – Standard option that builds the Science Skill.
♦ Radiation Experiment (Requires Science Skill Level 1 & Insects) – Allows Sims to attempt transformation of insects. If successful, the bug remains the same. If the attempt fails, the bug is lost. There is also a rare chance that Sims with a higher Science Skill will transform an insect into the all new Plasma Bug. These beetles are extraordinarily unusual and are valued between 3,400 and 4,600 simoleons.
♦ Gene Splicing Experiment (Requires Science Skill Level 1 & Seeds) – Allows Sims to attempt transformation of seeds. If successful, the seed will either stay the same, or transform into a different type of seed. If the attempt fails, the seed is lost. If your Sims come up with a “brilliant idea” while Gene Splicing, they will successfully create the Forbidden Fruit which is needed to create PlantSims.
♦ Research Sample (Requires Science Skill Level 2) – When leveling up to Science Skill level 2, Sims will receive test tube samples in their inventory. This interaction is yet another way to boost the Science Skill. If you run out of tube samples, ask other Sims for DNA, or “analyze” collectibles.
♦ Herb Experiment (Requires Science Skill Level 3 & Herbs) – Allows Sims to increase the quality of herbs. If successful, the herbs will increase in quality. If the attempt fails, the herb will either be lost, or decrease in quality. Sims with a higher Science Skill level will have a better success rate. This experiment also produces the “Super Spice” potion which can be used to cure PlantSims, and increase the quality of food dishes.
♦ Horticulture Experiment (Requires Science Skill Level 3 & Harvestables) – Allows Sims to increase the quality of harvestables. If successful, the harvestables will increase in quality. If the attempt fails, the harvestable will either be lost, or decrease in quality. Sims with a higher Science Skill level will have a better success rate. This experiment may also produce a perfect quality Empanada dish (rare).
♦ Clone From Sample (Requires Science Skill Level 9 & DNA Samples) – Allows Sims to clone any collectible or Sim, so long as they have obtained a sample if their DNA. To collect DNA samples from Sims, build a high enough relationship, and use the Special Science Interaction. To collect DNA samples from collectibles, simply use the “analyze” interaction on them.
When cloning the DNA of collectibles, Sims will reproduce the same collectible without having to plant and harvest it. This is one way Sims are able to create the ready-to-eat Forbidden Fruit. When cloning Sim DNA, the result will be an exact clone of the Sim who’s DNA was extracted. The clone will come in the form of an infant.

The Bowling Lanes keep score, and will present a notification of the score after a Sim has finished bowling.
Amateur bowlers are more likely to end up face first on the hardwood floors.
The Bowling Lanes are very colorful, so turn off the lights for a “Cosmic Bowl” effect.


Gardening in The Sims 3 has been expanded, giving Green Thumbed Sims new plant options. Herbs and Coffee Beans are brand new types of harvestables that offer new benefits and moodlets.
Coffee Bean seeds can be found around town, planted, nurtured, and then harvested. Eating coffee beans will temporarily give a Sim the “Buzzed” and “Coffee Breath” moodlets, however, there are some benefits to eating those raw coffee beans.
Coffee beans are also used in the new coffee options available with the new Coffee Bar. The effects of coffee beans are present when consumed raw, or in the form of a drink.
There are 5 brand new coffee beans available in University Life:
Midnight Bean – This coffee bean temporarily boosts a Sim’s success at all competitive games.
Cortado Bean – This coffee bean temporarily slows the decrease of a Sim’s bladder motive.
Maui Bean – This coffee bean temporarily gives Sims a major energy boost, and does not produce a buzz crash.
Red Berry Bean – This coffee bean temporarily slows the decrease of a Sim’s hygiene motive.
Kona Bean – This coffee bean temporarily gives Sims a major energy boost, and does not produce a buzz crash.
Herb seeds can be found around town, planted, nurtured, and then harvested. Eating herbs will temporarily give Sims special beneficial moodlets, and some even unlock special Romantic options. One brand new interaction available is to “Add Herbs” to any group meal. All herbs found in a Sim’s inventory can be used to infuse a meal.
Herbs are also used in new drink options available with the new Coffee Barista Bar. The effects of herbs are present when consumed raw, or in the form of infused food servings and drinks.
There are 12 brand new herbs available in University Life:
Greenleaf – This herb temporarily helps Sims lose weight at a faster rate.
Licorice – This herb temporarily curbs a Sim’s appetite.
Basil – This herb temporarily gives Sims an ambitious boost which results in more promotions and revenue at a faster rate.
Wonderpetal – This herb temporarily gives Sims a brain boost. Benefits include learning skills & progressing academically at a faster rate.
Bumbleleaf – This herb temporarily makes Sims “invincible”. Benefits include fire immunity and decreased chances of getting caught cheating.
Chamomile – This herb temporarily helps Sims level up in the Charisma Skill & Social Groups at a faster rate.
Cinnamon – This herb temporarily increases success with Romantic Interactions. This herb also unlocks two brand new romantic interactions consumed via any group meal: Cinnamon Woohoo & Cinnamon Kiss.
Ginseng – This herb temporarily prevents Sims from passing out when energy motives are in the red.
Buzzberry – This herb temporarily helps Sims increase their Athletic Skill at a faster rate.
Peppermint – This herb temporarily boosts a Sim’s mood & energy motive.
Lavender – This herb temporarily slows down the decay of a Sim’s energy motive, and allows for quicker energy restoration when sleeping.
Sweet Grass – This herb removes all negative moodlets.
The Sims 3 University also introduces the brand new “Forbidden Fruit”, adding to the plethora of plants available in game. The Forbidden Fruit is rarely seen around town, so chances are you will have better luck creating it.
The Forbidden Fruit can be created using the Gene Splicing & Clone Experiments on the Science Research Station. Once your Sim has at least one level in the Science Skill and at least one seed in their inventory, they can begin the Gene Splicing process.
Sims who are at level 9 of the Science Skill and already have a forbidden fruit, are able to “analyze” the fruit to extract DNA. Once you have the Forbidden fruit DNA, you can clone the sample to create a ready-to-eat Forbidden Fruit.
Gene Splicing a seed does not always result in the forbidden fruit, however, Sims with a level 3 or higher in the Science Skill have a better chance of success. If successful, the forbidden fruit will be placed in a Sim’s inventory. Once created, the Forbidden Fruit must be planted in order to serve as useful. Sims must have a level 7 or higher Gardening Skill in order to plant this fruit, and will need to wait 4 days for the fruit to fully bloom.

University Life has added an extraordinarily unusual beetle: The Plasma Bug. Plasma bugs can only be created when using the “Radiation Experiment” in the Science Research Station. The creation of this insect is rare, but worth the effort! If trying to create them is not your thing, send your Sims, Supernaturals, or Pets to find them!

University Life does not include any new recipes for Sims to create in the kitchen, however, there are new Quick Meal options available with refrigerators and microwaves. In addition to the new Quick Meal options, there are an array of new dishes and drinks available for purchase at the Coffee Bar.
The new “Quick Meal” items are…
♦ Green Salad (Fridge)
♦ Yogurt (Fridge)
♦ Curry Wurst (Microwave)
♦ Popcorn (Microwave)
♦ Pizza (Microwave)
♦ Breakfast Burrito (Microwave)
♦ Ramen (Microwave)
♦ Cold One (Only available with the Mini Fridge)
The following snack options are available with the coffee bar:
♦ Brownie
♦ Cookie
♦ Donut
♦ Bagel
♦ Muffin
♦ Key Lime Pie
♦ Cheese Danish
♦ Slice of Cake
The following drink options are available with the coffee bar:
Organic Brews
♦ Organic Kona Lift
♦ Organic Midnight Mud
♦ Organic Cortado
♦ Organic Red Rocket
♦ Organic Maui Slapuccino
Herbal Teas
♦ Ginseng Tea
♦ Sweetgrass Tea
♦ Cinnamon Tea♦ Basil Tea
♦ Lavender Tea
♦ Peppermint Tea
♦ Wonderpetal Tea
♦ Chamomile Tea
♦ Bumbleleaf Tea
♦ Greenleaf Tea
♦ Licorice Tea
♦ Buzzberry Tea
Energy Drinks
♦ Chamomile Kick♦ Greenleafapalooza
♦ Peppermint Party
♦ Garlicious
♦ In Your Face Lime
♦ Spud Suds Shock
♦ Watermelon Mushroom Cloud
♦ Licorice Energsplosion
♦ Buzzberry Rush
♦ Wondrous Onyum
♦ Ridiculous Red Apple
Hot Beverages
♦ Strawberry Lite Frothiccino with Caramel Whipped Cream♦ Cinnamon Lite Latte with Strawberry Sprinkles
♦ Triple Caramel Frothiccino with Banana Sprinkles
♦ Caramel Non-Fat Cappuccino with Extra Foam
♦ Soy Chai with Strawberry Whipped Cream
♦ Non-Fat Chai with Strawberry Sprinkles
University Life includes three levels of skill books for all four of the new track-able skills, as well as a new type of entertainment book: Comic Books. Both the skill books and comic books can be purchased at the local bookstore.

♦ Graduation Gnome – The graduation gnome will pop up whenever Sims are doing anything and everything related to academics. This gnome will most likely appear in your books while attending class, and will also be awarded to Sims who graduate University.

Vending Machines offer sweet drinks and candy bars, but when those rebellious Sims go shaking the vending machine, it may strike back at them. When using the “Shake” interaction on the vending machine, there is a chance it will topple over your Sim and kill them.

Murphy Beds save lots of space and are a must have for every home. When pulling down the bed from its upright position, there’s a good chance it may crush you…to death.

Ranting and protesting with the Megaphone has its ups and downs. While one day it may bring you closer to controlling local government, the other day it may bring you closer to death.
Sims who Rant about Death, are most certainly going to be paid a visit by the man himself; The Grim Reaper. Maybe your Sim didn’t know this, but death is not happy when Sims use his name in vein.
The first time the Grim Reaper visits, he gives you a second chance and a warning. Sims will also receive the “There and Back Again” moodlet which lasts for 12 hours. If you do not heed the warning, he will return and take your life. Simple as that!


♦ Photo Booth Woohoo – Sims who are in a romantic relationship can woohoo and try for baby in the photo booth. Although the photo booth was first introduced in the Sims 3 Showtime Expansion, it is also a brand new object added with University.
♦ Cinnamon Woohoo – Add Cinnamon to any group meal and grab a plate to eat. Sims who eat Cinnamon infused meals will have a new interaction in the romantic options called “Cinnamon Woohoo”.
♦ Woohooty Text Woohoo – Sims who are in a romantic relationship can send a “Woohooty” text. If the receiving Sims accepts, they will come to your home and woohoo with your Sim. This option is only available when the receiving Sim is on a different lot.
♦ Murphy Bed Woohoo – Although there isn’t really much of a difference between a regular bed and a Murphy Bed, it is a new interactive object that Sims can woohoo on.
♦ Juiced Woohoo – When two Sims drink a little too much from the Juice Keg, they will receive the “A Little Juiced” moodlet. Once acquired, the moodlet unlocks the new “Juiced Woohoo” interaction.