Ready for the pour in of reviews now? Still need to make up your mind? Well check out IGN’s preview of Pets for PC!
Thanks to SimPrograms for the info! 🙂
For the first time in the entire franchise, the idea of Pets made me a little wary. This is the third time EA (or Maxis) had a similar idea for the franchise, after releasing The Sims: Unleashed and The Sims 2: Pets years ago. Luckily, EA has added enough that the concept still feels fresh, and it makes for a worthy addition to The Sims 3.
The pets in Pets are basically into two types: low-maintenance pets that you only need to worry about feeding, such as snakes and lizards; and high-maintenance pets that can be trained for tasks. Traditionally, high-maintenance pets were limited to dogs and cats, but EA has added horses to the mix this time.
One of my favorite features of the game is actually the removal of a Sims 2-era feature. Back then, cats and dogs could actually get jobs, and would hop in a carpool on their own to help the family pad its bank account. Even for a game where a werewolf publically making out with a human-plant clone was an everyday occurrence, I thought pet jobs were a little weird. In The Sims 3: Pets, pets do not have strict jobs with specific work hours, but that doesn’t mean they can’t contribute to the family.
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