The Sims 4 Official Laundry List (January 27th, 2026)

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There is a brand new Laundry List with bug fixes coming to The Sims 4 next game update – which will likely be the patch preparing the game for Royalty & Legacy, the new expansion pack.

This next game update is set to be released on February 3rd, as the blog says: “On February 3, we’re rolling out an exciting Base Game update that introduces expanded and improved functionality for family trees, genealogy, and relationship data”.

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Read the whole list below.

Laundry List: Upcoming Bug Fixes – Jan 27, 2026

Hi Simmers!

Welcome to the Laundry List, where we share the top community concerns that we’re currently investigating and hope to resolve. If you’re hitting crashes, infinite loading, or missing lots, please read our post here to see how you can share affected saves so we can gather some critical information to aid our investigations.

The Sims Team

Upcoming Update for Mod Users

On February 3, we’re rolling out an exciting Base Game update that introduces expanded and improved functionality for family trees, genealogy, and relationship data. These updates enhance how Sims’ family connections are tracked and displayed, and we’re looking forward to sharing more details with you very soon via @TheSims on X and in The Sims 4 Newsroom.

Because this update makes changes to core game systems, our testing has shown that some mods – particularly those that extend or interpret family and relationship data – will be affected. This could appear as missing relatives, unexpected relationship changes, or family trees that don’t reflect what you expect. In rare cases, these issues could negatively impact your save.

If you use mods that involve lineage, generational gameplay, or complex family rules, we strongly recommend removing them before the February 3 Base Game update and waiting until the creators confirm compatibility.

Thank you for your patience and for giving mod authors the time they need to update their work, helping ensure your Sims’ family stories continue smoothly

Mod creators, in an effort to assist you in updating mods that touch genealogy as mentioned above, we’ve provided a list of Python changes to you for this Base Game update over on the EA Forums here.

Save File Investigation Update

Improving save file integrity continues to be a top priority. Since our dedicated investigation started in September, we’ve delivered preventative solutions for a range of issues, both player reported and ones we’ve identified through our investigation. We’ve also shipped improvements to core systems, like slowly rolling out changes to Scratch Files and rental cheats, to support this work. For remaining issues, we’re awaiting further information from players experiencing them to be able to investigate further, and will continue to monitor for any new player reported issues.

We’re now ready to shift our focus from investigations to longer-term prevention, and with that, will provide future updates via the Laundry List instead of a monthly standalone post. When these changes ship, they’ll be clearly called out in patch notes, so you’ll always know when something directly related to save stability has been addressed. This approach lets the team focus on durable fixes while still keeping communication clear and at a regular cadence.

Here’s the list of the top community concerns we’re investigating for our next update:

  • [EA Forums] Resolved an issue that caused photos to turn black discovered after the January 13th Base Game update.
  • [EA Forums] Fixed a UI issue in Create a Sim that was preventing elements from displaying in turn ons and turn offs, as well as the like and dislike buttons.
  • [EA Forums] Fixed additional instances of an issue where entering and exiting Build Mode during Scenarios with goals would cause the UI to disappear or the game to become unresponsive.
  • [EA Forums] Editing Mermaids or Aliens in Create a Sim should no longer cause a game crash.
  • [EA Forums] Resolved an issue that could prevent room type assignments in Build Mode.
  • [EA Forums] Simple Slattered and MasterCraft staircases no longer have an extra board when placing L-shaped stairs.
  • [EA Forums] Book covers for Baking, Wellness, Snowboarding, Rock Climbing, Herbalism and Photography books should no longer change when placed on retail displays. Fabrication and Mixology skill books no longer have the same book cover.
  • [EA Forums] Resolved an issue causing nail asset yfAcc_ManiNaturalShort_SolidDirt to cause a metallic effect to the entire body.
  • [Bug Archive] Resolved an issue where Sims’ Great Grandparents incorrectly had romantic interactions available to them with extended family members.
  • [Bug Archive] Resolved an issue causing nail assets yfAcc_ManiGP12Forest and ymAcc_ManiGP12Forest to show lines around the upper arm on Sims.
  • [Bug Archive] Resolved an issue where Sims didn’t complete the ‘Dance With Someone’ goal at Prom, preventing a Gold Event rating.
  • [Bug Archive] Upgraded vacuums now work in the “Off the Grid” Lot type.

Updates on Top Community Voted Issues

Our team continues to investigate other community concerns for future fixes. Please note that some topics can be complicated to replicate and require an extended investigation on our end, so even though we are actively reviewing, it’s not a guarantee that we’ll have an immediate fix for it in the upcoming patch. This includes the following top voted issues:

  • Eyes/Eyelids Issues (Patch 1.110.265/2.01) – Work continues on this top community reported concern, and preliminary behind the scenes work went out as part of the January 13th Base Game update, we hope to have more to share soon on this one!
  • Disappearances of Pets and Horses in Premade Households – The team feels they are circling a fix for this issue, and we’re hoping to have a fix for internal testing soon. We’ll share more on this one as soon as we’re able.
  • Strangers in your conversation – We’ve begun investigating this issue, and the team is working on some new theories that could lead to fixes that we hope to share soon.
  • Animals stuck/disappeared in inventory – We are testing potential fixes for this issue that look promising so far, we hope to have more to share shortly.
  • Sims obsessively use objects – We have several proposed fixes under investigation for issues reported in this thread, we’ll share new information as it becomes available.

For the latest news, follow Sims Direct on X and join our Discord community – we’ll share updates as they’re available.

Thank you for your patience and for all the helpful reports. Please keep posting any issues you encounter on The Sims 4 EA Forums. We’ll keep checking in, and together we’ll make this game the best it can be.

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