The Sims 4 Get Together Guide

The Sims 4 Get Together Guide

It is illegal to duplicate or copy this guide to other sites without prior authorization. Any unauthorized use of this guide will result in legal action.

Copyright ©2011-2016 SimsVIP – All rights reserved

 
 
Contributors: Kit McDonald (Clubs & Windenburg), JackieGoOutside (Research and Testing), and Alexis of SimsVIP.
 
 
 

Click here for The Sims 4 Game Guide

Click here for The Sims 4 Build Guide

Click here for The Sims 4 Cheats Page

 

Click here for The Sims 4 Get Together PDF Guide

 
Special Thanks to IamKerri for the PDF’s!

❗ To leave comments, suggestions and feedback, please see this post.


 
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Table of Contents

 
 

Basic Info

 
 

New Game Additions

 

Clubs and Perks

 
 

World

 

Buy Mode

 

 

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Game Cover

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Game Summary

Create Clubs for your Sims where you set the rules, define their looks, and customize their hangouts in The Sims™ 4 Get Together. Sims in a Club follow your rules when they’re together, regardless of how they usually behave, giving you new ways to play with your Sims! You can also meet new Sims by joining various Clubs with distinct interests, identities, and styles. Get together with other Sims for exciting group activities like super-secret dance parties, midnight bonfires, and more. Explore the beautiful new world of Windenburg, with its scenic neighborhoods and lively hotspots!
 

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Click Here To Purchase The Sims 4 Get Together

 

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Traits

Dance Machine – These Sims cant wait to get down, boogie, and party all night! When at venues like Bars, Nightclubs, and Lounges, these Sims can get a burst of energy with the Party Time interaction. Dance Machines also receive a happy Moodlet when arriving at social venues.

Insider – These Sims love being in Clubs, and tend to be happiest when surrounded by their friends.

Natural Leader (Reward Trait) – Sims that are Natural Leaders will earn Club points much faster, and they will be able to overthrow other leaders with ease. This trait is rewarded for completing the “Leader of the Pack” Aspiration.
 

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Aspirations

Leader of the Pack – This Sim wants to be the leader of the best Club in Town! When completed, Sims will receive the “Natural Leader” reward trait.
 

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Create A Sim Fashions

 
Female Adult/Teen/Elder – 10 Hairstyles and Hats, 15 Tops, 8 Bottoms, 12 Outfits, 2 Pairs of Shoes, 8 Accessories, 3 Makeup Parts
 
Female Children – 4 Hairstyles, 2 Tops, 5 Outfits, , 3 Pair of Shoes, 1 Accessory
 
 
 
Male Adult/Teen/Elder – 7 Hairstyles and Hats, 15 Tops, 3 Bottoms, 4 Outfits, 4 Pairs of Shoes, 5 Accessories, 1 Facial Hair
 
Male Children – 2 Hairstyles, 5 Tops, 3 Outfits, 1 Pair of Shoes
 

 

Hairstyles and Hats

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Clothing

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Shoes/Accessories

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Makeup/Facial Hair

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New Game Options & Interactions

This section includes details of all the new game options available with The Sims 4 Get Together. Images have been sized down in most cases, so click the images for a larger view.
 

 

Emotional Texts

There is now a new “Emotional Text” option ona Sim’s cell phone. Sims who are in any of the following emotional states can send emotional texts: Angry, Energized, Flirty, Happy, Playful, and Sad. Receiving Sims will calm an emotional Sim and invite them out.

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Nude Outfit Selection

The Sims 4 Get Together introduces a brand new selectable outfit category: Nude. This option is not available in Create-a-Sim by any means, but it is an available option when selecting to change a Sim’s outfit via self interaction. Have fun scaring your neighbors!

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Natural Pools

Natural Pools are a new type of pool option available with the game. There is no difference between natural pools and “regular pools”, except for natural pools having more water color options. There are four color types available in this expansion, along with some great “steam” emitting pool objects that help create a more “natural” effect.

pool

 

 

Special Bar Nights & Happy Hour

There’s now a great reason to visit local pubs on any given night: Drink Specials! Get Together adds all-new promotion nights to the mix, allowing Sims to enjoy different “Bar Nights” from 8pm to 2am throughout the week. And if that’s not enough, you can also enjoy Happy Hour with discounted drinks everyday from 4pm to 7pm!

❗ There are new food and drink items available at Bars and Pubs. For a complete list of items that are included, see the New Food and Drink section.

Special Bar Nights offer great ways to mingle with the right crowd. Looking to meet the local gentlemen? Head over to the bar on Sunday for Guy’s Night! Want to meet a roaring Bear? Head over to the bar on Monday for Bear’s Night! Below is a list of special bar nights along with the discounts available.

Happy Hour (Everyday) – Drinks are discounted by 50% for everyone.
 
Bear’s Night (Monday) – Requires the Outdoor Retreat Game Pack. Drinks are discounted 50% for Bears Only.
 
Alien Night (Tuesday) – Requires the Get To Work Expansion Pack. Drinks are discounted 25% for Aliens only.
 
Ghost Nights (Wednesday) – Drinks are discounted 25% for Ghosts only.
 
Knight Nights (Thursday) – Requires the Knight Outfit. Drinks are discounted 50% for Knights only.
 
Ladies Nights (Friday) – Drinks are discounted 25% for Ladies only.
 
Singles Nights (Saturday) – Drinks are discounted 25% for singles only.
 
Guys Nights (Sunday) – Drinks are discounted 25% for Guys only.
 
 
❗ If you do not have the required Game and Expansion packs installed, Bear and Alien Nights will not be substituted or be replaced by an extended Happy Hour.

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New Woohoo Spots

The Sims 4 Get Together introduces new Woohoo locations for Sims. Any Sims that are in a romantic relationship can use the Bush and Closet objects to “Woohoo” or “Try for a Baby”. Want to check out the new Woohoo spots in action? Click here for a gameplay video!

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New Lot Size: 64×64

The Sims 4 Get Together includes a brand new 64×64 Lot Size found in two of Windenburg’s neighborhoods: The Island and Countryside. These lots offer more room for building.

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New Venue: Café

The Café is the perfect new venue to enjoy pleasant conversations, deliciously crafted coffee and irresistible treats. Sims can visit the Hare and Hedgehog Café in Windenburg, or you can build them their own! Once you arrive, pull up a chair and enjoy the finer things in life!

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New Food and Drink Items

There all-new food and drink items exclusive to the Espresso Bar object. To learn more about this object, visit the Espresso Bar section of this guide. The following food and drink options are available for purchase with this pack:

  • New Food Items (Espresso Bar)
    • Scone (§3)
    • Croissant (§3)
    • Pain au Chocolat (§5)
    • Cannoli (§7)
  • New Drinks (Espresso Bar)
    • EXPRESso (§3)
    • Cappuccino (§6)
    • ‘Mericano (§6)
    • Caffe Latte (§8)
    • Perfect Pre-Work Shot (§8)
    • Mocha (§8)
    • Macchiato (§12)
    • Barista’s Recommendation (§15)

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There all-new food and drink items exclusive to Bars and Pubs. To learn more about the bars, pubs, and special drink nights, visit the Bar Nights section of this guide. The following food and drink options are available for purchase at the bar:

  • New Food Items (Bars & Pubs)
    • Bowl of Olives (§7)
    • Pretzel (§7)
    • French Fries (§10)
    • Meat and Cheese Platter (§10)
    • Pita and Hummus Tapas (§10)
    • Breadrolls (§12)
    • Currywurst (§18)
    • Fish and Chips (§18)
  • New Food Items (Bars & Pubs)
    • Cream Cola (§12)
    • Barley Bale (§18)
    • Rootbeer Float (§18)
    • Wutaheftabir (§18)
    • EAPA (§20)

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Dance Party Social Event

The new social event dubbed “Dance Party” is now an available option via the phone. Dance Parties cost §20 each and can be held at any local nightclub or special venue. This specific social event does not require that Sims complete goals, and does run for 6 hours at a time.

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Dancing Skill

Sims can raise their Dance Skill by shaking it on the dance floor, moving along to the music of a DJ booth or stereo, and by practicing in a mirror. Improving the Dancing Skill unlocks new dance moves Sims to use, and also decreases their chances of “dance fails”.

Dance Skill (Level 1) – This Sim can now participate in the “One Two Steppin” Group Dance, and show off with the “Arm Charm” dance move on the Dance Floor.

Dance Skill (Level 2) – This Sim can now “Discuss Dance Techniques” with other Sims, participate in the “Boogie Down Woogie” Group Dance, and show off with the “Pump-Pop” dance move!

Dance Skill (Level 3) – This Sim can can now participate in the “Break it Down” Group Dance, show off the “Jimmy Leg” dance move on the Dance Floor, perform the “Fire Dance” at the Bonfire, and has received a portable Dance Floor in their inventory to take anywhere!

Dance Skill (Level 4) – This Sim can now participate in the “Spin Snap Swag” Group Dance, show off the “Light Spin” spinning move on the Dance Floor, and has added some new dance steps to their dance moves.

Dance Skill (Level 5) – This Sim can now participate in the “Lean Back” Group Dance, do the “Back Flip” move on the Dance Floor, and has unlocked a new pair of dancing retro sneakers accessible via the Closet.

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Dance Floor

The Dance Floor is a brand new object that ties in with the Dance Skill. Although Sims of all ages can use the dance floor, the Dance Skill is only available for Sims Teen and older. Sims can show off their newly learned dance moves on the dance floor, but music must be playing nearby for Sims to just “dance” on it.

❗ Increasing the Dance Skill unlocks new dance moves and gives Sims a boost of confidence while on the dance floor. Be sure to dance the night away!

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Sims can purchase any of 16 Dance Floor types in buy mode, all of which range in size from small to large, or they can visit a Dance Club venue which is already equipped with a dance floor. Additionally, Sims who reach level 3 in the Dancing Skill will be rewarded with a portable dance floor. The following interactions are available on the Dance Floor:

• Dance – Sims will take to the dance floor and dance like no one is watching! The better their dancing skill, the better they will dance! Sims don’t let Sims do the chicken dance.
 
• Group Dance – If a Sim is together with a group of other Sims, they will all take to the dance floor and dance any of the following in sync: Lean Back, Spin Snap Swag, Boogie Down Woogie, Break it Down, and One Two Steppin. Note that available options are dependent on the Dance Skill level of each member.
 
• Dance Together – This interaction is used on a specific target Sim(s) when the active Sim wants to dance with another.
 
• Show Off Moves – As Sims increase their dance skill, they will unlock new moves on the dance floor. New moves include: Light Spin, Pump-pop, Jimmy Leg, Arm-Chair, Back Flip. Watch out for failures with that last one!
 
• Dance Battle – Does your Sim have the best moves? Challenge any other Sim to a Dance Battle and see who’s the true champ!

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DJing Skill

Sims can increase the DJ Skill by practicing on a DJ Booth, or by “Watching” DJ’s at the local Club. Improving the DJ Skill unlocks the ability to make mix tapes, upgrade the DJ Booth, Set the Mood, and even make some tips! The better their skill, the better they perform!

DJ Skill (Level 1) – Anyone can scratch a record, but only Sims with the DJ Skill are always ready to drop a beat. This Sim can now play on the DJ Booth and entertain a crowd.

DJ Skill (Level 2) – This Sim can now play the “Groovin” and “Machine” music genres, and switch between available genres while DJing. Other Sims can also enjoy the performance via dancing or watching.

DJ Skill (Level 3) – This Sim can now play the “Chip-Tune” music genre and “Discuss Techniques” with other Sims.

DJ Skill (Level 4) – This Sim can now play the “Chill-Out” music genre.

DJ Skill (Level 5) – This Sim can now play the “Backbeats” music genre.

DJ Skill (Level 6) – This Sim can now play the “Remixes” music genre, and upgrade the DJ Booth with “Dynamic Surge Protection” and “Advanced Heat Sink”. Sims at this level can also engage with the audience via the “Get Hyped” interaction.

DJ Skill (Level 7) – This Sim can now play the “House” music genre and perform the “Install Plasma Display” and “Parcticle Generators” upgrades on the DJ Booth.

DJ Skill (Level 8) – This Sim can now play the “Machine” music genre, can create the “Mix-o-Lot” Mix Tape for use during a performances, and perform the “Wireless Display Override” upgrade. With this upgrade Sims can add new screens to the performance by enabling “Telesplosion” via the Control Panel. Nearby TV Screens will join in on creating a powerful DJ Experience for the audience.

DJ Skill (Level 9) – This Sim can now play the “Hip Hop” music genre, and create the “Wiky Wiky” and “Scratch n Switch” Mix Tapes for use during a performances.

DJ Skill (Level 10) – This Sim can now play the “Noise” music genre, set the mood of the audience with the “Feel the Crowd” option, and create the “Digital Era”, “Party Hardy”, and “Electrical Utsu” mix tapes for use during a performances. Now that the Sim has mastered the DJ Skill, they have also unlocked the “Robo-Helmet” accessible via the Closet.

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DJ Booth

The DJ Booth is a brand new object that ties in with the DJing Skill. Although Sims of all ages can interact with the DJ, the DJing Skill is only available for Sims Teen and older. Sims can show off their DJ Skills on any of the available DJ Booths, and even make tips doing so!

❗ Increasing the DJing Skill unlocks a variety of new rewards, including the ability to make mix tapes, upgrade the DJ Booth, Set the Mood, and more. Control the crowd!

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Sims can purchase any of 4 DJ Booths in buy mode, or they can visit a Dance Club venue which is already equipped with one. Once there, they can immediately start using the DJ Booth with a level 1 in the DJ Skill. Note that the DJing Skill determines how good (or BAD!) a Sim drops a beat. The following interactions are available:

• Practice – How else will a Sim start increasing their DJ Skill? This is the first step for any aspiring DJ!
 
• Play Music Genre – Now that a Sim has some experience under their belt, they can begin to play a variety of new genres. Available genres are dependent on the DJing Skill, and Sims will be able to play the following once they have maxed the skill: Breakbeats, Chill-Out, Chip-Tune, Drum & Bass, Groovin’, Hip-Hop, House, Machine, Remixes, Noise, or a Custom Mix Tape.
 
• Switch Music Genre – Sick of listening to the same genre over and over? Switch it up a bit! Additionally, Sims who head out to the night club can also request specific genres from the DJ playing at the venue.
 
• Create Custom Mix – Sims who reach Level 8 in the DJing Skill will unlock the ability to create custom mix tapes. These custom tracks can then be played at the DJ Booth instead of the default music genres.
 
• Hire DJ – Not interested in DJing? Then have your Sims hire one! Sims can hire two types of DJ’s: Professional DJ (§100) or DJ Headliner (§250).
 
• Feel the Crowd – Sims who reach Level 10 in the DJing Skill will be able to control the emotions of the crowd. Select from the following emotions when using this interaction: Confident, Flirty, Energized, and Dazed.
 
• Get Hyped – Sims who reach Level 6 in the DJing Skill will unlock the ability to “Get Hyped”. The DJ will jump up and down and hype up the crowd!
 
• Upgrade – Sims who acquire the Handiness skill will also be able to perform upgrades to DJ Booths. Please note that upgrades are also dependent on the DJing Skill level, and some may only be available on select DJ Booths. The following upgrades are possible: Dynamic Surge Protection, Advanced Heat Sink Upgrades, Install Plasma Display, Equip Particle Generators, and Wireless Display Override.
 
• Control Panel – Use this option to control the Radio Settings, Special Effects, Volume, and to Enable/Disable Telesplosion. Only the most expensive DJ Booth (Quantam Retro) includes the Special Effects option.

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Introduction to Clubs

In The Sims 4 Get Together, your Sims can create, join, and manage Clubs. Clubs are a gathering of Sims that have like-minded traits, skills, and personalities. Clubs will want to hang out together, gain perks, and interact with other Clubs to create an in-depth social system in The Sims 4. While Clubs cannot be disabled in the game, they are completely optional to take part in.

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Clubs Manager

The Club Manager is how your Sim will be able to join, create, leave, and learn more about specific Clubs. Each individual Sim is able to join up to three Clubs and each Club has a capacity of six Sims at default. Club capacity can be increased with a Club Perk! If your Sim meets the requirements set for a Club, they will be able to either Join instantly or Apply for an Invite from the Club Manager.

Club Manager

Clicking on the Information button will bring up the Club Details. Clubs that the active Sim is a member of will display a green Plumbob. Sims are able to Cancel Membership in the Club Manager, and even create their own clubs as well.
 

 

Understanding the Clubs Panel

Sims are able to join, create, and edit Clubs by selecting the Club panel that is located on the bottom right of the UI in Live Mode. If a Sim is not a member of any Club, the only option that will appear is the “Join a Club” button.

Club UI Defined

1
Club SelectionChoose which Club to view in the Club UI with a drop down menu.
2
Club DetailsEdit or Disband a Club's Details.
3
Club ManagerOpen up a list of available Clubs or create your own!
4
MembersShows the members that are currently in the Club and allows the player to add or remove them depending on their acceptance/leadership.
5
Encouraged ActivitiesDefine the activities that will define your Club and attribute to cumulative Club points.
6
Banned ActivitiesDefine the activities that will generally be avoided during a Club Gathering.
7
Start/End GatheringToggle this button to enable a Club gathering to earn Club points.
8
Club UniformChoose what kind of styles, outfits, or colors the Club members should wear to a Club Gathering.
9
Club PerksSpend Club Points on powerful rewards that will set the Club vibe and enable useful boosts.

 

 

Joining a Club

After ensuring that a Sim meets the requirements for their preferred Club, open up the Club Manager. If the Club is Open Invitation, your Sim will be able to instantly join them and be asked if they’d like to hang out at a Club Gathering! However, if the Club is an Invite Only, your Sim will need to Apply for an Invitation. The Sim will receive a message to ask if they would like to get to know the Club better at their hangout.

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If you accept the invitation, your Sim will travel to the Club hangout where a Gathering is taking place! During the social event, your Sim is encouraged to take part in Club activities, discuss the Club with members, and build relationships with them. If your Sim feels ready to officially apply for the Club, there is an interaction with all of the members to do so.

Clubs Social Interactions

  • Apply To Club…
  • View Clubs…
  • Talk About…
  • Ask to Start Club Gathering
  • Convince To Leave…
  • Kick Out…
  • Resign From Club…
  • Complain About Leader…
  • Praise Leader…
  • Discuss Leadership Feelings…
  • Convince Leader To Step Down…
  • Overthrow…
  • Rally The Troops (Perk)
  • Set Club Vibe (Perk)

 

 

Creating a Club

Another way to be a part of a Club, but control it as the leader, is to create your own Club. To create a Club, open up the Club Manager and select the “Create a Club” button at the bottom of the list. This will open up the Club Details for editing. You are able to give your club a unique and creative name, description, and fully customize the Club settings. You are also able to create an infinite number of Clubs for your game!

Club Creation Defined

1
NameGive your Club a creative name.
2
DescriptionDefine your Club with a backstory, purpose, and/or goal.
3
IconSelect a unique Club Icon from a list.
4
AcceptanceChoose from Open Invitation or Invite Only for members to join the Club.
5
Club HangoutChoose from a venue type, a specific lot, or no designated Club Hangout at all.
6
MembersShows the members that are currently in the Club and allows the player to add or remove them depending on their acceptance/leadership.
7
RequirementsDetermines who is allowed to join the Club by setting Admission Rules.
8
Club ActivitiesDefine how your Club acts by selecting encouraged and discouraged behaviors or hobbies.
9
DisbandDisband and remove the club from the game. Cannot be undone.
10
Club PerksSpend Club Points on powerful rewards that will set the Club vibe and enable useful boosts.
11
ConfirmApply any changes that have been made.

Technically, a Club only needs an Icon and Name to be able to click Confirm. Select a Club symbol that will help the Club be easily recognized in a crowd, as these icons will be present inside the Plumbob of Club members at gatherings.

Club Icons

You can choose two different types of Acceptance for Club members. An Open Invitation allows any member of the Club to invite Sims that meet the requirements, but they will not do so autonomously. (If your Sim is looking to join a club, look out for a text by other Club members!) The Invite Only option gives the leader complete control with an iron fist! Sims are only allowed to join if they are invited by the leader. Good luck with that!

Requirements Categories

  • Age
  • Career
  • Marital Status
  • Financial Status
  • Trait
  • Skills (Level 2+)

Requirements are up to five attributes for Sims that meet in order to be in the Club. There is not a minimum amount of requirements needed for a Club. The Skill requirement will need the Sims to have Level 2 of the specified Skill.

❗ Creating a Club with specific requirements will require that your Sim, and any Sims you add to the Club, all meet the requirements in place. You cannot set up requirements your Sims don’t follow!
 
❗ Requirements from other games will not be visible unless the corresponding pack is installed.
 
❗ Sims of all ages can join and make their own clubs.
 
❗ While players can’t directly restrict a specific gender to their Club, they can refuse to invite them.
 
❗ Supernatural lifestates have their own specific traits, and can be filtered as a requirement via the Trait category

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Pre-Made Clubs

From a new save file, your game will have a default list of Clubs for your Sims to join. If the amount of clubs in the world drops below ten, the game will generate and populate new ones from a list of pre-built templates with available unplayed Sims that match the criteria. Below is a complete list of Pre-made Club Templates.

❗ You cannot disable the automatic generation of clubs, but you can most certainly create your own clubs to populate the world. As long as you keep the active clubs above 10, the game will not generate its own.

Club Details
Rules/Requirements
Perks/Accessories
Paragons (Invite-Only): The popular crowd.

Hangout: Pool
Rules: Be Mean to Renegades, Don't Talk To Avant Guards, Drink Expresso, Try on Outfits

Requirements: None
Perks: Popular Club, Friendly Social Bonus.

Accessory: Friendship Bracelet
Renegades (Invite-Only): The outcasts and outsiders.

Hangout: Park
Rules: Be Mean to Paragons, Sabotage Objects, Be Mischievous to Non-Members

Requirements: Mischief Skill
Perks: Infamous Club, Mischief Social Bonus, Secret Handshake

Accessory: Biker Jacket
Partihaus (Invite-Only): The tight-knit group of friends who live together and party together.

Hangout: Dance Club
Rules: Drink, Flirt/Be Romantic, Dance

Requirements: Charisma Skill
Perks: Romantic Social Bonus, Flirty Clique Vibe, Rally the Troops

Accessory: Sunglasses
Spinmasters (Invite-Only): Cool kids with skills in Dancing and DJing.

Hangout: Dance Club
Rules: DJ, Dance

Requirements: Dance & DJ Skills
Perks: DJ Skill Boost, Popular Club, Inspired Clique Vibe, Rally the Troops,

Accessory: Logo Track Jackets
Avant Gardes (Invite-Only): Loose association of folks that just don't fit in.

Hangout: Café
Rules: Do Homework, Drink Coffee, Read Books

Requirements: None
Perks: Writing Skill Boost, Inspired Clique Vibe

Accessory: None
PowerHouse (Open): Group of fitness-obsessed folk always willing to offer fitness tips.

Hangout: Gym
Rules: Workout

Requirements: None
Perks: Fitness Skill Boost, Energized Click Vibe

Accessory: Logo Hat
Upper Crusts (Open) Foodies that love to host dinner parties and taste test gourmet recipes.

Hangout: Members' Houses
Rules: Cook, Eat, Make Drinks

Requirements: None
Perks: Cooking Skill Boost, Inspired Clique Vibe

Accessory: None
Knights of the Hedge (Open) A social chess club.

Requirements: None

Hangout: Park or Library
Rules: Play Chess, Wander the Maze

Requirements: None
Perks: Logic Skill Boost, Focused Clique Vibe

Accessory: Knight in Armor
Ye Olde Timers (Open) Regulars at the bar.

Hangout: Bar
Rules: Drink, Play Foosball, Darts, No Video Games

Requirements: None
Perks: None

Accessory: None
League of Heroes (Open): Children’s only club with a love for adventure and pretend.

Hangout: Park
Rules: Play on Jungle Gym, Play in Closet

Requirements: Children Only
Perks: Motor Skill Boost, Secret Handshake

Accessory: None
Tree Frogs (Open): Outdoor lovers exploring and enjoying all nature has to offer.

Hangout: Park
Rules: Garden, Fish

Requirements: None
Perks: Fishing and Gardening Skill Boost

Accessory: Logo Hat
Society of Sixam (Open - Requires the Get To Work Expansion): Aliens and part-Aliens.

Hangout: Members' Houses
Rules: Talk w/ Members, Use Alien Powers

Requirements: Alien
Perks: None

Accessory: None
Guild of Gamers (Open): Gamers of all stripes, colors, or pixel resolutions!

Hangout: Members' Houses
Rules: Play Video Games

Requirements: Video Game Skill
Perks: Video Game Skill Boost

Accessory: None
Mixing Crew (Open): Just the right proportion of skilled Mixologists.

Hangout: Bar
Rules: Make Drinks, Drink

Requirements: Mixology Skill
Perks: Mixology Skill Boost

Accessory: None
Just for the Halibut (Open): A crew of fun loving fishers!

Hangout: Parks
Rules: Fish

Requirements: Fishing Skill
Perks: Fishing Skill Boost

Accessory: None
Punch Lines (Open): Comedians that understand hard work.

Hangout: Lounge
Rules: Tell Jokes, Write Comedy Routines, Use Microphone, Listen to Comedy

Requirements: Comedy Skill
Perks: Comedy Skill Boost, Funny Social Bonus

Accessory: None
Major Chords (Open): Musicians making beautiful music together.

Hangout: Members' Houses
Rules: Play Piano, Play Violin, Play Guitar, Listen to Music

Requirements: None
Perks: Piano, Violin, and Guitar Skill Boost

Accessory: None
Complementary Colors (Open): A strong contrast of friends and enemies that love art.

Hangout: Museum
Rules: Paint, Take Photographs

Requirements: Painting Skill
Perks: Painting Skill Boost

Accessory: None
Private Club (Open): A high class with the wallets to prove it.

Hangout: Members' Houses
Rules: None

Requirements: Income of §30,000
Perks: Networked Club

Accessory: None
Bearly Associated (Open - Requires the Outdoor Retreat Game Pack): A bear-bones club for the bear essentials of friendship.

Hangout: Park
Rules: Roar at People

Requirements: None
Perks: Mean Social Bonus

Accessory: Bear Costume
Club Cosplay (Open): Costume loving characters.

Hangout: Park
Rules: Talk w/ Members

Requirements: None
Perks: Any Costume

Accessory: Any Costume
Page Turners (Open): Book lovers intent on sharing plot twists and stories together.

Hangout: Members' Houses
Rules: Read Books, Talk w/ Members

Requirements: None
Perks: None

Accessory: None
Covalent Bonds (Open): Rocket scientists loving the latest hypothesis!

Hangout: Members' Houses
Rules: Do Science, Build Rockets, Repair, Upgrade, Use Science Table

Requirements: Logic Skill
Perks: Logic Skill Boost

Accessory: Safety Goggles

 

 

Gatherings

After your Club has been created, the Club Leader can start a gathering by using the Club panel at the bottom right or by using the new “Start Gathering” social interaction. When selected, a dialogue box will pop-up asking the player if they would prefer to gather at the Club Hangout or if they would prefer to stay at their current lot.

Members of the Club will receive texts asking them if they’d like to join a Club gathering. Non-Active members that are available will join the gathering immediately. Active Sims will be notified of a gathering and can choose to attend, even if that means leaving work early. Performance loss is a downside of leaving work to attend a gathering.

❗ A Club Gathering can randomly begin on the current lot if the leader and other members of the club are interacting together.
 
❗ Active Sims can perform group interactions that will pull the other Club members to join them such as “Go Here Together” and “Sit Together”.

Club Plumbos

During a Gathering, Club members will have a new transparent hexagon above their head with the Club’s symbol. These icons will change color in accordance to the Sim’s activity.

White – The Sim is in a Club gathering but not performing a group activity yet.

Green – The Sim is performing an approved activity.

Red – The Sim is performing a banned activity.

A gathering will not be interrupted by visiting another lot as long as the Club goes with your Sim. When traveling during a gathering, the Club members present will automatically be highlighted as travel companions. A Club gathering can be ended by using the UI, by performing the social interaction, or by leaving the lot without the Club members.

As Club members perform approved activities and behave according to the encouraged Club rules, they will accumulate Club Points that can be spent on Club Perks to boost your Sims’ experience in the Club.
 

 

Activities and Behavior

Setting rules for activities and behavior in your Club is important for the Sims to know how to conduct themselves. Each Club will be able to have up to a total of five encouraged behaviors and five discouraged behaviors. The better the members of a Club behave, the more points they will receive to purchase Club Perks.

To change a Club’s activities and behavior, the leader of the Club can add an activity, editing the already chosen activities, or even delete activities by hovering over the rule and clicking the X. All of this can be handled through the Club panel.

Rivals

Clubs can have rivalries and conflict with other clubs by selecting specific social activities. When selecting any of the social activities, you are able to choose whether they should perform the rule to everyone, a specific club, or club members. They will be able have conflicts, fights, and even dance-offs against other Clubs. You can even go so far as to create a love story of two Sims who are not allowed to be in love because they are from conflicting Clubs. The options are endless!

❗ Activities from other packs will not be visible unless the corresponding pack is installed.
 
❗ Romantic activities will not create jealousy during a Club gathering unless the Sim’s significant other is not within the Club.

Food and Drinks

  • Bake
  • Cook
  • Drink Bar Drinks
  • Drink Coffee
  • Eat
  • Grill
  • Mix Bar Drinks

 

Art and Music

  • DJ
  • Dance
  • Do Comedy
  • Listen To Music
  • Paint
  • Play An Instrument
  • Play Guitar
  • Play Piano
  • Play Violin
  • View Art
  • Watch Live Entertainment

 

Mischief and Mayhem

  • Hack
  • Possess Objects
  • Roar
  • Sabotage Objects
  • Use Alien Powers

 

Fun and Games

  • Play Arcade Machine
  • Play Cards
  • Play Chess
  • Play Darts
  • Play Don’t Wake The Llama
  • Play Foosball
  • Play Horseshoes
  • Play Physical Games
  • Play Pub Games
  • Play Video Games

 

Social

  • Be Friendly
  • Be Funny
  • Be Mean
  • Be Mischievous
  • Be Romantic
  • Fight
  • Kiss
  • Scare
  • Tell Jokes
  • WooHoo

 

Outdoor

  • Fish
  • Hangout by Fire
  • Look for Frogs
  • Swim
  • Tend Garden
  • Use Hot Tub
  • Use the Jump Platform
  • Wander Maze

 

Hobbies

  • Do Spa Activities
  • Do Yoga
  • Do Comedy
  • Meditate
  • Program
  • Read
  • Rocket Science!
  • Use Microscope
  • Use Science Objects
  • Use Telescope
  • Woodwork
  • Work Out
  • Write

 

Kid Activities

  • Do Homework
  • Play in Closet
  • Play On Playground Equipment
  • Play With Toys
  • Use Science Table

 

Home Activities

  • Bathe and Shower
  • Browse the Web
  • Clean
  • Fix Objects
  • Sleep
  • Try On Outfits
  • Watch TV

 

 

Overthrowing a Leader

Taking charge of an already existing club has two very efficient strategies: Nicely ask the Leader to step down, or convince the others Club members to overthrow the leader! If your Sim has a highly positive relationship with the Club leader, the easiest method is to the Convince them to step down using the special interaction. However, if the Club leader is unreasonable, your Sim just might need to take things into their own hands!

❗ Sims with the “Natural Leader” reward trait for completing the “Leader of the Pack” Aspiration will have a much easier time convincing a leader to step down.

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Your Sim will be able to interact with other Club members by Praising or Complaining about the Club leader. Depending on their relationship level with the leader and your Sim, they will respond via notifications about their opinion. Once you’ve convinced a majority of the club members that the current leader needs to go, your Sim can use the “Overthrow Leader” interaction. The successes and failures have a significant impact on your Sims’ emotions.
 

 

Club Perks

Club points are earned during Club gatherings, and can be spent on a variety of Skill Bonuses, Social Bonuses, Club Handshakes, and Club Vibes. Only active Club members can purchase these perks, and some of the perks have limits. Purchasing a limited perk will disable the other perks in the same category, and will require you to re-purchase them should you decide you want to use it again. Handshakes are the best example of a limited perk.

When Clubs are in an active gathering, the Club Vibes will take immediate effect after purchase. If you choose to purchase more than one type of Club Vibe, your Sim will be able to use the Set Club Vibe social interaction to give a moodlet of the highest tier to the whole Club. Below is a complete list of Club Perks available for purchase.

❗ CAS and Object Perks are available for any Sim in your Household, even if they are not in the Club.
 
❗ Build and Buy Object Perks can be placed on any lot.
 
❗ Club Doors can be locked exclusively for Club Members, and even has a special “Attempt Secret Knock” interaction that adds to the Club’s exclusivity.

12-05-15_12-31-35 PM

Icon
Name
Type
Description
Cost
15
Infamous Club
Status
While in a Infamous Club, Sims will react to your Sims in fear. Your Sim will also start with lower relationship when they first meet others.
§100
54
Obscure Club
Status
While in an Obscure Club your Sims will have a neutral relationship effect when you first meet other Sims.
§0
111
Popular Club
Status
While in a Popular Club, Sims will react to your Sims in awe. Your Sim will also start with higher relationship when they first meet others.
§100
24
No Handshake
Handshake
This will remove the clubs handshake
§0
55
High Low Flip
Handshake
Unlocks the Club Handshake High Low Flip. This will replace any other handshake you have selected.
§100
167
Cross Cross Point
Handshake
Unlocks the Club Handshake Cross Cross Point. This will replace any other handshake you have selected.
§100
97
Front Back High Low
Handshake
Unlocks the Club Handshake Front Back High Low. This will replace any other handshake you have selected.
§100
121
Fist Bump
Handshake
This unlocks the Club Handshake Fist Bump. This will replace any other handshake you have selected.
§100
2
Capacity Upgrade 1
Size
Allow up to 7 Sims into
your Club
§250
143
Capacity Upgrade 2
Size
Allows up to 8 Sims into your Club
§500
137
Friendly Bonus
Social Bonus
This will improve the chance of success when using friendly social while in a Club Gathering.
§300
3
Funny Bonus
Social Bonus
This will improve the chance of success
when using funny socials while in a Club Gathering.
§300
86
Mean Bonus
Social Bonus
This will improve the chance of success when using mean socials while in a Club Gathering.
§300
79
Mischief Bonus
Social Bonus
This will improve the chance of success when using mischief socials while in a Club Gathering
§300
139
Romance Bonus
Social Bonus
This will improve the chance of success when using romance socials while in a Club Gathering.
§300
cup
Baking Boost
Skill Bonus
This will boost the speed at which your Sim gains Baking Skill in a Club Gathering
§400
60
Mixology Boost
Skill Bonus
This will boost the speed at which your Sim gains Mixology Skill while in a Club Gathering
§400
100
Charisma Boost
Skill Bonus
This will boost the speed at which your Sim gains Charisma Skill while in a Club Gathering
§400
60
Comedy Boost
Skill Bonus
This will boost the speed at which your Sim gains Comedy Skill while in a Club Gathering
§400
173
DJ Boost
Skill Bonus
This will boost the speed at which your Sim gains the DJing Skill while in a Club Gathering
§400
52
Fishing Boost
Skill Bonus
This will boost the speed at which your Sim gains Fishing Skill while in a Club Gathering
§400
56
Fitness Boost
Skill Bonus
This will boost the speed at which your Sim gains Fitness Skill while in a Club Gathering
§400
58
Gardening Boost
Skill Bonus
This will boost the speed at which your Sim gains Gardening Skill while in a Club Gathering
§400
54
Gourmet Cooking Boost
Skill Bonus
This will boost the speed at which your Sim gains Gourmet Cooking Skill while in a Club Gathering
§400
63
Guitar Boost
Skill Bonus
This will boost the speed at which your Sim gains Guitar Skill while in a Club Gathering
§400
50
Handiness Boost
Skill Bonus
This will boost the speed at which your Sim gains Handiness Skill while in a Club Gathering
§400
60
Cooking Boost
Skill BonusThis will boost the speed at which your
Sim gains Cooking Skill while in a Club Gathering
§400
55
Logic Boost
Skill Bonus
This will boost the speed at which your Sim gains Logic Skill while in a Club Gathering
§400
64
Mischief Boost
Skill Bonus
This will boost the speed at which your Sim gains Mischief Skill while in a Club Gathering
§400
65
Painting Boost
Skill Bonus
This will boost the speed at which your Sim gains Painting Skill while in a Club Gathering
§400
61
Piano Boost
Skill Bonus
This will boost the speed at which your
Sim gains Piano Skill while in a Club Gathering
§400
53
Programming Boost
Skill Bonus
This will boost the speed at which your
Sim gains Programming Skill while in a Club Gathering
§400
60
Rocket Science Boost
Skill Bonus
This will boost the speed at which your Sim gains Rocket Science Skill while in a Club Gathering
§400
57
Video Gaming Boost
Skill Bonus
This will boost the speed at which your Sim gains Video Gaming Skill while in a Club Gathering
§400
51
Violin Boost
Skill Bonus
This will boost the speed at which your Sim gains Violin Skill while in a Club Gathering
§400
62
Writing Boost
Skill Bonus
This will boost the speed at which your Sim gains Writing Skill while in a Club Gathering
§400
14
Herbalism Boost
Skill Bonus
This will boost the speed at which your Sim gains Herbalism Skill while in a Club Gathering
§400
ZenGarden
Wellness Boost
Skill Bonus
This will boost the speed at which your Sim gains Wellness Skill while in a Club Gathering
§400
f
Photography Boost
Skill Bonus
This will boost the speed at which your Sim gains Photography Skill while in a Club Gathering
§300
dance
Dancing Boost
Skill Bonus
This will boost the speed at which your Sim gains Dancing Skill while in a Club Gathering
§300
108
Homework Boost
Skill Bonus
This will boost the speed at which your child Sim does their Homework while in a Club Gathering
§100
Creative
Creativity Boost
Skill Bonus
This will boost the speed at which your child Sim gains Creativity Skill while in a Club Gathering
§200
Brain
Mental Boost
Skill Bonus
This will boost the speed at which your child Sim gains Mental Skill while in a Club Gathering
§200
Engine
Motor Boost
Skill Bonus
This will boost the speed at which your child Sim gains Motor Skill while in a Club Gathering
§200
Talking
Social Boost
Skill Bonus
This will boost the speed at which your Sim gains Social Skill while in a Club Gathering
§200
76
Stronger Comradery Moodlet
Vibe
The Stronger Comradery Moodlet will boost the base happy buff you receive for being in a Club Gathering
§300
75
Strongest Comradery Moodlet
Vibe
The Strongest Comradery Moodlet will boost the base happy buff you received for being in a Club Gathering to the max.
§400
89
Angry Club Vibe
Vibe
The Angry Club Vibe can be used to make all Sims in your Club Gathering Angry!
§100
142
Stronger Angry Club Vibe
Vibe
The Angry Club Vibe can be used to make all Sims in your Club Gathering Angry.
§200
156
Strongest Angry Club Vibe
Vibe
The Angry Club Vibe can be used to make all Sims in your Club Gathering Angry.
§300
106
Confident Club Vibe
Vibe
The Confident Club Vibe can be used to make all Sims in your Club Gathering Confident
§100
109
Stronger Confident Club Vibe
Vibe
The Confident Club Vibe can be used to
make all Sims in your Club Gathering Confident
§200
66
Strongest Confident Club Vibe
Vibe
The Confident Club Vibe can be used to make all Sims in your Club Gathering Confident
§300
31
Energized Club Vibe
Vibe
The Energized Club Vibe can be used to make all Sims in your Club Gathering Energized.
§100
115
Stronger Energized Club Vibe
Vibe
The Energized Club Vibe can be used to make all Sims in your Club Gathering Energized.
§200
144
Strongest Energized Club Vibe
Vibe
The Energized Club Vibe can be used to make all Sims in your Club Gathering Energized.
§300
59
Flirty Club Vibe
Vibe
The Flirty Club Vibe can be used to make all Sims in your Club Gathering Flirty.
§100
39
Stronger Flirty Club Vibe
Vibe
The Flirty Club Vibe can be used to make all Sims in your Club Gathering Flirty.
§200
153
Strongest Flirty Club Vibe
Vibe
The Flirty Club Vibe can be used to make all Sims in your Club Gathering Flirty.
§300
102
Focused Club Vibe
Vibe
The Focused Club Vibe can be used to make all Sims in your Club Gathering Focused.
§100
124
Stronger Focused Club Vibe
Vibe
The Focused Club Vibe can be used to make all Sims in your Club Gathering Focused.
§200
84
Strongest Focused Club Vibe
Vibe
The Focused Club Vibe can be used to make all Sims in your Club Gathering Focused.
§300
52
Inspired Club Vibe
Vibe
The Inspired Club Vibe can be used to make all Sims in your Club Gathering Inspired.
§100
30
Stronger Inspired Club Vibe
Vibe
The Inspired Club Vibe can be used to make all Sims in your Club Gathering Inspired.
§200
12
Strongest Inspired Club Vibe
Vibe
The Inspired Club Vibe can be used to make all Sims in your Club Gathering Inspired.
§300
160
Playful Club Vibe
Vibe
The Playful Club Vibe can be used to make all Sims in your Club Gathering Playful.
§100
28
Stronger Playful Club Vibe
Vibe
The Playful Club Vibe can be used to make all Sims in your Club Gathering Playful.
§200
148
Strongest Playful Club Vibe
Vibe
The Playful Club Vibe can be used to make all Sims in your Club Gathering Playful.
§300
99
Sad Club Vibe
Vibe
The Sad Club Vibe can be used to make all Sims in your Club Gathering Sad.
§100
9
Stronger Sad Club Vibe
Vibe
The Sad Club Vibe can be used to make all Sims in your Club Gathering Sad.
§200
23
Strongest Sad Club Vibe
Vibe
The Sad Club Vibe can be used to make all Sims in your Club Gathering Sad.
§300
147
Rally the Troops
Management
Unlocks the Rally the Troops social interaction to keep your Club partying all night long.
§500
72
Networked Club
Management
This will increase your performance gain at work while your Sim is part of this Club
§500
53
Leather Jacket
Clothing & Décor
Represent your Club with this stylish Leather Jacket. Once purchased don’t forget to apply it to your Club’s uniform from the Club Panel.
§200
80
Track Jacket
Clothing & Décor
Represent your Club with this stylish Track Jacket. Once purchased don’t forget to apply it to your Club’s uniform from the Club Panel.
§200
117
Trucker Hat
Clothing & Décor
Represent your Club with this stylish Trucker Hat. Once purchased don’t forget to apply it to your Club’s uniform from the Club Panel.
§100
140
Club Pennant
Clothing & Décor
Represent your Club allegiance with your very own Club Pennant. Once purchased don’t forget to put one in your house!
§300
51
Friendship Bracelets
Clothing & Décor
Show who your true friends are. Once purchased don’t forget to apply it to your Club’s uniform from the Club panel.
§100
36
Club Door
Clothing & Décor
Use this door to create a Club hangout and keep out those rival Clubs
§400
163
Club Seal
Clothing & Décor
This Club Seal is the ultimate display of Club pride. Display it proudly in your Club hangout or house.
§600
64
Club Flag
Clothing & Décor
Show your Club spirit by hanging this flag proudly in your Club hangout or house.
§300
93
Club Banner
Clothing & Décor
Represent your allegiance with this Club Banner. Once purchased don’t forget to put on in your house.
§500
138
Club Rug
Clothing & Décor
Cover your Club hangout with this soft one of a kind custom rug and display your Club’s Crest proudly! Once purchased don’t forget to place one in your Club’s hangout or house.
§300

 

—————————————————————————————–


 

New World: Windenburg

Screenshot-2015-12-09-06.42.01

Windenburg is brand new world inspired by modern European influence and has a rich historical style with a mix of modern accents. Filled with both traditional and unique architecture, it’s littered with new places to explore. Windenburg has 4 Neighborhoods, 3 Special Lots, and a total of 27 Lots to build and play on!

Modern District – 5 Lots Total

  • Bathe De Rill Pool 40×30
  • Hare Square Park 30×20
  • Discotheque Pan Europa Nightclub 30×20
  • Harbor Quarter Gym Gym 30×30
  • Hare and Hedgehog Café 30×20

12-09-15_5-56-45-AM

 
 

Old Town District – 8 Lots Total

  • Residentials – 20×20, (3) 30×20
  • Old Quarter Inn (Bar) – 20×20
  • South Square Coffee (Café) – 30×20
  • The Narwhal Arms (Nightclub) – 30×20
  • Quad Manor (Library) – 30×20

12-09-15_5-53-16-AM

 
 

The Island – 5 Lots Total

  • Residentials – 20×20, (2) 30×20, 40×30, 64×64

12-09-15_5-35-56-AM

 
 

Countryside – 6 Lots Total

  • Residentials – 20×20, 30×20, (2) 40×30, 64×64
  • The Shrieking Llama Bar 20×20

12-09-15_5-55-26-AM

 

 

Special Lots

The Sims 4 Get Together has brought a new game changer to the way players will be able to interact with the world. Special lots are located in their own “mini” neighborhood and they cannot have their venue type changed. However, they can be edited in Build/Buy and uploaded to the gallery as a generic lot type. Likewise, lots from the gallery can be placed on the special lots. Special lots are available to select as a location for Dance Parties, Incognito Costume Parties, Birthday Parties, and Wedding Events.

 

Chalet Gardens

The romantic Chalet Gardens are home to the sprawling hedge maze and Von Haunt Estate. Throughout the Chalet Gardens are Plaques with historical notes of the estate and the surrounding grounds bring the gardens to life with an immersive background. This neighborhood has a 40×30 special lot to customize however you desire.

❗ Your Sim can travel here via the Map or by clicking on the property’s ornate gate in the outskirts of the countryside neighborhood.

12-08-15_12-01-02 PM

 

Von Haunt Estate

The newly renovated Von Haunt Estate overlooks the Chalet Gardens. The mansion was once home to Lady Mimsy Alcorn Shallot and her art-loving husband, Lord Bernard Escargo Shallot IV. Now the mansion is a Museum venue with many rooms barricaded with ropes to deter wandering Sims. The manor has plenty of art for your Sims to appreciate, with portraits that give details on the home’s not-so-former residents.

12-08-15_12-00-09 PM
“Welcome to the historic Von Haunt Estate! From the hedge maze to the lovingly restored mansion, there’s something for all the family to explore. Please note, Management accepts no responsibility for any so called ‘paranormal encounters’ you may experience on this site.”
12-08-15_12-15-19 PM
“The late Lord Shallot was a troubled artist who would often burn his paintings. It’s said he accidentally started the deadly blaze of 1898 by hurling an oversized water colour into the fireplace. Some claim they can still smell the smoke from the inferno, but Management can assure you that the restoration has completely replaced all materials in this room an any lingering haunting stench is pure imagination.”
"Please note that the bedrooms are no longer available for overnight stays. Since the regrettable ‘honeymoon of horror’ incident, our insurance firm has instructed us that no living person should sleep in the Von Haunt Estate."
“Please note that the bedrooms are no longer available for overnight stays. Since the regrettable ‘honeymoon of horror’ incident, our insurance firm has instructed us that no living person should sleep in the Von Haunt Estate.”

 

Lord and Lady Shallot

The Lady Mimsy and Lord Bernard still haunt the Von Haunt Estate and Chalet Gardens. If your Sim spends some time to use the Get To Know with either of them, they will learn more about the pair’s life and horrific fire that ultimately led to their death.

❗ Use testingcheats true to add the ghosts to your family. Once you’ve taken the ghost family with you, a replacement family will be generated to live at the manor

12-08-15_12-40-16 PM
Lady Mimsy Alcorn Shallot (1872-1898) “Known throughout Windenburg as ‘The Green Lady’ or ‘The Ghostly Gardener’, Lady Mimsy Shallot is said to haunt the neglected gardens. Whilst she died before producing an heir, Lady Shallot’s large dowry is credited with saving the Von Haunt Estate from financial ruin during the Currywurst crash of 1892.”
Lord Bernard Escargo Shallot IV (1864-1898)
“Born rich enough to be thought ‘eccentric’ rather than ‘crazy’, Lord Bernard’s artistic temper sadly outweighed his artistic talent. Forced to wed for money, his marriage to Lady Mimsy eventually grew intoa passionate affair that inspired many enthusiastic, if technically lacking, paintings.”

Lady Mimsy’s Quotes

  • “It may not be ladylike to admit, but I don’t know that I would have chosen Bernard as my companion without my mother’s guiding hand. I did so enjoy the grand balls of my parents before I was made a wife.”
  • “I will admit that out marriage had its bumps, but does not every marriage? Does not the heart take time to find room for new love?”
  • “I don’t know that I was ever as excited at the day Bernard brought home the wireless. It was as if the whole world suddenly opened up.”
  • “I couldn’t wait to have a child of out own. Imagine our little prince running around, plunking on the piano, pulling weeds with me. It would have been a dream.”
  • “The gardens were always a place I could see solitude when I needed it. The plants always seemed quite happy to see me.”
  • “Bernard always slept closer to the fireplace, due to his cold blooded nature, he used to joke. It wasn’t even until I was on the landing that I realized he wasn’t with me.”

 

Lord Bernard’s Quotes

  • “Did I love Mimsy? As much as any ordinary man may love any ordinary woman, I suppose.”
  • “I was never happy being a tradesman, but I set my mind to working hard and being the best. Yet my heart always yearned for more.”
  • “Mimsy was always going on and on about having a child, but the time was never right. We did order a wireless to be installed though, and that seemed to hold her attention.”
  • “All my life I believed myself extraordinary and Mimsy ordinary. But perhaps in death she has proven me wrong. When she returned to the bedroom, it was clear to me that we were both lost. It must have been clear to her as well.”

 

Hedge Maze

Exploring in the hedge maze isn’t such an easy task! Your Sim can get lost in there for hours by just clicking the Snail at each entrance. Be sure not to stay there too long though. The fog begins to roll in at night giving the hedge maze an eerie atmosphere.

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“The historic Von Haunt hedge maze lies ahead. Designed by Lord Bernard and grown by Lady Mimsy, the maze is a lasting monument to their enduring love.”
"Local legend holds that Lady Mimsy Shallot still tends to her prize garden, noted for its luscious lemons."
“Local legend holds that Lady Mimsy Shallot still tends to her prize garden, noted for its luscious lemons.”
"The Maze Overlook was designed so that servants could see and shout shortcuts to lost guests. Once this became Lord Bernard’s favorite painting spot, maze attendance dropped dramatically."
“The Maze Overlook was designed so that servants could see and shout shortcuts to lost guests. Once this became Lord Bernard’s favorite painting spot, maze attendance dropped dramatically.”

 

Chess Pavillion

Bring your next social event to the Chess Pavillion located in a quaint corner of the gardens. With ample seating, your friends, family, and Club will find this the perfect place to bask in the culture of the nearby Von Haunt Estate.

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“The Chess Pavilion is a popular place for wedding receptions and club gatherings.”

 

Wedding Arch

Take the time for a romantic getaway deep in the heart of Chalet Gardens. Overlooked by the mountainous outskirts of Windenburg, your Sims are able to have the perfect wedding surrounded by the roaring river and blossoming flora. For the lucky few, there might even be a ghostly serenade on the grand piano!

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The Bluffs

This location has a picturesque view with warm rays of sunrise that wash over the graffiti littered ruins. The Bluffs is 30×30 special lot with a natural pool by default. With a bonfire placed a the top of the cliffs, your Sims can have the perfect vantage point with a chance to see the elusive sea monster.

❗ Your Sim can either travel here by selecting the lot on the World Map or by shimmying through the hole in the bushes behind the largest Island lot.

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Ancient Ruins

Walled off from the Old Town District is a decrepit testament to the history of Windenburg. Somewhere lost among the rubble, a spark can be found to bring the neighborhood to life. Your Sims are sure to be invited by phone to one of the happening dance parties.

The Ancient Ruins neighborhood has a small 20×15 special lot to customize however you desire. With a bonfire and six Anything Goes bushes in the area, your Sims should be able to keep the party going all night long!

❗ To visit this famous tourist attraction, either select the area on the world map or choose the Travel interaction on the big guard gate in the middle of Old Town.

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World Screenshots

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Build/Buy Mode Objects

The Sims 4 Get Together includes 360 buy and build mode items. This includes objects, build items, styled rooms, and every other item that was included with the game. The slideshow below contains 350 of these objects, with the “Styled Rooms” listed right below.

The slideshow begins with the “Duty Calls Bush” and ends with the “Murky Murk Murk” Pool color. If you prefer to view the images individually, check out the album on Flickr.

This slideshow requires JavaScript.


 
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Styled Rooms

355 354 353 352 351 350 349 348 347 346

 
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Interactive Objects

The Sims 4 Get Together adds a variety of new interactive objects. These objects allow for new interactions that were not previously in game, and can be purchased in buy mode.
 

 

Diving Platforms

Diving Platforms are new pool objects designed to allow Sims of all ages to jump or dive into both natural and regular pools. When swimming in groups, Sims are given the option to Jump into the pool on their own, or jump for the group. Spectators will surround themselves around a Sim and watch them perform the jump.

There is no skill directly associated with diving, but there is definitely a chance your Sim will end up failing miserably (belly flop into the pool), or won’t complete the jump at all. The following interactions are available with all three diving platforms:

Backflip – Sims will flip backwards into the pool.
 
Cannonball – Sims will tuck their knees into their hands and Cannonbaaaaaallll!!
 
Jump – Sims will jump directly into the pool.
 
Swan Dive – Sims will show off their elegant swan dive!

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Don’t Wake the Llama!

Don’t Wake the Llama is a brand new table game that can only be described as a Sims version of “Jenga”. This object provides hours of fun for Sims of all ages, and allows for casual and challenge play. The winners of a challenge receive a Happy Llama moodlet, and the poor soul who pulls the last stick and loses receives an Embarrassed Llama moodlet.

❗ The Don’t Wake the Llama tables double as card playing tables, and even enable playing card tables to double as Don’t Wake the Llama tables!
 
❗ Sims with a Level 6 Mischief Skill (or higher) can “Set Fire” to the table game. You will then have the option to throw out the ashes and replace the game.
 
❗ Llama fall and go boom? Be careful with that!

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Dartboard and Foosball

Darts and Foosball are new entertainment activities for Sims of all ages to enjoy. You can purchase these objects in buy mode for some solo play or play with other Sims for an interesting challenge. These objects can also be found in the local pubs of Windenburg.

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Arcade Machine

The Arcade Machine is yet another entertainment object for Sims of all ages. You can purchase them in buy mode for some solo play or play with other Sims for an interesting challenge. This object can also be found in the local pubs of Windenburg.

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Dance Floor

The Dance Floor is a brand new object that ties in with the Dance Skill. Although Sims of all ages can use the dance floor, the Dance Skill is only available for Sims Teen and older. Sims can show off their moves on the dance floor, but do note that music must be playing nearby for Sims to just “dance” on it.

❗ Increasing the Dance Skill unlocks new dance moves and gives Sims a boost of confidence while on the dance floor. Be sure to dance the night away!
 
❗ The Dance Floor is directly tied to the Dance Skill, so visit our Dance Skill Section of the guide to learn more about unlocking new dance moves.

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Sims can purchase any of 16 Dance Floor types in buy mode, all of which range in size from small to large, or they can visit a Dance Club venue which is already equipped with a dance floor. Additionally, Sims who reach level 3 in the Dancing Skill will be rewarded with a portable dance floor to use. The following interactions are available on the Dance Floor:

• Dance – Sims will take to the dance floor and dance like no one is watching! The better their dancing skill, the better they will dance! Sims don’t let Sims do the chicken dance.
 
• Group Dance – If a Sim is together with a group of other Sims, they will all take to the dance floor and dance any of the following in sync: Lean Back, Spin Snap Swag, Boogie Down Woogie, Break it Down, and One Two Steppin. Note that available options are dependent on the Dance Skill level of each member.
 
• Dance Together – This interaction is used on a specific target Sim(s) when the active Sim wants to dance with another.
 
• Show Off Moves – As Sims increase their dance skill, they will unlock new moves on the dance floor. New moves include: Light Spin, Pump-pop, Jimmy Leg, Arm-Chair, Back Flip. Watch out for failures with that last one!
 
• Dance Battle – Does your Sim have the best moves? Challenge any other Sim to a Dance Battle and see who’s the true champ!

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DJ Booth

The DJ Booth is a brand new object that ties in with the DJing Skill. Although Sims of all ages can interact with the DJ, the DJing Skill is only available for Sims Teen and older. Sims can show off their DJ Skills on any of the available DJ Booths, and even make tips doing so!

❗ Increasing the DJing Skill unlocks a variety of new rewards, including the ability to make mix tapes, upgrade the DJ Booth, Set the Mood, and more. Control the crowd!
 
❗ The DJ Booth is directly tied to the DJing Skill, so visit our DJing Skill Section of the guide to learn more about unlocking new interactions and rewards.

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Sims can purchase any of 4 DJ Booths in buy mode, or they can visit a Dance Club venue which is already equipped with one. Once there, they can immediately start using the DJ Booth with a level 1 in the DJ Skill. Note that the DJing Skill determines how good (or BAD!) a Sim drops a beat. The following interactions are available:

• Practice – How else will a Sim start increasing their DJ Skill? This is the first step for any aspiring DJ!
 
• Play Music Genre – Now that a Sim has some experience under their belt, they can begin to play a variety of new genres. Available genres are dependent on the DJing Skill, and Sims will be able to play the following once they have maxed the skill: Breakbeats, Chill-Out, Chip-Tune, Drum & Bass, Groovin’, Hip-Hop, House, Machine, Remixes, Noise, or a Custom Mix Tape.
 
• Switch Music Genre – Sick of listening to the same genre over and over? Switch it up a bit! Additionally, Sims who head out to the night club can also request specific genres from the DJ playing at the venue.
 
• Create Custom Mix – Sims who reach Level 8 in the DJing Skill will unlock the ability to create custom mix tapes. These custom tracks can then be played at the DJ Booth instead of the default music genres.
 
• Hire DJ – Not interested in DJing? Then have your Sims hire one! Sims can hire two types of DJ’s: Professional DJ (§100) or DJ Headliner (§250).
 
• Feel the Crowd – Sims who reach Level 10 in the DJing Skill will be able to control the emotions of the crowd. Select from the following emotions when using this interaction: Confident, Flirty, Energized, and Dazed.
 
• Get Hyped – Sims who reach Level 6 in the DJing Skill will unlock the ability to “Get Hyped”. The DJ will jump up and down and hype up the crowd!
 
• Upgrade – Sims who acquire the Handiness skill will also be able to perform upgrades to DJ Booths. Please note that upgrades are also dependent on the DJing Skill level, and some may only be available on select DJ Booths. The following upgrades are possible: Dynamic Surge Protection, Advanced Heat Sink Upgrades, Install Plasma Display, Equip Particle Generators, and Wireless Display Override.
 
• Control Panel – Use this option to control the Radio Settings, Special Effects, Volume, and to Enable/Disable Telesplosion. Only the most expensive DJ Booth (Quantam Retro) includes the Special Effects option.

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Fire Pits

Fire Pits are a brand new interactive object that allows Sims of all ages to enjoy some bonfire fun. This object can be found in many places around Windenburg, and can also be purchased in buy mode. The following interactions are available with the Fire Pit:

• Light Fire – Light up any of the two available fire pits and get started! Be careful though, your Sim may just end up with a burnt arm!
 
• Extinguish – Extinguish a fire pit.
 
• Hangout – Sims can either hangout alone or hangout together with a group.
 
• Possess (Ghosts) – Ghosts will create a really awesome skull-fire effect when possessing the large fire pit, and then light it for you! How convenient!
 
• Play – Use this interaction for a number of animations while Sims interact with the Fire Pit.
 
• Change Fire Color – Tired of the same color? Change the fire pit color to any of the following colors: Red, Grey, Light Blue, Light Purple, Yellow, Yellow-Green, Pink, Purple, Green, Teal, Dark Pink, Blue, Orange, or Light Red
 
• Add Fuel – Sims will add lighter fluid or logs to keep the fire going. Fire Pits that do not receive enough fuel over time will burn out.
 
• Cozy up With – Have a special someone? Use this interaction to get Flirty!
 
• Dance – Sims can either dance alone or dance together with a group.
 
• Fire Dance (Requires Level 3 Dance Skill) – Sims who have a level three in the Dance Skill can use this interaction for a whole new way to dance!
 
• Burn Misc Objects – Drag and Drop items into the fire pit directly from a Sim’s inventory. Burning certain items will even give Sims special moodlets depending on the items. Example items include: Homework, Art, Food, Voodoo Dolls and Toys.
 
• Burn Voodoo Doll – Sims who successfully acquire a Voodoo Doll can use it in an all new way. Burning a Voodoo Doll is definitely fun, but what about a Voodoo Doll that is bound to Sim? Want to see them jump in flames? Throw their Voodoo Doll in. DO IT.

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Espresso Bar

The Espresso Bar and Espresso Machines are new foodie objects available in game. You can find the objects in buy mode, or visit the new Cafe Venue in Windenburg. These objects can be used on both residential and public lots, and even allow Sims to tend to them, assuming you have not already hired a caterer.

Sims who want to order food and drink from the espresso bar can use the “For Here” or “To Go” options. When purchasing an item “To Go”, the item will fall into a Sim’s inventory. When ordering an item “For Here”, Sims will take the item and sit at a nearby table to eat the items in the Cafe. Below is a full list of interactions available with this object:

❗ The Espresso Bar also brings brand new food and drink items to the game. For a complete list of items that are included, see the New Food and Drink section.
 
 
• Tend – Sims can tend the Espresso Bar and serve Sims food and drinks.
 
• Upgrade – Sims who have at least a Level 5 in the Handiness Skill can upgrade the espresso machine to unlock the “Perfect Pre-Work Shot” drink recipe. This drink is automatically available on public Cafe Lots.
 
• Hire Staff – Not in the mood to make your own food and drinks? It’s time to hire someone to serve you!
 
• Make Drink – Sims can make any of the available drink recipes for their own enjoyment.
 
• Order Drink – Sims who are not tending the bar can order any of the 8 new drink recipes.
 
• Order Food – Sims who are not tending the bar can order any of the 4 new food items.

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Anything Goes Party Bush

The Party Bush is an object that allows Sims to do pretty much anything. Found in many locations around Windenburg, and also in buy mode, this object allows for the following:

• Fertilize – Sims can use the bush to relieve their bladders.
 
• Nap/Disco Nap – Tired? How about a little nap? Sims who have the Dance Machine trait can also use the “Disco Nap” interaction for a more satisfying nap.
 
• Woohoo/Try for Baby – Adult Sims who are in in a serious relationship can both Woohoo and Try for a baby in the bush.
 
Want to check out the Party Bush in action? Click here to view a gameplay video!

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Closets

Closets are new objects that allow Sims of all ages to enjoy new interactions. These items can be found in buy mode and placed in your home. This object is especially useful for planning outfits, and even getting a little hot n’ steamy! Here are the interactions:

• Try New Outfit – Sims will emerge from the closet trying on a variety of new outfits. Occasionally, a Sim may come out looking like a clown…literally!
 
• Change Outfit Of – This interaction allows a Sim to change the outfits of other Sims. This will prompt Create-a-Sim to open where you will be able to change a Sim’s clothing.
 
• Plan Outfit – Don’t like your Sim’s choice of clothing? Use this option to completely redo their look. This will prompt Create-a-Sim to open where you will be able to change a Sim’s clothing.
 
• Cry in Closet – Sad and Embarrassed Sims can hide away in the closet and cry their woos away.
 
• Play (Children) – Children can use this interaction to play inside the closet. Oh what fun!
 
• Make Out With – Sims who are in in a serious relationship can makeout in the closet.
 
• Woohoo/Try For Baby – Adult Sims who are in in a serious relationship can both Woohoo and Try for a baby in the bush.
 
Want to check out Closets in action? Click here to view a gameplay video!

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