The Sims 4 Criminal Career Guide

 

Criminal Career

The Sims 4 Criminal Career is one of ten careers available in the game. The career starts out in a less-than-optimal place. The pay at all five early levels is really lousy compared to other careers. However, the criminal career has one saving grace: Bonuses.
 
Throughout the entire career, promotion bonuses are much larger than what you would see in other careers. The early career rewards are all about boosting the playful mood which is the desired mood. Mischief is the only required skill. Unfortunately, that doesn’t synergize as well as you would think. Playfulness doesn’t help you gain skill faster in Mischief. Angry actually boosts that. Also, playful mood aura objects are not helpful when your Sim goes to work, as the aura fades as soon as your Sim is no longer near the object. To get a portable playful moodlet, just view funny videos on Sims.TV, doable from any computer via the web menu.
 

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You can gain Mischief skill by using the “Troll teh Forums” interaction on the computer, or by performing Mischievous interactions…which is what the Criminal Career’s daily task is anyway. Thus performing interaction on other Sims both fulfills the daily requirement and builds the required skill. Finally, don’t depend on a steady schedule in the Criminal Career: the hours and days worked jump all over the place.
 
The Boss Branch has undergone some changes and starts to get a little tricky. Focused becomes the new desired mood and mean interactions are your new requirement…at first. For two levels the daily task switches to ‘upgrade objects’ which synergizes nicely with the new and quickly growing Handiness skill requirement. Since object upgrades are worthwhile tasks even if your career isn’t asking for it, upgrading objects and gaining work performance for doing so is a win-win. The Boss branch is by far the most profitable of the two branches, paying more per hour AND having you work fewer hours a week.
 

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The Oracle Branch looks strictly inferior to the Boss branch at first glance. All of the levels pay you less per week compared to the Boss branch. What isn’t included, is the fact that your daily task (hacking or making viruses) will earn you money every time you do it, so it can be seen as supplemental income that isn’t shown on the normal numbers. It does require more hours a week than the boss branch. While you get a really nice computer on this branch, you may want to invest in a high reliability computer in the mean time if you have a sim that will be going down this path.
 
Given how often your Oracle will be using the computer, you want to keep breakdowns to a minimum. If you want your Oracle to use the computer when practicing Mischief, it is best to have a focus room with Angry or Happy aura items to help you build the skill. For more information on mood focused rooms, see our Emotions Guide.
 
 

Suggested Aspirations

Boss Branch: Public Enemy, Fabulously Wealthy, Chief of Mischief, The Curator
 
 
Oracle Branch: Chief of Mischief, The Curator

 
 

Suggested Traits

Boss Branch: Hot-Headed, Mean, Genius, Cheerful, Evil, Hates Children
 
 
Oracle Branch: Loner, Geek, Genius, Cheerful, Evil, Hates Children

 
 
 

Criminal Career

Level
Title
§/Per Hour
Schedule
Daily Earnings
Ideal Mood
Daily Tasks & Promotion Requirements
Rewards
1
Tough Guy/Gal
§9
Mon, Tues, Wed, Thurs, Fri, Sat, Sun

(5pm-12am)
§63
Playful
Mischief InteractionsDon't Talk About Crime Club
2
Petty Thief
§13
Mon, Tues, Wed, Thurs, Fri, Sat

(8pm-3am)
§91
Playful
Mischief Interactions
Level 2 Mischief
§465 Bonus, Emblems of Espionage
3
Ring Leader
§17
Tues, Wed, Thurs, Fri, Sat

(8pm-4am)
§136
Playful
Mischief Interactions
Level 3 Mischief
§558 Bonus, Duffle o' Cash, Pick Pocket
4
Felonius Monk
§23
Tues, Wed, Thurs, Fri, Sat

(7pm-2am)
§161
Playful
Mischief Interactions
Level 5 Mischief
§670 Bonus, Vintage Baseball Bat Sculpture
5
Minor Crimelord
§32
Tues, Wed, Thurs, Fri, Sat

(8pm-2am)
§192
Playful
Mischief Interactions
Level 6 Mischief
§804 Bonus, Fedora CAS Parts

 
 
 

Boss Branch

Level
Title
§/Per Hour
Schedule
Daily Earnings
Ideal Mood
Daily Tasks & Promotion Requirements
Rewards
6
The Muscle
§106
Wed, Fri, Sat

(10pm-4am)
§636
Focused
Mean Interactions
Level 7 Mischief
§1,148 Bonus, Stolen ATM
7
Getaway Driver
§273
Wed, Sat

(8pm-3am)
§1,911
Focused
Mean Interactions
Level 8 Mischief
Level 2 Handiness
§2,201 Bonus, Bars of Gold
8
Safe Cracker
§319
Wed, Sat, Sun

(6pm-1am)
§2,233
Focused
Upgrade Objects
Level 9 Mischief
Level 4 Handiness
§4,211 Bonus, Stolen Necklace of the Late Duchess Pinky
9
The Brains
§383
Mon, Thurs, Sun

(6pm-1am)
§2,681
Focused
Upgrade Objects
Level 10 Mischief
Level 6 Handiness
§6,699 Bonus, Search For Bank Blueprints
10
The Boss
§445
Mon, Wed, Thurs, Sun

(5pm-12am)
§3,115
Focused
N/A§8,039 Bonus, Fisticuffs Punching Bag, Boss Outfit CAS Parts

 
 
 

Oracle Branch

Level
Title
§/Per Hour
Schedule
Daily Earnings
Ideal Mood
Daily Tasks & Promotion Requirements
Rewards
6
DigiThief
§43
Mon, Tues, Wed, Thurs, Sun

(1am-9am)
§344
Focused
Hack or Make Viruses
Level 7 Mischief
Level 2 Programming
§1,148 Bonus, Spy Satellite
7
Elite Hacker
§73
Mon, Tues, Wed, Thurs, Sun

(2am-10am)
§584
Focused
Hack or Make Viruses
Level 8 Mischief
Level 4 Programming
§1,723 Bonus, Hot & Cold Tech Spec Poster, Hack The Mainframe
8
An0nymous Ghost
§130
Mon, Tues, Thurs, Sun

(1am-10am)
§1,170
Focused
Hack or Make Viruses
Level 9 Mischief
Level 6 Programming
§2,929 Bonus, The Indispensable
9
Net Demon
§234
Mon, Tues, Thurs, Sun

(1am-8am)
§1,638
Focused
Hack or Make Viruses
Level 10 Mischief
Level 8 Programming
§4,686 Bonus
10
The Oracle
§316
Mon, Tues, Thurs, Sun

(12am-7am)
§2,212
Focused
N/A§6,560 Bonus, Mayhem Portable Computer, Oracle Robes CAS Parts