Thirty years ago today, EA’s first employees—including founder Trip Hawkins–modestly packed and shipped EA’s first five games. Senior Director of Global Media Solutions Nancy Fong was there on the fateful day in a South San Francisco warehouse that started it all.
Fifty to sixty employees took a break from their usual job duties—programming, advertising, etc.—to instead get together in the warehouse, pack games into boxes, and then load them into UPS trucks. Unlike today, there was no dedicated game store or digital distribution that offered the option to let you download the game straight to your Commodore 64. That meant that these orders were going to mom-and-pop brick-and-mortar stores.