@pedrofvilanova Yes, you will! Get To Work is not required to have/build basements.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@TonyXX0 Three employees is the max per store that you own – of course all 8 of your household Sims can also help run the store!
— Graham Nardone (@SimGuruGraham) March 10, 2015
@catloverplayer Hey CLP, the photo studio isn't one of the three stores coming in Magnolia (cont) http://t.co/rWCPb0Vf3V
— Graham Nardone (@SimGuruGraham) March 10, 2015
Hey CLP, the photo studio isn’t one of the three stores coming in Magnolia Promenade. I’m sure there will be some on the Gallery you can grab to add to your neighborhood though.
@JohnBigOz The retail system was built specifically such that when more content releases it'll allow the creation of more types of stores.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@JohnBigOz I can't know the specifics of how it will work with everything we may make, but we want it to be a feature you continue to play.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@RegannMariee Definitely.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Liamer01 There are four lots in Magnolia Promenade… a 40×30, 30×20, and two 20x20s. You can use them however you like.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@TurkkiToni @Liamer01 Definitely not. Bulldoze them, rebuild them, make them homes, or turn them into 4 additional gyms if it pleases you.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@TemporalMess It'll be selected separately – but as with all of the locations you're free to travel between them no matter where you live.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@RomerJon17 Yup, the move objects cheat and restocking play together just fine!
— Graham Nardone (@SimGuruGraham) March 10, 2015
@uroshdemz Visually you could build it that way, but they won't operate independently. Each lot is a singular retail store.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@RosiaMia_ They can be placed on any counter or island surface. Get To Work also includes some new larger counters for register placement.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@uroshdemz Yes, you can place multiple registers if you like.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Cinderellimouse @uroshdemz Interesting idea. While not directly what you're asking for, you'll find the way retail funds work intriguing.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@SaintPlays2015 @Cinderellimouse @uroshdemz You could set up a store to sell both of those; but you'd be sharing employees & customers.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Cinderellimouse No. A few considerations went into this… We wanted to avoid memory/save file (cont) http://t.co/nlKaqLdpHo
— Graham Nardone (@SimGuruGraham) March 10, 2015
No. A few considerations went into this… We wanted to avoid memory/save file bloat that comes with storing a bunch of objects in Sim inventories of all the Sims around the world, we also didn’t want you to switch to another household and find them broke due to shopping at your stores – or to run into the inverse and have them be unable to buy anything at your store due to being broke. On a side note – adjusting that should be a simple flip of a switch for a modder if they want to enable it play around with it 🙂 What we do persist is the money your households make while you’re not playing them… for example; if you go and shop at a store that another household owns, when you switch back to playing that household that owns that store, they will have actually made that money.
@shelbybenton266 Yup, you can own as many stores as you can afford.
— Graham Nardone (@SimGuruGraham) March 10, 2015
Opening a "Bear Necessities" store operated by employees wearing bear outfits, with mannequins selling bear outfits to unsuspecting townies.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Cheesetruck Sure, dress 'em however you like.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Plumbob0721 Perks in Get To Work are earned over time by successfully interacting with customers, selling items, and restocking your store.
— Graham Nardone (@SimGuruGraham) March 10, 2015
@Alistu_ART Not only can you sell the books your Sim writes, but they even use a special book display model when placed on a retail shelf.
— Graham Nardone (@SimGuruGraham) March 12, 2015
@Rudy8292 Stores won't be a passive way to make money without actually being there and managing (cont) http://t.co/hY6Y82PnVi
— Graham Nardone (@SimGuruGraham) March 12, 2015
Stores won’t be a passive way to make money without actually being there and managing them. On the flip side, nothing decays and there are no ongoing bills, maintenance costs, salaries to pay, etc, while you’re not at your store. It’s simply there for you at any time when you want to play with it, with no drawbacks when you want to focus your time elsewhere.
@TemporalMess As a matter of fact, yes. I'll let someone else reveal what it is though… maybe someone from an event can share tomorrow?
— Graham Nardone (@SimGuruGraham) March 12, 2015
@drv687 The absolute bare minimum to buy the cheapest empty lot in-game and have a functional store would cost $1625 + some item to sell.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Jimples You're able to restock it, as well as a new ability that lets you make copies, but you'll make the most money selling 1st editions.
— Graham Nardone (@SimGuruGraham) March 13, 2015