.@SimmingFan3000 Yes! It's quite wonderful having natural outdoor lighting in your "basement". I like using it to dig pits on my lots 🙂
— Graham Nardone (@SimGuruGraham) March 13, 2015
.@catloverplayer @Cheesetruck Right – you don't have to be a scientist to travel to the Alien's homeworld. Blast off in a rocket!
— Graham Nardone (@SimGuruGraham) March 13, 2015
.@derega16 Two floors deep for your basements, plus an additional 4th floor above ground. Six floors total now.
— Graham Nardone (@SimGuruGraham) March 13, 2015
Move them tile by tile even! RT @AndrewArcade You can move entire lots now! It transfers EVERYTHING!!! pic.twitter.com/Wxumg83cCW
— Graham Nardone (@SimGuruGraham) March 13, 2015
.@StacyFort Hi Stacy, you'll be happy to know that basements are included in the next update, free for everyone! No need to buy GTW; enjoy!
— Graham Nardone (@SimGuruGraham) March 14, 2015
@Alistu_ART Not only can you sell the books your Sim writes, but they even use a special book display model when placed on a retail shelf.
— Graham Nardone (@SimGuruGraham) March 12, 2015
@Rudy8292 Stores won't be a passive way to make money without actually being there and managing (cont) http://t.co/hY6Y82PnVi
— Graham Nardone (@SimGuruGraham) March 12, 2015
Stores won’t be a passive way to make money without actually being there and managing them. On the flip side, nothing decays and there are no ongoing bills, maintenance costs, salaries to pay, etc, while you’re not at your store. It’s simply there for you at any time when you want to play with it, with no drawbacks when you want to focus your time elsewhere.
@TemporalMess As a matter of fact, yes. I'll let someone else reveal what it is though… maybe someone from an event can share tomorrow?
— Graham Nardone (@SimGuruGraham) March 12, 2015
@drv687 The absolute bare minimum to buy the cheapest empty lot in-game and have a functional store would cost $1625 + some item to sell.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Jimples You're able to restock it, as well as a new ability that lets you make copies, but you'll make the most money selling 1st editions.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Sim_Cookie @TheSimAisle Two stores, four stores, ten stores… you can own and operate as many as you'd like.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimsVIP @Kenter1993 Some clothing will be unlockable by career progression or Business Perks…
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimsVIP @Kenter1993 …, but once available it can all be sold on mannequins or selected in CAS.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@JohnBigOz @Sims_Online @Lifesimmer Yes, the Magnolia Promenade lots can be used however you want. They don't have to be retail stores.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@abbyb3366 @SimGuruRomeo Wouldn't be able to say until when/if we announced such a thing, but certainly the framework is in place now.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SaintPlays2015 You can build your store on a lot however you like, and everyone in your household can work there.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Plumbob0721 Not only could you go shop there, but the family that owns it will actually earn the money from your purchases.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Libra_Style No, not in Get To Work. Still something we'd like to add eventually though.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@TheDailyCrumb You get to go through that progression that you mentioned within a single detective case – it's quite satisfying!
— Graham Nardone (@SimGuruGraham) March 13, 2015
@TheDailyCrumb And no, no home businesses. You're welcome to stay at your store as long as you like & satisfy your Sim's needs there though.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@PaulinaKlepacka If you'd like to set up a store that sells groceries, you're more than welcome to.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@PaulinaKlepacka You don't have to buy clothes. Mannequins are an alternate way to acquire clothes, but are geared towards selling clothes.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@adventfear @SimmingFan3000 Sure, go for it!
— Graham Nardone (@SimGuruGraham) March 13, 2015
@luketheplumbob That's correct… Sims purchase entire outfits from mannequins, not individual pieces of clothing.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@luketheplumbob You're welcome to accessorize your mannequin, you'll just likely want to add some clothing as well 🙂
— Graham Nardone (@SimGuruGraham) March 13, 2015
@sims4lover4eva Basements will be in a game update that rolls out to everyone. It won't be an opt-in download like the free holiday pack.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@mainlyarrow Business profits go to to your retail funds. At any time in Live or Build you can transfer funds between your home and stores.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@TonyXX0 Our retail experience is focused more on tending to your customers and managing your (cont) http://t.co/0OEAvohX5e
— Graham Nardone (@SimGuruGraham) March 13, 2015
Our retail experience is focused more on tending to your customers and managing your employees. Because the customer decides what they want to purchase, the specific item being sold and the exact price it’s being sold for has less of a focus than ensuring that you’re smoothly running your entire operation. Certainly your store’s prices can be adjusted though, and in turn your mark up level will determine a lot about how difficult it is to interact with customers, and how willing they are to purchase from your store. Items with a 5% mark up practically sell themselves, while a 100% mark up requires more hands on care convincing each customer, but can reap greater profits. How you balance it all to maximize profits is part of the fun gameplay to be had =)
@Liamer01 It's a new neighborhood, not an entire "world". In terms of size, it's in-line (cont) http://t.co/EEkFsNMEiO
— Graham Nardone (@SimGuruGraham) March 13, 2015
It’s a new neighborhood, not an entire “world”. In terms of size, it’s in-line with other neighborhoods in the game. That said, I definitely understand that people want access to more lots.
@bafendo Yes.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@crinrict When your active Sim makes a purchase, yes – they actually keep the item.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@crinrict When any Sim, active or NPC, purchases an outfit from a mannequin – they will actually acquire that outfit & occasionally wear it.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@crinrict Once the cheat is active you've got full control over build mode to adjust the lot however you like. Edit at your own risk though.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimmingFan3000 Spaghetti – yes. Pancakes – yes. Hamburgers – yes. Sell whatever food you want 🙂
— Graham Nardone (@SimGuruGraham) March 13, 2015
@TonyXX0 The mark up price you select is applied to all items that you're selling. Prices can only be adjusted while your store is closed.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@WithLoby @TheSimCommunity It isn't a loading screen – it's the new world selection screen. We ran out of space with the old method 😉
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Miker2209 @crinrict Not currently, but that's something we very much want to adjust in the future.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SaintPlays2015 The entire household owns the store, not a single Sim.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimGeorge1 Yup, you sure can. Any store you pull down from the Gallery will automatically function as a store you can shop at.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimGeorge1 No, the sim you're playing as won't be arrested.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@Ben170799 Sure! Any lot in Willow Creek, Oasis Springs, or Magnolia Promenade can be converted into a retail store.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@SimmingFan3000 Yup, the mannequins are fully functional at home, & you can repurpose the shelving & pedestals as home decor if you'd like.
— Graham Nardone (@SimGuruGraham) March 13, 2015
@TheTruthH8rts You can make as many retail stores as you like. You aren't limited to the four lots in Magnolia Promenade.
— Graham Nardone (@SimGuruGraham) March 14, 2015
@SaintPlays2015 Yes… you could run the store with a single Sim, or all four Sims. Entirely up to you.
— Graham Nardone (@SimGuruGraham) March 14, 2015
Gotta start the kids off right. Father and son experimenting together in an underground laboratory! pic.twitter.com/ANRgUCxGRZ
— Antonio Romeo (@SimGuruRomeo) March 13, 2015
@bafendo Yeup!
— Antonio Romeo (@SimGuruRomeo) March 13, 2015
@LuckyLunayre @J0l1990 Basement construction works (mostly) just like any other room. So "yes" to wall heights, grab and drag, etc.
— Aaron Houts (@SimGuruHouts) March 10, 2015
@crinrict Yes, you can build pools in the basement. I love having windows from a basement room into a pool.
— Aaron Houts (@SimGuruHouts) March 13, 2015
@SimGuruGraham @SimmingFan3000 No changes to fountains at this time. They're a bit tougher than pools since they don't fill the same space.
— Aaron Houts (@SimGuruHouts) March 13, 2015
@JohnBigOz @SimGuruGraham @SimmingFan3000 A basement room needs to be surrounded by walls (so no fences or empty spaces on the perimeter).
— Aaron Houts (@SimGuruHouts) March 13, 2015
@SimGeorge1 As a Detective, you'll be tracking down Sims who have committed arson, theft, vandalism, and other mayhem.
— Aaron Houts (@SimGuruHouts) March 13, 2015
@SimGuruGraham @JamesTurnerYT @terryannsims @SimGuruRomeo The cell doors won't work on other lots. They need certain types of Sims only…
— Aaron Houts (@SimGuruHouts) March 14, 2015
@SimGuruGraham @JamesTurnerYT @terryannsims @SimGuruRomeo …found at the Police Station. The cell walls work well and are a career reward.
— Aaron Houts (@SimGuruHouts) March 14, 2015
@SimGuruGraham @JamesTurnerYT @terryannsims @SimGuruRomeo So you could build a cell and remove the door once the prisoner is in. Mwa ha ha!
— Aaron Houts (@SimGuruHouts) March 14, 2015