After a brief social media hiatus, SimGuruGrant returned to Twitter to discuss various topics related to The Sims 4, and the series in general. As we’ve been doing for some time, we’re rounding up all his tweets in one place for your convenience. Be sure to check out Part 1, Part 2, Part 3, Part 4, Part 5, and Part 6!
We would not charge for this.
— Grant Rodiek (@SimGuruGrant) September 10, 2018
My feet in a meeting whose contents I can’t discuss. pic.twitter.com/WrL9zWtKdz
— Grant Rodiek (@SimGuruGrant) September 10, 2018
I think it is good to miss parts of the old games! https://t.co/R0k2YTE1jm
— Grant Rodiek (@SimGuruGrant) September 10, 2018
I think Sims 3 looks really bad. Sims 4 looks so much better. https://t.co/45oZgI7Z7u
— Grant Rodiek (@SimGuruGrant) September 16, 2018
A feature we’d like to do. https://t.co/YNwBUaLOQi
— Grant Rodiek (@SimGuruGrant) September 11, 2018
Before the inevitable “x is announced,” I’m in an art review for a future pack. Yes, we are making stuff. As I told you many times. 😁
— Grant Rodiek (@SimGuruGrant) September 12, 2018
We released a fantastic expansion that we love not even three months ago. https://t.co/0OkElIXomH
— Grant Rodiek (@SimGuruGrant) September 12, 2018
Yes, and unsure.
— Grant Rodiek (@SimGuruGrant) September 12, 2018
We are recording voice this morning. Rosey and Jackie are providing guidance. pic.twitter.com/DyyV39xhfd
— Grant Rodiek (@SimGuruGrant) September 14, 2018
I’m just listening. I’m one of the primary writers of the script so I’m here to rep the design. We also have our audio director, sound designer, and the talent who is reading. https://t.co/Ul0ANNDEwa
— Grant Rodiek (@SimGuruGrant) September 14, 2018
It is not an important detail that would actually appear. https://t.co/Cuo1l4VrOA
— Grant Rodiek (@SimGuruGrant) September 14, 2018
I’m just listening. I’m one of the primary writers of the script so I’m here to rep the design. We also have our audio director, sound designer, and the talent who is reading. https://t.co/Ul0ANNDEwa
— Grant Rodiek (@SimGuruGrant) September 14, 2018
This is a significant piece of content for people who paid for Seasons.
— Grant Rodiek (@SimGuruGrant) September 14, 2018
We’ll see, and yes.
— Grant Rodiek (@SimGuruGrant) September 14, 2018
I keep my options open. https://t.co/KvRYUzKZPb
— Grant Rodiek (@SimGuruGrant) September 14, 2018
I can’t answer might mean:
It is done and I can’t tell you
We plan to make it
We might make it
We will never make it and I don’t want to anger you.Don’t assume. It is a complex answer. https://t.co/zgPuwLKL0M
— Grant Rodiek (@SimGuruGrant) September 16, 2018
It is less they have a budget, though on some projects that is more true. It is more that we decide whether a pack needs a world or not, how big the world should be, then allocate and hire as needed. https://t.co/MAVXzrNwFw
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We had a lot of time pressures on base game and we did the best we could with the time we had. Similar to why we didn’t have toddlers initially. https://t.co/9xespsjbfA
— Grant Rodiek (@SimGuruGrant) September 16, 2018
There is a chance, yes. https://t.co/nG2d2wRY4q
— Grant Rodiek (@SimGuruGrant) September 16, 2018
It is a very complex answer, but ultimately our game needs to work on a wide range of machines, so a stylized look allows options. Also, we wanted something beautiful and playful. https://t.co/vf2xps1ACa
— Grant Rodiek (@SimGuruGrant) September 16, 2018
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We censor all things associated with parts of the body that can be considered sexual in some cultures. We are T for Teen. This isn’t commentary on breast feeding but just recognizing nudity is a topic for some. https://t.co/nK2h8rJEsS
— Grant Rodiek (@SimGuruGrant) September 16, 2018
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We are booked up adding full ones for now.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We are always trying to plug holes with the new hairs we make. https://t.co/Wr3G9sd1sv
— Grant Rodiek (@SimGuruGrant) September 16, 2018
The world size is pretty standard at this point. https://t.co/1jWyVAYnDR
— Grant Rodiek (@SimGuruGrant) September 16, 2018
It is less they are bisexual – though you can tell that story – and more we try to not in any way get in they way of the stories you want to tell in this area. https://t.co/9iki9o7HBl
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Unlikely https://t.co/MjiKkhrxm7
— Grant Rodiek (@SimGuruGrant) September 16, 2018
The number of Sims affects performance, autonomy, UI space, and more. It is a massive change. https://t.co/aZYtO3xfEc
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We can’t make stuff that doesn’t work. Or only works in some cases. We have a lot of basic hurdles we have to clear. https://t.co/KGxF5lsTlZ
— Grant Rodiek (@SimGuruGrant) September 16, 2018
It is tough making clothing for all four seasons at once. We get spread thin. We will try to sprinkle in some more! https://t.co/D4Xu1eJjFS
— Grant Rodiek (@SimGuruGrant) September 16, 2018
I’ll keep that in mind.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
The Gallery https://t.co/k9uRNgXnK3
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We want to do more of this. https://t.co/hovXwecFec
— Grant Rodiek (@SimGuruGrant) September 16, 2018
If we “just patched” witches with “a couple spells” they wouldn’t be very good and I’d get a lot of angry emails. 😁 https://t.co/h0TPNAVEuf
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We want to do these, but multi sim interactions are basically the hardest thing to get right. https://t.co/AoRPvFHWPZ
— Grant Rodiek (@SimGuruGrant) September 16, 2018
The doom and gloom is wrong. We have *at least* three years planned. https://t.co/zBnGD8Ut5H
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We have to consider performance optimization even more. Text size. New UI has to be ported. https://t.co/lRJ07V1Uyd
— Grant Rodiek (@SimGuruGrant) September 16, 2018
I love the ruins in Windenburg. San Myshuno is 🔥🔥🔥. Also, some of the ones in progress 🤫 https://t.co/q60nqmFBnI
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Good content. Good experiment.
I know you guys are trying to get me to be dramatic but I’m glad we did it. https://t.co/hlklORVeSg
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Trying to talk to some folks and look at what we can do, when. Will be a quiet for a bit. Stay tuned.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We have three years of stuff planned. Paid and free. https://t.co/JqLWX4Te7G
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We will not be changing how worlds work. https://t.co/78fYr1f3ic
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Oh. Just wait. https://t.co/SVPiiUBe4o
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We generally add a woohoo and death per pack. About. https://t.co/IH6NWhMH77
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Where appropriate yes. https://t.co/netYUyyjib
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Nope. https://t.co/noD4MWbqR3
— Grant Rodiek (@SimGuruGrant) September 16, 2018
We sorta have them. They weren’t that popular in TS3 and we stopped making them. https://t.co/cM7J9H4dpA
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Probably not. Sorta us recognizing the changing world. https://t.co/QjNIMGWVmp
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Not planned right now. But maybe one day.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
One counter is actually ~11 assets, which means if we do a counter, you lose 10 other things. Ugh it’s tough! https://t.co/NwKtkTyIy4
— Grant Rodiek (@SimGuruGrant) September 16, 2018
I think it is inappropriate as traits. Saying Bipolar is the same as Loves the Outdoors feels wrong? But, allowing for these things somehow is something we want to figure out. https://t.co/IENGJVknFT
— Grant Rodiek (@SimGuruGrant) September 16, 2018
I don’t like this approach. Our game is about stories, seeing yourself reflected. I’d like to think we can be there for folks? It isn’t easy but I think it is worth asking the hard questions, right? https://t.co/lBKx0croMJ
— Grant Rodiek (@SimGuruGrant) September 16, 2018
I think we would treat it as opt in. Folks keep asking for this. And some of the most popular mods are traits that do this. It is tough! https://t.co/kAzOSpGts7
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Yes. We always add some. But they are expensive and the menu gets cluttered.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Basically they don’t add as much value as they cost.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Soon. https://t.co/KNYRTKSyVz
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Probs https://t.co/AhnRdBJpos
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Talking to people who have them an advocacy groups.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Probably not due to ratings, and a broad range of complex social stuff.
— Grant Rodiek (@SimGuruGrant) September 16, 2018
Hi Julie – as we have done in the past when working with different groups, we would work with disabled Simmers to get it right. Whether that is the design, tone, and yes, educating us on the right language. It’s important.
— Grant Rodiek (@SimGuruGrant) September 10, 2018
It hasn’t begun yet, so I cannot say. If I had to guess, a combination of reaching out to disabled Simmers to discuss features, working with advocacy groups (we worked with GLAAD a few years ago). I guess follow me here?
— Grant Rodiek (@SimGuruGrant) September 10, 2018
An important video. pic.twitter.com/oXKc1IeaUd
— Grant Rodiek (@SimGuruGrant) September 16, 2018