The Sims 4: Create-a-Sim Prototypes by Kenneth Toney
Via Kenneth Toney
For this project my main responsibility was to create prototype items such as hair styles, clothes, and accessories. The images you see below are all prototypes. For Sims 4 the art budget...
Sims 4 Get To Work: New Neighborhood & Environments
The Sims 4 Get To Work will release with a brand new neighborhood called "Magnolia Promenade". Additionally, the game will also expand on current neighborhoods by adding new environments within them.
From The Sim Scraper:...
The Sims 4 Get To Work: Q&A w/SimGuruDave
Q: With the introduction of Hospitals we see Illnesses make a return, Can our Sims catch these diseases?Â
A: Sims don’t have to be working in the Doctor career to see illness symptoms. Any Sim can...
The Sims 4: Animation Clips by Gary Macarevich
Gary Macarevich's Full Showreel
[youtube https://www.youtube.com/watch?v=XiS0TgxMZyo&w=560&h=315]
The Sims 3: Iconography by Sebastian Hyde
Via Sebastian Hyde
The Sims 3 Base Game, World Adventures, and Ambitions
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The Sims 4: Animation Clips by Neil Hillier
Neil Hillier's Full Showreel
[youtube https://www.youtube.com/watch?v=jzWFXyp5L58&w=560&h=315]
David Miotke: Playtesting with The Sims
Playtesting Workshops sat down with Dave Miotke, a producer on The Sims 4, to discuss how he uses playtesting day-to-day, what it means to him, the differences between playtesting a base game and DLC,...











