In The Sims 3, we made many additions and improvements to the lovable and quirky beings we call Sims. By far, my favorite of those is our character traits system, and I know I’m not alone – it has captured the hearts and minds of our players, too – often even more than our largest feature: the seamless, living neighborhood.
So I wanted to describe the thinking that led us to the traits design, and some of the interesting choices and observations we made along the way.
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