@SimsVIP We had a presentation today. The answer for this question from @SimGuruLyndsay: no family trees.
— SimTimes Team (@SimTimes) August 14, 2014
@Bruno_Dores The quick answer is that instead of spending hundreds of days making custom height animations, we focused on broader content.
— Grant Rodiek (@SimGuruGrant) August 14, 2014
@Bruno_Dores As in, we could have had less content and shorter teens, or more content and teens of the same height. We chose the latter.
— Grant Rodiek (@SimGuruGrant) August 14, 2014
@Bruno_Dores It wasn't a hasty decision. It's something we spent a long time discussing and thinking about. Hope this helps.
— Grant Rodiek (@SimGuruGrant) August 14, 2014
@TheDailyCrumb No.
— Graham Nardone (@SimGuruGraham) August 8, 2014
@SimsVIP They're similar to the park.
— Graham Nardone (@SimGuruGraham) August 8, 2014
@Inge_Jones The fountains are similar to the ones in Sims 3 in that they use a build tool and cut (cont) http://t.co/IW7TQLPNP2
— Graham Nardone (@SimGuruGraham) August 12, 2014
The fountains are similar to the ones in Sims 3 in that they use a build tool and cut into the ground, yes. The things discussed in that article involve some additional considerations that weren’t a concern with fountains. I don’t want to get into the gray area of discussing hypotheticals about something that doesn’t yet exist in the game though; any comment I make can build unintentional expectations.
@Inge_Jones That's pushing the boundaries of my understanding of the tech. I tend to think about (cont) http://t.co/lp7JmQOMuO
— Graham Nardone (@SimGuruGraham) August 12, 2014
That’s pushing the boundaries of my understanding of the tech. I tend to think about things in terms of what I know the game is currently capable of doing, as well as considering potential design edge cases that would crop up by whatever we’re adding to that existing tech (and thinking about how we’d solve that – again, from a design/player perspective). In terms of what they specifically need to do to implement things in the game, I leave that to our engineers and rely on their estimates.
@dusk22 I don't know if we'll officially be releasing any; it's not my decision or my plan. (cont) http://t.co/LDz4SRrjBA
— Graham Nardone (@SimGuruGraham) August 12, 2014
I don’t know if we’ll officially be releasing any; it’s not my decision or my plan. Personally I’d like to leave them for players to discover and share with each other.
@MaryMarqs123 @SimGuruDaniel @SimGuruGrant @SimGuruJohn You can via a cheat.
— Graham Nardone (@SimGuruGraham) August 13, 2014
@MaryMarqs123 The cheat is nice and powerful – you can use it on other Sims in the neighborhood as well to change everything about them.
— Graham Nardone (@SimGuruGraham) August 13, 2014
@AngelLynn1022 You can just download the household and delete any Sims you don't want from it in CAS.
— Graham Nardone (@SimGuruGraham) August 14, 2014
I was wrong, told we added saving resized objects from creator's camp feedback – last minute addition. We'll continue improving it as well.
— Graham Nardone (@SimGuruGraham) August 14, 2014
@renssies That's the part we're improving.
— Graham Nardone (@SimGuruGraham) August 14, 2014
@TheSims4RU Yup.
— Graham Nardone (@SimGuruGraham) August 14, 2014
@MacSimmer We don't have any info to share beyond the PC version right now. I'd suggest not (cont) http://t.co/iSN5UudUm6
— Graham Nardone (@SimGuruGraham) August 14, 2014
We don’t have any info to share beyond the PC version right now. I’d suggest not purchasing something that doesn’t say it supports the platform you intend to play it on.
@Henri302 Yes, cowplants can kill Sims. @SimGuruAzure could tell you more about it.
— Graham Nardone (@SimGuruGraham) August 14, 2014
@SimGuruGraham @Henri302 Awwwww yisssss! The Cowplant. It's one of my fav objects! It can kill Sims but most of the time when it…
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 …swallows a Sim it's actually draining the Sims mood. Ex: an inspired Sim swallowed by a Cowplant and spit out…
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 will no longer be inspired. Those moodlets will be gone. The cowplant can then be milked and the "essence" of…
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 the milk you get from the Cowplant has the power to give the emotion to the Sim who drinks the milk!
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 It's a great way to steal emotions! When I'm working a career and I want my Sim to go to work in a specific mood…
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 …the cowplant is very helpful. BUT your Sim will be in danger of dying if you have them get eaten repeatedly…
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimGuruGraham @Henri302 …by the cowplant within a short period of time.
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@FreshLione @SimGuruGraham @Henri302 The milk from a cowplant gives you the emotion of whatever SIm the cowplant ate (and spit out).
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@FreshLione @SimGuruGraham @Henri302 It's good for stealing/saving/storing emotions.
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@FreshLione @SimGuruGraham @Henri302 It's a collectible! You can find it through fishing or exploring the neighborhoods.
— Azure Bowie-Hankins (@SimGuruAzure) August 14, 2014
@SimsVIP once uploaded no. you would have to re upload with the new description and overwrite it
— Nad J (@SimGuruRusskii) August 13, 2014
@ToniCam97688782 @SimGuruLakshmi Yes, Sims can change their clothes 🙂
— Sarah Holding (@SimGuruSarah) August 14, 2014