Many of the cheats players have been using in The Sims 4 have been permanently removed from game, and no longer work as standalone cheats. As TwistedMexi stated, the cheats were purposely turned off, and we now have official confirmation that this was the case.
SimGuruGrant has addressed the issue of cheats in today’s Patch Notes. While Maxis has added back some of the cheats, many of them have been removed and disabled. Grant also took to Twitter to help players understand why these changes were made.
We are fixing Reset. Sorry. At some point we have to decide when to "stop adding things" to an update so that we can get it out. Reset is being worked on. Stay tuned. Sorry. https://t.co/RQvWbGOfRc
— Grant Rodiek (@SimGuruGrant) June 26, 2018
There is a specific bullet in the patch notes I want to talk about. You might be mad. But, let's discuss. (This may take a few Tweets). This is in regards to Cheats. We create cheats in every pack to help us test and develop features.
— Grant Rodiek (@SimGuruGrant) June 26, 2018
We also discuss which cheats we can expose to the community. We know many of you use them to tell stories, get to the part of the game you like, all of that. Unfortunately, we exposed a handful of cheats that we really, really shouldn't have. It was a mistake on our part.
— Grant Rodiek (@SimGuruGrant) June 26, 2018
Why shouldn't we expose some cheats? Well, some cheats can REALLY mess up your game. In ways we cannot fix or reverse. It's also very difficult for us to know what you did and what cheats you used when you come to us with glitches to fix.
— Grant Rodiek (@SimGuruGrant) June 26, 2018
While this will frustrate you, and that's fair, we needed to remove some cheats to basically make sure you don't get into a case where your game just doesn't work. Long term, though, something we'd like to do is make many of our cheats more official. What does this mean?
— Grant Rodiek (@SimGuruGrant) June 26, 2018
The idea is that we would develop cheats and put them in the option menu, or in official game interactions. They would be fully developed so that the ones we release cannot break or ruin your game. Whether it's "cheating" money, skills, and so forth, we'd make it "real."
— Grant Rodiek (@SimGuruGrant) June 26, 2018
Now with that out of the way, he also released photos of cheats that were removed from the game. We have put together a table below that you can search to check if you favorite cheat was removed. Many popular cheats will no longer work without a mod.
❗ The cheats will still work in the game if you have TwistedMexi’s AllCheats Mod installed. Click here to download and install.
achievements.complete_achievement |
animation.toggle_asm_name_into_callstack |
autonomy.ambient |
autonomy.clear_full_autonomy_delay_after_user_action |
autonomy.clear_full_autonomy_override |
autonomy.distance_estimates.disable |
autonomy.distance_estimates.dump |
autonomy.distance_estimates.enable |
autonomy.distance_estimates.perform_timed_run |
autonomy.distance_estimates.reset |
autonomy.global |
autonomy.global_all |
autonomy.global_randomization |
autonomy.household_randomization |
autonomy.override_full_autonomy_delay |
autonomy.override_full_autonomy_delay_after_user_action |
autonomy.show_queue |
autonomy.show_update_times |
autonomy.sim_randomization |
autonomy.sub_autonomy_tracking_print |
autonomy.sub_autonomy_tracking_start |
autonomy.sub_autonomy_tracking_stop |
autonomy.test_ping |
bills.force_bills_due |
bills.toggle_bill_notifications |
broadcasters.info |
bucks.has_tracker |
business.get_hireable_employees |
business.request_customer_situation |
business.set_customers_allowed |
caches.enable_all_caches |
careers.enable_careers |
careers.override_career_event |
clock.advance_game_time |
clock.ignore_interaction_speed_change_requests |
clock.set_speed_multiplier_type |
clock.show_speed_info |
clubs.create_club_from_seed |
crafting.shorten_phases |
debug.enable_woohoo |
debug.validate_spawn_points |
debugvis.constraints.selected.toggle |
debugvis.dynamic_jigs.start |
debugvis.socials.selected.toggle |
debugvis.spawn_points.start |
debugvis.spawn_points.stop |
debugvis.visualize_portals.start |
detective.create_new_crime_data |
drama.disable_drama_scheduler |
drama.enable_drama_scheduler |
drama.run_node |
filter.create |
filter.create_household_from_template |
fire.toggle_enabled |
genealogy.generate_dynasty |
gsi.call_gsi_dump_on_error_or_exception |
gsi.dump |
gsi.enable_all_logging |
gsi.gsi_dump_on_error_or_exception |
gsi.gsi_dump_on_save |
gsi.set_max_gsi_log_entries |
households.autopay_bills |
households.force_bills_due |
households.get_household_display_info |
households.modify_funds |
households.toggle_bill_dialogs |
households.toggle_bill_notifications |
interactions.debug_outcome_style_set |
interactions.force_inertial |
interactions.lock_content_set |
interactions.regenerate |
interactions.toggle_interactions_in_callstack |
inventory.clone_obj_to_inv |
inventory.sim_inventory_census.instanced_sims |
inventory.sim_inventory_census.save_slot |
localization.validate_strings |
mem.analyze_slots |
mem.gc.collect |
mem.gc.collect_fast_full |
mem.gc.collect_log |
mem.gc.disable |
mem.gc.enable |
mem.gc.garbage_dump |
mem.gc.inc_debug |
mem.gc.object_count_log_dump |
mem.gc.object_count_log_start |
mem.gc.object_count_log_stop |
mem.gc.print_garbage_count |
mem.gc.print_object_count |
mem.gc.sample_log |
mem.gc.set_max_traversal_per_root |
mem.gc.set_root_cap |
mem.gc.set_scan_cap |
mem.gc.set_traversal_root_dump |
mem.gc.validate_marker |
mem.gc.zone_gc_count_log_dump |
mem.gc.zone_gc_count_log_setup |
mem.gc.zone_gc_count_log_start |
mem.py_garbage_dump |
mem.py_summary |
mem.py_summary_file |
mem.py_tree_dump |
mem.record_python_memory.start |
mem.record_python_root_dump |
mem.record_python_memory.stop |
object_leak_tracker.start |
objects.consumable_make_spoiled |
objects.create |
objects.destroy |
objects.destroy_random |
objects.get_users |
objects.gsi_create_obj |
objects.gsi_create_obj_and_variants |
objects.gsi_create_obj_in_inventory |
objects.gsi_create_objs_from_pack |
objects.list |
objects.set_household_owner |
objects.set_position |
objects.set_state_value |
occult.add_occult |
occult.occult_form_available |
open_street.remove_open_street_director |
outfits.current_outfit_info |
performance.add_automation_profiling_marker |
performance.analyze.global |
performance.analyze.runtime.dump |
performance.analyze.runtime.enable |
performance.autonomy_profile.clear |
performance.autonomy_profile.disable |
performance.autonomy_profile.dump |
performance.autonomy_profile.enable |
performance.clock_status |
performance.commodity_status |
performance.log_object_statistics |
performance.log_object_statistics_summary |
performance.posture_graph_summary |
performance.print_census_report |
performance.print_player_household_metrics |
performance.print_sim_info_creation_sources |
performance.relationship_status |
performance.send_household_region_telemetry |
performance.skill_status |
performance.status |
performance.sub_autonomy_tracking_print |
performance.sub_autonomy_tracking_start |
performance.sub_autonomy_tracking_stop |
performance.test_profile.clear |
performance.test_profile.disable |
performance.test_profile.dump |
performance.test_profile.dump_resolver |
performance.test_profile.enable |
performance.trigger_npc_relationship_culling |
performance.trigger_sim_info_firemeter |
pets.toggle_selectable_pets |
pregnancy.force_offspring_count |
pyprofile.flush |
pyprofile.off |
pyprofile.on |
qa.automation.enable_events |
qa.automation.get_constants |
qa.automation.show_queue |
qa.automation.start_autonomy_load_test |
qa.automation.start_single_sim_performance_test |
qa.business.request_customer_situation |
qa.careers.info |
qa.clock.getgametime |
qa.clubs.create_club |
qa.clubs.get_leader |
qa.clubs.get_members |
qa.interactions.disable_sim_interaction_logging |
qa.interactions.disable_sim_transition_path_logging |
qa.interactions.enable_sim_interaction_logging |
qa.interactions.enable_sim_transition_path_logging |
qa.interactions.list |
qa.is_in_build_buy |
qa.object.get_radius |
qa.object_def.valid_inventory_types |
qa.objects.break |
qa.objects.burn |
qa.objects.clean |
qa.objects.consumables_infinite_toggle |
qa.objects.dirty |
qa.objects.fglcreate |
qa.objects.fix |
qa.objects.inventory.list |
qa.objects.set_commodity_extreme |
qa.pregnancy.is_pregnant |
qa.relationship.print_info |
qa.role.current_active_role |
qa.situations.advance_phase |
qa.situations.complete_goal |
qa.situations.create |
qa.situations.info |
qa.situations.num_sims_in_role_state |
qa.stats.show_commodities |
relationship.add_bit |
relationship.add_score |
relationship.destroy |
relationship.enforce_marriage |
relationship.set_score |
restaurant.get_sim_diner_state |
restaurant.is_open |
restaurant.sim_is_employee |
seasons.shift_season_by_weeks |
service_npc.cancel_service |
service_npc.toggle_auto_scheduled_services |
sickness.add |
sickness.make_sick |
sickness.remove |
sim.spawner_service.enable_perf_cheats |
sim_info.lod.clear_override_cap_level |
sim_info.lod.create_lod_sim_infos |
sim_info.lod.create_minimum_lod_sim_infos |
sim_info.lod.decrement_sim_info_lod |
sim_info.lod.increment_sim_info_lod |
sim_info.lod.override_cap_level |
sim_info.lod.request_sim_info_lod |
sim_info.lod.set_sims_in_household_to_lod |
sim_info.lod.set_sims_in_household_to_minimum_lod |
sim_info.lod.set_sims_to_lod |
sim_info.lod.set_sims_to_minimum_lod |
sim_info.print_lod_count |
sim_info.reduce_to_num |
sim_info.toggle_lod_name_into_callstack |
sim_spawner_service.set_npc_soft_cap |
sims.add_buff |
sims.age_down |
sims.age_up |
sims.destroy_all_household_sims_but_active_sim |
sims.get_all_instanced_sims |
sims.hard_reset |
sims.modify_funds |
sims.remove_all_buffs |
sims.reset |
sims.show_buffs |
sims.spawn |
sims.spawnsimple |
sims.teleport |
sims.teleport_instantly |
situations.enable_perf_cheats |
situations.set_npc_soft_cap |
soak.cancel_super_size |
soak.create_soak_handyman_situation |
soak.create_soak_maid_situation |
soak.create_soak_party_situation |
soak.enable_soak_handyman_situation |
soak.enable_soak_maid_situation |
soak.enable_soak_party_situation |
soak.super_size |
stats.get_rank |
stats.set_commodity |
stats.show_commodities |
time_service.set_max_time_slice |
timeline.clear |
timeline.hard_stop |
timeline.list |
timeline.soft_stop |
traits.clear_traits |
traits.show_traits |
ui.dialog.auto_respond |
walkby.toggle |
weather.is_any_rain |
weather.start_weather_event |
zone.gather_tick_metrics.start |
zone.gather_tick_metrics.stop |