Electronic Arts has released their Q3 FY19 financials, EA also statstating that Q3 was a difficult quarter. Although they did not perform to expectations, The Sims 4 player base grew Year-Over-Year, and just crossed $1 Billion in lifetime revenue.
Our Sims franchise continues to thrive in live services – our Sims 4 community grew by 4.8 million unique players last year, our monthly active players continue to grow year-over-year, and we just crossed $1 billion in lifetime revenue for the game.
We continue to have strong expectations for The Sims going forward, and in FY20 we’re bringing at least 20 new content drops and expansion packs to our Sims games across PC, mobile and console. We plan to bring a lot of great new content to the passionate and growing player base in The Sims 4, and we’re focused on exciting more Battlefield players with upcoming additions to Battlefield V.
EA also confirmed that FY20 will bring at least 20 new content drops and expansions to PC, Mobile, and Console, so there’s plenty of new content coming to all platforms.
Editor’s Note: An earlier version of this article stated that “The Sims” as a series crossed $1 Billion in lifetime revenue. The article has now been changed to “The Sims 4”. In 2010 an article by VentureBeat states that the franchise (including spin-offs) surpassed $2.5 Billion in revenue, so it is likely that EA is speaking specifically about The Sims 4 in this financial report.
However, keep in mind that it’s unclear whether this article from 2010 is specifically speaking of “The Sims” as a franchise (meaning SimCity, MySims, Mobile, etc), or as a series (just “The Sims”). The wording is also very vague and confusing in the financial report from EA, so it’s unclear which way to absorb the info.