The Sims 4 Vampires Guide

 

The Sims 4 Vampires Guide

It is illegal to duplicate or copy this guide to other sites without prior authorization. Any unauthorized use of this guide will result in legal action.

Copyright ©2011-2017 SimsVIP – All rights reserved

 
 
Contributors: Kit McDonald (Vampires), JackieGoOutside (Vampires) and Alexis of SimsVIP.
 

Click here for The Sims 4 Game Guide

Click here for The Sims 4 Build Guide

Click here for The Sims 4 Cheats Page

 

Click here for The Sims 4 Vampires PDF Guide

 
Special Thanks to IamKerri for the PDF’s!
 

❗ To leave comments, suggestions and feedback, please see this post.

 

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Table of Contents

 
 

Basic Info

 

New Game Options

 

New Gameplay

 
 

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Icon

Sims 4 Vampires Logo

 
 

Game Cover

TS4_GP4_Packfront_EN

 
 

Game Summary

Transform your Sims into powerful vampires and live for eternity in an eerie new destination with The Sims 4 Vampires. Create a variety of vampires using all-new tools and unlock unique Powers that give your Sims supernatural abilities. Escape to Forgotten Hollow, build a lair, and hang out with other immortals.
 


 
 

Click Here To Purchase The Sims 4 Vampires!

 
 
 

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Traits

I am the Master (Reward Trait) – I am the Master grants supernatural control. Command Powers used on Vampire Offspring always succeed. (From Completing the Vampire Family Aspiration)

Regained Humanity (Reward Trait) – Vampires with Regained Humanity seem kinder and safer. Sims are more likely give permission to Drink. (From Completing the Good Vampire Aspiration)

A True Master (Reward Trait) – A True Master not only excels at Mind Control Powers, they also have greater stores of Vampire Energy to call upon. (From Completing the Master Vampire Aspiration)
 

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Aspirations

Vampire Family – This Sim wants to create a family of Vampires!

Good Vampire – This Sim wants to control Thirst and remain as human as possible!

Master Vampire – This Sim wants to become a wise and powerful Vampire!
 

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Lot Traits

The Sims 4 Vampires has added 3 new lot traits available for use on all lots (including apartments and venues) in any world. Each trait has a unique effect that can change how your Sims interact with the lot, including visitors, animations, and offspring personality. Lot traits remain intact when the lot is shared on The Sims 4 Gallery.

Image
Name
Effect
Availability
On A Dark Ley LineThe dark energy here has a impact on all nocturnal activities. You can expect babies conceived here to require extra care while teething.Free
Registered Vampire LairThe lot registers as a vampire lair. The League will send various gifts from time to time. Through the mail, no less. Even the immortals use the public mail service. Only available on home residences.Free
Vampire NexusA dark void envelopes this lot in the upside down. Vampires are more likely to visit the area.Free

Non-Vampiric Sims who “Try for a Baby” on a Dark Ley Line lot, have a very good chance of giving birth to Vampire offspring. This allows you to add a Vampire Sim to your family tree without having to turn the parents or woohoo with a Vampire. Once a baby ages up to their Teen years, various changes will signify a manifestation of Vampire powers.


 
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Create A Sim Fashions

 
Female Adult/Teen/Elder – 6 Hairstyles and Hats, 4 Tops, 4 Bottoms, 3 Outfits, 11 Accessories, 2 Pairs of Shoes
 
Female Children – 1 Hairstyle, 1 Outfit
 
 
Male Adult/Teen/Elder – 2 Hairstyles and Hats, 3 Tops, 2 Bottoms, 5 Outfits, 1 Pair of Shoes
 
Male Children – 1 Hairstyle, 1 Outfit
 

Hairstyles and Hats


 
 

Clothing


 
 

Accessories/Shoes


 
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Create-a-Vampire

The Sims 4 Vampires Game Pack adds the new “Vampire” life state. Aside from being able to find Vampires throughout the game, and turning into one as you play, players can also use the new “Create-an-Vampire” feature in CAS to make a Vampire family right from the start.

Just like human Sims, Vampires of any age group can be created and customized from head-to-toe. However, because Vampires are a special life state, they do have some additional customization, and boast some unique features like Skin Details, Fangs, Vampire Sockets, and Eye Colors, which are not available to regular Sims.

You can customize a Vampire using any of the Hairstyles, Clothing, and Accessories available within the game, but Vampire Sims also have their very own “Dark Form” option. This allows you to customize the “look” for your Sim when they perform Vampiric actions within the game and change into their “Dark Form”. Creating a Dark Form is optional. If you want both “sides” of your Vampire to look the same, simply use the “Copy Sim to Dark Form” option to carry over their looks to the dark side.

Vampires with “two sides” yield the self-interaction to use the “Dark Form” at any time. Vampires will stay in their Dark Form until commanded to change back. Vampires have many unique interactions and options within the game, so be sure to check out the Vampire section of this guide for further details.
 

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New Game Options & Interactions

This section includes details of all the new game options available with The Sims 4 Vampires. Images have been sized down in most cases, so click the images for a larger view.
 

Club Activities

If you own The Sims 4 Get Together Expansion Pack, you will receive two new Club Activities with The Sims 4 Vampires Game Pack. “Use Vampire Powers”, “Play Pipe Organ”, and “Drink Plasma” are the new options available when picking club requirements.


 
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Vampire Lore Skill

The Sims 4 Vampires introduces the all-new Vampire Lore Skill. Sims can master Vampire Lore by researching “Vampire Secrets” on a computer, asking others about Vampire History, or reading unlocked Vampire Books. Sims with a higher Vampire Lore Skill will unlock special interactions, crafts, recipes and drinks. This skill is essential for Vampires.

❗ Vampire Lore is a 15-level skill that is gained quicker than other skills.

❗ The Vampire based skill books (Encyclopedia Vampirica) can only be purchased at Level 2 Vampire Lore via the Vampire Secrets interaction on the computer.

Once a Sim reaches level 2 of the Vampire Lore Skill, they can purchase Vampire Tomes by using the Vampire Secrets > Purchase Vampire Tomes interaction on a computer. As a Sim levels up, they will continue to unlock all editions of the book. Each book allows Sims to raise their Vampire Lore to a certain level.

  • Encyclopedia Vampirica Volume 1 (§75) – Level up to Vampire Lore Level 6
  • Encyclopeida Vampirica Volume 2 (§150) – Level up to Vampire Lore Level 10
  • Encyclopedia Vampirica Volume 3 (§250) – Level up to Vampire Lore Level 13
  • Ultimate Vampire Tome (§1000) – Level up to Vampire Lore Level 15

Vampire Lore Level 1 – This Sim is delving deep into researching vampires. There is a lot of knowledge to unlock by continuing to research!
 
Vampire Lore Level 2 – VonFlavius Vampire Emporium is now unlocked. Sims can now purchase Encyclopedia Vampirica Vol 1 on the Computer under Vampire Secrets.
 
Vampire Lore Level 3 – Sims can now order Plasma Packs on the Computer.
 
Vampire Lore Level 4 – Sims can now make Plasma Packs from Fish or Frogs.
 
Vampire Lore Level 5 – Sims can now make Garlic Braids, Garlic Wreaths, and Garlic Garlands from available garlic harvestables in their inventory.
 
Vampire Lore Level 6 – Sims can now purchase Encyclopedia Vampirica Vol 2 on the Computer under Vampire Secrets.
 
Vampire Lore Level 7 – Sims can now Share Vampire Knowledge with other Sims.
 
Vampire Lore Level 8 – Sims can now purchase Plasma Fruit, Wolfsbane, and Sixam Mosquito Trap seeds from the computer.
 
Vampire Lore Level 9 – Sims can now prepare Plasma Fruit Salad and the Plasma Jane drink.
 
Vampire Lore Level 10 – Sims can now purchase Encyclopedia Vampirica Vol 3 on the Computer under Vampire Secrets.
 
Vampire Lore Level 11 – Sims can now craft the Sunlight Reversal Cocktail on the Bar.
 
Vampire Lore Level 12 – Sims can now craft the Vampire Resistance Cocktail on the Bar.
 
Vampire Lore Level 13 – Sims can now purchase Ultimate Vampire Tome on the Computer under Vampire Secrets.
 
Vampire Lore Level 14 – Sims can now make the Draught of Reconfiguration on the Bar.
 
Vampire Lore Level 15 – Sims can now craft the Ultimate Vampire Cure on the Bar.

 

Garlic Braids, Garlic Wreaths, and Garlic Garlands

Once your Sim has reached Level 5 of the Vampire Lore Skill, they will gain the ability to create garlic decorations that can be used to deter Vampires from a lot. Sims must have enough Garlic harvestables in their inventory to create decor.

The following decorations can be created when using the “Make Garlic Object” interaction on available garlic in a Sim’s inventory:

Garlic Braid – Requires 5 Garlic harvestables.

Garlic Wreath – Requires 10 Garlic harvestables.

Garlic Garland – Requires 15 Garlic harvestables.


 
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Pipe Organ Skill

The Sims 4 Vampires introduces the all-new Pipe Organ Skill. Sims can master this skill by playing the Pipe Organ found in buy mode. Sims with a higher Pipe Organ Skill will unlock new Songs and Interactions on the Pipe Organ, including the ability to Write Songs.

Pipe Organ Level 1 – Acquired the Pipe Organ Skill

Pipe Organ Level 2 – Sims can now Plunk for Inspiration.

Pipe Organ Level 3 – Sims can now play Theme songs.

Pipe Organ Level 4 – Sims can now play Cinema songs.

Pipe Organ Level 5 – Sims can now play Jazz songs.

Pipe Organ Level 6 – Sims can now play Circus songs.

Pipe Organ Level 7 – Sims can now play Haunting Music and Drama songs.

Pipe Organ Level 8 – Sims can now play Gospel songs and write a new song.

Pipe Organ Level 9 – Sims can now play Classical songs and write new songs.

Pipe Organ Level 10 – Sims can now play Avant-garde songs and write new songs.

 

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Collectibles

The Sims 4 Vampires Game Pack adds new collectibles to the game for Sims to find and add to their collection. There are a total of 3 new collectible items as detailed below.

Image
Name
Rarity
Value
Description
Reel It In!
Vampire SquidRare§50Do not succumb to its cuteness...or lack thereof. Native to Forgotten Hollow. Requires Level 5 Fishing Skill.

 

 

Fish

The Sims 4 Vampires includes a new fish that adds to the already available “Fish” Collection. This new fish type can only be found in the waters of Forgotten Hollow.

❗ Use Plasma Fruit as bait for a better chance of catching Vampire Squid.

Image
Name
Rarity
Value
Description
Reel It In!
Vampire SquidRare§50Do not succumb to its cuteness...or lack thereof. Native to Forgotten Hollow. Requires Level 5 Fishing Skill.

 

 

Harvestables

The Sims 4 Vampires includes 4 new harvestables that adds to the already available “Gardening” Collection. These collectibles are used in the new game recipes.

Image
Name
Rarity
Value
Description
Collect It!
Sixam Mosquito Trap SeedN/A§8Non-edible and hard to find. It is rumored these seeds are carried by the mosquitos who escape the plant's trap.Found in Forgotten Hallow, or purchased via computer.
GarlicUncommon§2An annual bulbous plant. Its bulbs can be harvested for cooking or decorating.Found in Forgotten Hallow, or purchased via computer.
Plasma FruitUncommon§4The juice in this fruit has very similar properties to plasma. Found in Forgotten Hallow, or purchased via computer.
WolfsbaneUncommon§6This flower is nothing special in its raw form. When used as an ingredient in food and drink it will affect the nocturnally oriented.Found in Forgotten Hallow, or purchased via computer.

 
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New Recipes

The Sims 4 Vampires adds 1 brand new food recipe. This recipe can only be created by Sims who hold a Level 9 Vampire Lore Skill, and have a Plasma Fruit available in their inventory.

Image
Name
Skill Level
Plasma Fruit SaladLevel 1 Cooking Skill
Level 9 Vampire Lore
Requires Plasma Fruit

 
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New Drinks

The Sims 4 Vampires adds 5 new drink options. All drinks are available for Sims to make at the bar, so long as they have the Vampire Lore Skill level and the required ingredients.

Image
Name
Available
Requirements
Plasma JaneLevel 9 Vampire Lore
Level 1 Mixology

(1) Plasma Fruit
Sunlight Reversal CocktailLevel 11 Vampire Lore
Level 1 Mixology
(2) Garlic
(1) Plasma Fruit
Vampire Resistance CocktailLevel 12 Vampire Lore
Level 1 Mixology

(2) Wolfsbane
Draught of ReconfigurationLevel 14 Vampire Lore
Level 1 Mixology

(2) Garlic
(2) Wolfsbane
(2) Plasma Fruit
Ultimate Vampire CureLevel 15 Vampire Lore
Level 1 Mixology

(10) Garlic
(10) Wolfsbane
(10) Plasma Fruit

Each of these drinks can be used for special purposes within the game. Everything from Sun Resistance to Vampire Cures, these drinks can do much more than quench a Sim’s thirst.

• Plasma Jane – Just a basic drink for Vampires to enjoy. Human Sims feel ill when consuming this drink as it contains Plasma.
 
• Sunlight Reversal Cocktail – When consumed by a Vampire, this cocktail gives the 4-hour “Daywalker’s Delight” moodlet. This moodlet allows Vampires to head outdoors during the day without the fear of burning to death…immediately.
 
• Vampire Resistance Cocktail – When consumed by a Human Sim, this cocktail gives the “Vampire Resistance” moodlet. This moodlet allows Human Sims to resist the mind boggling hypnotic tricks used by vampires.
 
• Draught of Reconfiguration – When consumed by a Vampire Sim, this cocktail completely resets all of their powers and refunds the power points. This allows you to re-select specific powers and weaknesses to reconfigure your Vampire.
 
• Ultimate Vampire Cure – This drink has several uses but one main purpose: To Cure Vampires. This cocktail can be taken voluntarily by Vampires to cure their vampirism, or be deliberately thrown onto a Vampire to take away their powers.
 
Human Sims who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with a Vampire, will eventually see the an option (Mean Social) to “Throw Vampire Cure” at a Vampire. This results in a Vampire losing their powers and turning into a regular Sim.
 
Human Sims who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with a Vampire, will eventually see the an option (Mean Social) to “Slay Vampire”. If the Human Sim is successful at Slaying the Vampire, it results in a Vampire losing their powers and turning into a regular Sim. If the Human Sim fails to slay the vampire, it becomes nothing more than a wasted drink. Success depends on the Vampire Rank.

❗ Vampires who avoid being slayed receive the “Defeated a Hunter” Moodlet

Vampires who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with another Vampire, will eventually see the an option (Mean Social) to “Slay Vampire”. If the initiating Vampire is successful at Slaying the target Vampire, it results in a Vampire losing their powers and turning into a regular Sim. If the slaying fails, it becomes nothing more than a wasted drink. Success depends on the Vampire Rank.

 

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Death by Sunlight (Vampires)

Going out into the sunlight during the day will cause a Vampire’s Energy to deplete quickly, which can be deadly. They gain a +2 Uncomfortable moodlet when they first step into the light, and the longer they are exposed to sunlight, the more dangerous it becomes.

If they don’t get out of the sun, their Energy will completely drain and they will burn to a crisp. Vampires are safe indoors and out of direct sunlight. Coffins, even when outside, protect them from Sun as long as they stay safely closed within them.

❗ Vampires with the Sun Resistance and Greater Sun Resistance Powers will gain increased resistance to the sun.

❗ Vampires with the Perfect Sun Resistance Power will gain complete immunity to the sun. 

❗ When consumed by a Vampire, the Sunlight Reversal Cocktail gives the 4-hour “Daywalker’s Delight” moodlet. This moodlet allows Vampires to head outdoors during the day for 4 hours without the fear of burning to death.

❗ Vampires with the Thin Skinned weakness will burn faster in Sunlight.

Vampires who pass away and return as ghosts will retain their Vampiric Powers, but they will also retain their weakness to sunlight as ghosts. Vampire Ghosts are the same as their “mortal” counterparts and should be treated as if they never left.

(Click here for a Vampire Death video)

Death by Sunlight can occur faster or slower depending on whether a Vampire has resistance to the sun. Below is a calculation list of the time it takes for Vampires to die with or without different powers and weaknesses.

  • Time of Death Under Normal Conditions:
    • Part 1 – +2 uncomfortable “Sizzling Epidermis” moodlet (120 minutes)
    • Part 2 – +10 Uncomfortable “The Third Degree” moodlet (60 minutes)
    • Part 3 – Death
  • Time of Death With the Thin Skinned Weakness Level 1: 
    • Part 1- +3 Uncomfortable “Enhanced Sizzling” (60 minutes)
    • Part 2 – +10 Uncomfortable “The Third Degree” (33 minutes)
    • Part 3 – Death
  • Time of Death With the Thin Skinned Weakness Level 2:
    • Part 1 – +3 “Uncomfortable Flaming Flesh” (20 minutes)
    • Part 2 – +10 Uncomfortable “The Third Degree” (15 minutes)
    • Part 3 – Death
  • Time of Death With the Thin Skinned Weakness Level 3:
    • Part 1 – +3 Uncomfortable “Combustible Plasma” (15 minutes)
    • Part 2 – +10 Uncomfortable “The Third Degree” (6 minutes)
    • Part 3 – Death
  • Time of Death With Sun Resistance Power Level 1:
    • Part 1 – +1 Uncomfortable “Burning Despite Sun Resistance” (224 minutes)
    • Part 2 – +10 The Third Degree (90 minutes)
    • Part 3 – Death
  • Time of Death With Sun Resistance Power Level 2:
    • Part 1 – +1 Uncomfortable “Burning Despite Greater Sun Resistance” (335 minutes)
    • Part 2 – +10 The Third Degree (130 minutes)
    • Part 3 – Death
  • Time of Death With Sun Resistance Power Level 3:
    • Complete Resistance. No Death.

 

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Bat Woohoo

Once of the perks of being a Vampire is the ability to use the “Woohoo/Try for Baby as Bats” interaction. This option is available only to Vampires who possess the “Bat Form” power available in the Powers Panel, and have a high enough Romance level.

❗ Babies that are conceived while “Trying for Baby as Bats” will automatically acquire the “Bat Form” power as teens without having to purchase it.

❗ Teen Sims who possess the “Bat Form” power can “Mess Around” as bats as well. This yields a +2 Flirty buff called “Cuddling Chiroptera”


(Click here for a Woohoo video)

 
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Coffin Woohoo

Vampires, or Sims who are in a romantic relationship with a Vampire, have the ability to “Woohoo/Try for Baby in a Coffin”. This interaction can only be initiated by a Vampire.

(Click here for a Woohoo video)

 
 
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Forgotten Hollow (World)

Forgotten Hollow is the brand new world introduced with The Sims 4 Vampires Game Pack. Unlike other worlds, Forgotten Hollow has an extended darkness that begins at 6pm, and this allows Vampires to emerge from their homes earlier in the evening. Forgotten Hollow is one Neighborhood in of itself, with 4 Residential Lots and a empty lot for you to do as you please.

In addition to this world having a dark and foggy atmosphere for Vampire Sims, it is also home to all the new collectibles in the game. Sixam Mosquito Traps, Wolfsbane, Garlic, Plasma Fruit, and Vampire Squid can only be found in this world.

Widowshild Townhome (Residential, 30×20, §17,293) – This simple townhome maximizes space by building up. There is now plenty of room for a garden. Minor repairs needed.

Includes the “Registered Vampire Lair” Lot Trait

 

Garliclauter Place (Residential, 30×20, §57,393) – This Victorian is in the gothic revival style. Its previous tenants went a bit overboard with the garlic decoration for unknown reasons.

Includes the “Vampire Nexus” Lot Trait

 

Wolfsbane Manor (Residential, 30×30, §142,984) – This Victorian manor is large enough to really stretch your wings. The upscale decor suits those with a taste for fine design.


 

Straud Mansion (Residential, 40×30, §201,929) – This mansion has been slowly built up over the town’s history. Plenty of space and spare coffins.


 

Fledermaus Bend (Empty, 30×30, §2000) – A perfect plot to call your final resting place. Don’t build here if bats give you the creeps. Many make their home in a nearby cave.

 

World Screenshots


 
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Vampires

The Sims 4 Vampires Game Pack adds the new “Vampire” life state. Aside from being able to find Vampires throughout the game, and turning into one as your play, players can also use the new “Create-an-Vampire” feature in CAS to make a Vampire family right from the start.

Just like human Sims, Vampires of any age group can be created and customized from head-to-toe. However, because Vampires are a special life state, they do have some additional customization, and boast some unique features like Skin Details, Fangs, Vampire Sockets, and Eye Colors, which are not available to regular Sims.

You can customize a Vampire using any of the Hairstyles, Clothing, and Accessories available within the game, but Vampire Sims also have their very own “Dark Form” option. This allows you to customize the “look” for your Sim when they perform Vampiric actions within the game and change into their “Dark Form”. Creating a Dark Form is optional. If you want both “sides” of your Vampire to look the same, simply use the “Copy Sim to Dark Form” option to carry over their looks to the dark side.

Vampires with “two sides” yield the self-interaction to use the “Dark Form” at any time. Vampires will stay in their Dark Form until commanded to change back.
 

 

Becoming a Vampire

Having the powers of a Vampire is intriguing, and there are several ways turn a regular Sim into a Vampire without creating one off the bat in Create a Sim. The following methods are sure fire ways to turn regular Sims into Vampires within the game:

• Using the “Dark Ley Line” Lot Trait – Non-Vampiric Sims who “Try for a Baby” on a Dark Ley Line lot, have a very good chance of giving birth to Vampire offspring. This allows you to add a Vampire Sim to your family tree without having to turn the parents or woohoo with a Vampire. Once a baby ages up to their Teen years, various changes will signify a manifestation of Vampire powers.

• Ask to Turn – Sims can ask a Vampire who is a “Minor” rank Vampire or higher to turn them, so long as they possess the “Vampire Creation” Power. Sims who are successfully bitten and begin the process of turning, will gain the Uncomfortable “Strangely Hungry” moodlet. This moodlet makes it impossible for Sims to eat anything, which eventually causes their “deadly” transformation.

The transformation period can take a few days to complete. Soon to be Vampires can still drink Plasma Packs or eat Plasma Fruit during the transition, although this will make them sick as they are technically still human Sims. Sunlight will not affect them during the transformation period.

❗ Drinking a Vampire cure will not reverse the effects of being turned until they have completely become a Vampire.

❗ For the first 24 hours, new Vampires will have a Tense +1 moodlet to adjust to their new lifestate.

❗ The game considers Sims as Vampires during the transformation, therefore if two human Sims are transforming and try for a baby, the baby will be born a Vampire.

Sims who are turned will inherit most of the Vampiric facial features of their “creator” along with a random “Dark Form” outfit. Sims will continue to have their original appearance under normal circumstances, and can change into their “Vampiric Form” via the “Dark Form” interaction. To change your Sim’s features completely, simply click a mirror and use the “Change Sim” interaction.

• Turn a Sim – If you already have a Vampire in your household that possesses the “Vampire Creation” Power, you can use the “Turn Into Vampire” interaction on a human Sim. This is especially useful if you want to ensure all members of your household are Vampires.

Shortly after a Sim gets bitten by their Master, Vladislaus Straud will contact them, sensing that your Sim is turning into a Vampire. Vlad will continue to text and visit the new Vampire to ensure they get the tutelage they need. He’ll explain Powers and Weaknesses, motives, how to gain experience to level up, and even gift them with the occasional Plasma Pack. During this time your Sim will also gain level 1 of the Vampire Lore Skill.

If you do not want Vlad to take your Sims under his wings, you can tell him to stop contacting your Sim. He is the only tutorial Sim for Vampirism, so if you kill him, delete him, or cure him of Vampirism, he can no longer help your Sim.

 

 

Vampire Motives

Vampires have a slightly different set of Needs compared to regular Sims, needing only to maintain Hygiene, Fun, Social, Thirst, and Vampire Energy. The Motive panel is replaced with a new display upon becoming a Vampire or when a Vampire ages up to a Teen.


 

Vampire Energy

Vampires use Energy to perform powers and protect themselves from the harsh rays of the sun. As they perform Vampiric interactions or try to survive the heat of the sun outdoors, the Vampire Energy bar will continue to drain. Vampire Energy can be recovered by sleeping in a bed or coffin, or they can use the exclusive “Dark Meditation” self-interaction to recharge.

❗ Vampires can also use a Coffin to “Hibernate” until they are forced to awaken.


 

Vampire Thirst

Thirst is the Vampire equivalent of “Hunger” for Sims. Eating normal food doesn’t fill this need, so instead, the Vampire will need to drink Plasma. Plasma can be obtained from Sims, Plasma Packs, Plasma Fruit, or other Plasma alternatives like Plasma Fruit Salad. 

Vampires cannot die from Thirst depletion, but it will make them very uncomfortable, very hungry and they’ll eventually frenzy and drink from the first Sim in sight.
 

Drinking from Sims

Vampires will enjoy drinking from some Sims more than others. When a Vampire drinks Plasma from a Sim, the target Sim will become hungry, lose energy, and even temporarily pass out. Using the “Drink Plasma” interaction yields three options:

  • Ask Permission to Drink Plasma – A friendly interaction that increases Thirst and will not result in a relationship decrease.
  • Compel for Small Drink – Forces the Sim to let the vampire to drink from them for a small amount of Plasma. Will result in a relationship decrease.
  • Compel for Large Drink – Forces the Sim to let the Vampire drink from them until their Thirst is almost full. The Sim will pass out afterward.

The Sim who satisfies a Vampire’s thirst will receive a cool down period so other Vampires cannot drink from them. Using these interactions in public will also affect bystanders around you, negatively impacting your relationship with them.

❗ Ask Permission to Drink Plasma requires high friendship to work. Sims with high romantic relationships but low friendship will likely be rejected.

❗ Sims who become a meal for Vampires will not and cannot die from the interaction.

If a Vampire has a hard time finding Sims who are willing to give them Plasma, and they possess the “Eternally Welcome” Power, they gain the ability to lock & unlock doors at other Sims’ homes. Vampiric Entrances allows Vampires to enter any homes in the world and feed as they please. They can even allow or deny Vampiric access to everyone, or just them.


 

Plasma Alternatives

Not all Vampires want to drink Plasma from Sims. In fact, one of the new Aspirations (Good Vampire) revolves around feeling guilty when your Vampire falls off the wagon. Luckily, there are plenty of safe alternatives for Vampires to fill their Thirst need.

  • Plasma Fruit – For a quick fix, Vampires can drink harvested Plasma Fruit.
  • Plasma Packs – Plasma Packs can be purchased through the Computer at Vampire Lore Skill Level 3, received in the mail, or crafted from Frogs and Fish at Vampire Lore Skill Level 4.
  • Plasma Recipes – Plasma Fruit Salad, or any fruit based recipe that uses Plasma Fruit will help quench a Vampire’s thirst.


 

Irresistible Thirst

The “Irresistible Thirst” moodlet is an Uncomfortable +40 buff that Vampires can’t deny. If they get to this point, a Vampire will autonomously drink from the first human Sim they see, unless there are plasma alternatives laying around.

❗ Vampires who do not possess the “Tamed Thirst” power, will autonomously attack nearby Sims to fulfill their needs.


 

 

Playing as a Vampire

Playing as a Vampire is a unique experience compared to other Sims and occults. Vampires do not age past the Young Adult life stage, can be customized with unique powers and weaknesses, and have a variety of social interactions to use on both Sims and Vampires.

Vampires do lack a mirror reflection, but that doesn’t stop them from being able to Practice Speeches, Freshen Up, and use all other normal mirror interactions.
 

 

Vampire Ranks

When Vampires use powers, get mentored, study Vampire Lore, or spar with other Vampires, they will automatically gain experience which gradually increases their Vampire Rank. As Vampires increase their rank, they will also receive Power Points that can be used to purchase Powers and Weaknesses.

The ranking system is tracked with the new purple experience bar at the bottom of the Vampire Motives panel. Interactions that yield experience will result in a purple bat icon appearing over the Vampire’s head, and an increase in the rank meter.

There are a total of 5 ranks, along with additional sub-level ranks between, all of which grant Vampire Power Points and unlock new Vampire Powers. Each Vampire starts with 2 Power Points and continues to gain more as they unlock ranks.

Image
Vampire Rank
Reward Points & Weakness Requirements
Fledgling Vampire Level 1Vampires start with 2 Power Points
Fledgling Vampire Level 2Rewards 1 Power Point
Fledgling Vampire Level 3Rewards 1 Power Point
Fledgling Vampire Level 4Rewards 1 Power Point
Minor VampireRewards 2 Power Points and Requires 1 Weakness selection when selecting powers
Minor Vampire Level 2Rewards 2 Power Points
Minor Vampire Level 3Rewards 2 Power Points
Minor Vampire Level 4Rewards 2 Power Points
Prime VampireRewards 3 Power Points and Requires 1 Weakness selection when selecting powers
Prime Vampire Level 2Rewards 3 Power Points
Prime Vampire Level 3Rewards 3 Power Points
Prime Vampire Level 4Rewards 3 Power Points
Master VampireRewards 4 Power Points and Requires 1 Weakness selection when selecting powers
Master Vampire Level 2Rewards 4 Power Points
Master Vampire Level 3Rewards 4 Power Points
Master Vampire Level 4Rewards 4 Power Points
Grand Master Vampire Level 1Rewards 5 Power Points and Requires 2 Weakness selections when selecting powers
Grand Master Vampire Level 2Rewards 2 Power Points

Vampires with higher ranks can train lower rank Vampires, but both Sims will need to be in neutral or positive moods. Training a lower rank Vampire will not provide experience for a Vampire, but asking for Vampiric Training by a higher ranking Vampire will.


 

 

Vampire Powers

Every Vampire unlocks perks as they level up in rank. As Vampires level up from Fledgling Vampire to Grand Master, they will unlock various powers and weaknesses. Powers and Weaknesses can be selected by clicking on the Vampire Powers icon.

❗ Once a power is selected it cannot be changed. The only way to reconfigure a Vampire’s powers, is for a Vampire to drink the Draught of Reconfiguration cocktail. This cocktail can be crafted at Vampire Lore Skill Level 14, and will reset all powers and refund the power points.

❗ Some powers offer multiple levels of the same power. Each level costs additional power points and may also unlock stronger powers.

Image
Power
Level
Description
1Detect PersonalityFledgling VampireLearn all about another Sims' traits.
1Bat FormFledgling VampireGains the ability to fly anywhere as a bat.
1Cast HallucinationFledgling VampireMake another Sim talk to themselves.
1Eternally WelcomeFledgling VampireGain the power to lock & unlock doors at other Sims' homes.
1Occult Student / Occult Disciple / Occult MasterFledgling VampireUse less Vampire Energy!
1Vampiric Charm / Vampiric Allure / Vampiric Fascination /Minor VampireMake nearby Sims find you attractive. (Conflicts with Undead Aura Weakness)
1Vampiric Strength / Vampiric Brawn / Vampiric MightMinor VampireWin fights more often and work out more efficiently, increases strength, and unlocks the ability to crush Metals and Crystals into Elements.
1CommandMinor VampireControl the minds of other Sims.
1Garlic ImmunityMinor VampireGain immunity to the negative effects of Garlic objects.
1Vampire CreationMinor VampireGain the power to turn other Sims into Vampires.
1MesmerizePrime VampirePut another Sim into trance.
1Child of the Moon / Creature of the Night / Master of DarknessPrime VampireBecome stronger in the night time!
1Irresistible SlumberPrime VampirePut another Sim to sleep.
1Manipulate Life SpiritPrime VampireGain the power to Drain Life Spirit from other Sims or Restore Life Spirit from those who have been drained.
1Vampiric Slumber / Greater Vampiric Slumber / Vampiric TrancePrime VampireIncreases the rate of Power gain during sleep and lets your Sim sleep more soundly. (Conflicts with Fitful Sleep Weakness )
1Dampened Emotions / Suppressed Emotions / Deadened EmotionsMaster VampireBecome more resistant to changes in emotion. (Conflicts with Eternal Sadness Weakness)
1Supernatural SpeedMaster VampireGain the power to run at super speed.
Deprive NeedsMaster VampireDeplete the Needs of another Sim!
1Sun Resistance / Greater Sun Resistance / Perfect Sun Resistance Master VampireGain resistance to the harmful effects of sunlight, or become completely immune to the sun. (Conflicts with Thin Skinned Weakness)
1OdorlessMaster VampireHygeine Need doesn't decrease anymore.
1Influence Emotion / Alter Emotion / Control EmotionGrand MasterMake nearby Sims feel a specific emotion.
1Mist FormGrand MasterGain the power to teleport anywhere as a cloud of Mist.
1Beyond the HerdGrand MasterSocial Need doesn't decrease anymore.
1Tamed ThirstGrand MasterYour Sim will never drink from other Sims on her own when low on Thirst. (Conflicts with Insatiable Thirst Weakness)
1Immortal PleasuresGrand MasterFun Need doesn't decrease anymore.

 

 

Vampire Weaknesses

For every powerful Vampire is a guaranteed weakness. As Vampires level up from Fledgling Vampire to Grand Master, and select a variety of powers, they will also be required to purchase weaknesses. Weaknesses are listed on the right side of the rank panel.

❗ Once a weakness is selected it cannot be changed. The only way to reconfigure a Vampire’s powers and weaknesses, is for a Vampire to drink the Draught of Reconfiguration cocktail. This cocktail can be crafted at Vampire Lore Skill Level 14, and will reset all weaknesses and refund power points.

❗ Some weaknesses offer multiple levels of the same weakness. Each level costs additional power points and may unlock stronger versions of the weakness.

Image
Name
Unlock Level
Description
1Withered StomachMinor VampireYour Sim vomits when eating human food.
1Guilty DrinkerMinor VampireBecome guilty when drinking from Sims without permission.
1Uncontrollable HissingMinor VampireYour Sim will occassionally disgust others by hissing controllably.
1Sloppy DrinkerMinor VampireYour Sim gains less Thirst when drinking.
1Thin Skinned / Flammable Flesh / Combustible PlasmaMinor VampireMakes the sun more hamrful than normal. (Conflicts with Sun Resistance Power)
1Sleep of the UndeadPrime VampireOnly able to sleep in Coffins.
1Fitful Sleep / Nightmarish SleepPrime VampirePower gained is reduced while sleeping. (Conflicts with Vampiric Slumber Power)
1Insatiable ThirstMaster VampireYour Sim gets Thirstier more quickly. (Conflicts with Tamed Thirst Power)
1Day Phobia / Intense Day Phobia / NightboundMaster VampireYour Sim is weaker during the day and their powers fail far more often.
1Eternal SadnessGrand MasterYour Sim will occassionally get really, really sad. (Conflicts with Dampened Emotions Power)
1Undead AuraGrand MasterRelationships with other Sims start off negative. (Conflicts with Vampiric Charm Power)

 

 

Sunlight and Death

Going out into the sunlight during the day will cause a Vampire’s Energy to deplete quickly, which can be deadly. They gain a +2 Uncomfortable moodlet when they first step into the light, and the longer they are exposed to sunlight, the more dangerous it becomes.

If they don’t get out of the sun, their Energy will completely drain and they will burn to a crisp. Vampires are safe indoors and out of direct sunlight. Coffins, even when outside, protect them from Sun as long as they stay safely closed within them.

❗ Vampires with the Sun Resistance and Greater Sun Resistance Powers will gain increased resistance to the sun.

❗ Vampires with the Perfect Sun Resistance Power will gain complete immunity to the sun. 

❗ When consumed by a Vampire, the Sunlight Reversal Cocktail gives the 4-hour “Daywalker’s Delight” moodlet. This moodlet allows Vampires to head outdoors during the day for 4 hours without the fear of burning to death.

❗ Vampires with the Thin Skinned weakness will burn faster in Sunlight.

Vampires who pass away and return as ghosts will retain their Vampiric Powers, but they will also retain their weakness to sunlight as ghosts. Vampire Ghosts are the same as their “mortal” counterparts and should be treated as if they never left.

(Click here for a Vampire Death video)

 

 

Garlic

Garlic is the bane of Vampires. They are the only ones that can see the stench coming from Garlic and find it to be repulsive. Garlic gives them the “Induced Irritation” moodlet which strengthens near Garlic plants, eating food with garlic in it, and anything else garlic.

❗ With Vampire Lore Skill Level 5, your Sim is able to craft Garlic Braids, Garlic Wreaths, and Garlic Garlands by clicking on it in their Inventory.

❗ Garlic braids look great in the kitchen, in the den, in the hallways, above your Sims bed–fill your house full of garlic and Vampires won’t snack on your Sims, but it still doesn’t stop them from using their powers.

It can take up to 12 hours to get rid of the moodlet depending on how much and how long they’ve been around the offensive foodstuff. When the moodlet reaches its third level, Vampires cannot drink Plasma from Sims or turn them into Vampires, but they can drink Plasma Packs and Plasma Fruit to keep their thirst in control.
 

 

The Vampire Cure

There is only one way to cure a Vampire, and that is with the Ultimate Vampire Cure Cocktail. Vampires can voluntarily drink the cocktail to cure their vampirism, or it can be deliberately thrown onto a Vampire to take away their powers.

❗ The Ultimate Vampire Cure Cocktail can only be crafted by Sims with a Level 15 Vampire Lore Skill, and requires 10 each of the following: Wolfsbane, Garlic, and Plasma Fruit.

Human Sims who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with a Vampire, will eventually see the an option (Mean Social) to “Throw Vampire Cure” at a Vampire. This results in a Vampire losing their powers and turning into a regular Sim.

Human Sims who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with a Vampire, will eventually see the an option (Mean Social) to “Slay Vampire”. If the Human Sim is successful at Slaying the Vampire, it results in a Vampire losing their powers and turning into a regular Sim. If the Human Sim fails to slay the vampire, it becomes nothing more than a wasted drink. Success depends on the Vampire Rank.

❗ Vampires who avoid being slayed receive the “Defeated a Hunter” Moodlet

Vampires who have the Vampire Cure cocktail in their inventory and have a less than satisfactory relationship with another Vampire, will eventually see the an option (Mean Social) to “Slay Vampire”. If the initiating Vampire is successful at Slaying the target Vampire, it results in a Vampire losing their powers and turning into a regular Sim. If the slaying fails, it becomes nothing more than a wasted drink. Success depends on the Vampire Rank.
 

 

Uninvited Guests

If your Sim is living in Forgotten Hollow, you might find Vladislaus Straud, and other NPC Sims, sneaking into a Sim’s home for a bite to drink. Between 12 to 1 am, Vampires will enter homes regardless of door locks, and find a Sim eligible (a regular, run of the mill Teen to Elder) to mesmerize and drain. If there are no available Sims to drink from, they will leave without disturbing anyone. If he takes a particular liking to a Sim’s plasma, they may even visit again. Hang a few garlic braids around…


 
 
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Build/Buy Mode Objects

The Sims 4 Vampires includes 151 buy and build mode items. This includes objects, build items, styled rooms, and every other item that was included with the game. The slideshow below contains 144 of these objects, with the “Styled Rooms” listed right below.

The slideshow begins with the “Iron Victorian Fence” and ends with the “Triple Wrought Gate”. If you prefer to view the images individually, check out the album on Flickr.

This slideshow requires JavaScript.


 
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Styled Rooms