The Sims: Simpler Times For The Iconic Series

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Maxis enjoyed great success with the original SimCity games, but there was always something impersonal and bureaucratic about virtual urban planning and digital building work.
Spinoff title The Sims took a refreshingly different approach to the original world creation series, holding a magnifying glass to the city’s inhabitants and placing emphasis on humor and personality.
Developed by Will Wright and his team at Maxis in 2000, The Sims gave players the opportunity to play god to a small group of pint-sized beings and had them cater for their every whim.