The following art originates from earlier days in The Sims 4’s production, back when it was intended to be a multiplayer game that worked on multiple gaming platforms.
After 2013’s release of SimCity was panned by critics and players for its multiplayer aspects and always-online gameplay, The Sims 4 was hurriedly retooled into a single-player game. Part of this retooling meant transferring to a new game engine. The below art was used as a pitch to change the art style of the game when moving to the new engine.
If you’re interested in more posts about early Sims 4 character prototypes, check out the following articles: