In the spirit of Mike Zamora’s ‘Spooky Day’ blog for The Sims 3 Seasons, we thought we’d share this special Halloween greeting card with you. Feel free to pass along to your friends and wish them a Happy Simmyween! Happy Halloween from The Sims!
One of the many awesome features in Seasons is Pumpkin Carving! SimGuruMike has confirmed that we will have a variety of design choices, including a ghost, a cat, or the traditional scary face, evil face, & silly face. There is even a chance for your Sim to fail, leaving you with a failed carving.
Thanks to Platinum Simmers for the info!
Pumpkins have been added to The Sims 3 Seasons and it’s the most versatile harvestable to appear in The Sims 3 yet. Pumpkins can be used to make the delicious new pumpkin pie recipe, used as an ingredient in other meals, or even be used as a fancy home decoration. As mentioned in the fall dev blog, pumpkins can be planted in your garden, picked from the festival’s pumpkin patch or picked up from the town’s store. But what really sets pumpkins apart from other harvestables is that your Sims will be able to carve them into Jack-O-Lanterns.
Whether you fail or succeed in carving out the desired pattern you can choose to light it and put it on display for everyone to see. You’ve always been told to never play with your food but for pumpkins it’s perfectly fine. Unfortunately once you’ve carved up a pumpkin it is no longer valid as food. However, the seeds pulled out of your pumpkin can be planted and used to grow more pumpkins. Now that you’ve decorated your house let’s move over to get your Sims dressed and ready for Spooky Day’s festivities.
A variety of carvings!
The Sims 3 Facebook has just posted the date and time for our next Sims 3 Seasons chat! Make sure to bookmark the event page, and as usual, SimsVIP will be hosting the event live.
Join us on November 8th, 2012 at 10:00am PST for The Sims 3 Seasons Live Broadcast! Take a deep dive in to the game with another exciting demo, and ask your most burning questions for a chance to have the producers answer them live!
We will also be debuting our groovy new stuff pack, The Sims 3 70s, 80s, & 90s Stuff! See us warp Sims back in time, outfitted in bellbottoms, spandex shorts, and denim jackets, to play with all new objects from the past. Tune in Nov 8th to discover new ways to play with snowflakes, umbrellas, mustaches, and plaid!
Sign up for a reminder at www.origin.com/
Hi everyone, here’s the latest blog. It’s Assistant Producer Mike Zamora talking all about The Sims 3 Seasons…Enjoy!
Up until now entire seasons such as spring and summer were featured in previous dev blogs and demos. But today I’m thrilled to finally talk in detail about one of the holidays that we’ve added to the game. Before I get started I wanted to clear up some common confusion regarding seasons and holidays that I’ve seen on Twitter and message boards. By default the game has four seasons, each transitioning seamlessly into one another. Within each season there is a single day that the game designates as a special holiday. These are days where Sims all over town are drawn together to congregate and participate in the day’s spirit and activities just as in real life.
I’m really excited to tell you all about the fall exclusive holiday in The Sims 3 Seasons that we call Spooky Day. What’s not to like about a day where you’re encouraged to dress up in a costume and ask for free candy?
Spooky Day has arrived!
While playing in the fall season it will be tough not to notice the visual transformation of your once familiar town. The weather will begin to cool down and rain and fog will often blanket the skies. Red, orange, and yellow becomes a more dominant color in town as deciduous trees begin their transformation for the colder climate. This dark and eerie feel really sets the stage for Spooky Day.
You can expect holidays to occur close to the end of each season. This gives you time to prepare your Sims and decorate your house for the upcoming celebration. Once Spooky Day arrives, more Sims will gather at the town festival. You will notice that Sims in general will be more mischievous; choosing to scare one another over a simple greeting or “hello”.
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There has been some unrest about why Seasons does not include a new world, and even with a short explanation, there still seems to be some hard feelings. SimGuruGraham has gone into further detail for us. Thanks for passing this along Jen!
What you’re missing here is that creating a world designed from the ground up to work with weather is much simpler than making weather work in every single world that we’ve already shipped.
When we design worlds for expansion packs that introduce new features, those features tend to play best in that world because it was designed with those features in mind. Someone said… oh, well pets worked in every single world, of course weather would as well. And sure, at the very base level that statement is true. But at the same time, we had a small team working on pet routing ever since the base game shipped, especially taking into account the horses. Appaloosa Plains was specifically designed to have larger open areas for the horses to run around in for natural game play with the horses. Can horses route around in other worlds? Sure… but it’s slower for them to get around and they have to make more adjustments in their routes to account for tighter spaces.
Now when you look at it from that perspective, you can apply that same line of thinking to weather, only amplify the impact it has exponentially. The weather effects have a tangible impact on the world and it’s something that every player will constantly see while playing the game. Weather spawns objects, FX, enables shaders, changes lighting, changes audio ambiance, changes roof and object geometry, and actually modifies terrain geometry (the most significant challenge by far), and more throughout the entire world. Now, if we built a world from the ground up knowing exactly how the weather system would work, and created the world in such a way that any known issues with how weather interacts with our worlds would simply be avoided by not building the world that way… well, that’s simple. But doing that and then enabling weather in every single other world would introduce a mountain of problems that would become readily apparent.
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Via Los Sims 3 Facebook - Thanks Rita S.!
SimGuruCopeland shared a teaser of the upcoming November 1st Premium Content. Any guesses?!
The designer’s blog with a sneak peak won’t be out till next week, but I will tell you that I’m incredibly excited about the Premium Content that’s in development for the next several months. The next item, in particular, is an object that I think will raise (and possibly singe) a few eyebrows.
Please note that these are combined sets of already existing items. Nothing new today!
Enchanted Bundle of Dark Dealings (1,750 SP) - From the darkest shadows cast by flickering candles, a magical dealing is afoot! Devious minds have gathered the most enchanted items from the Sims 3 Store and made them even more enticing when combined with the mystical powers of the Supernatural Expansion Pack! From Cauldron to Crystal Ball, your Sim can tell countless tales of mystery and woe with the Enchanted Bundle of Dark Dealings!
No Tricks, Just Treats Costume Compilation (1,020 SP) - Looking for the perfect costume for Halloween? Look no further! The No Tricks, Just Treats Costume Compilation includes costumes for Mom, Dad, and the kids! Brought together for the first time in a single set, these costumes are sure to be a hit at any party! Pirate, fairy, flapper or jester, the No Tricks, Just Treats Costume Compilation will ensure that everyone has the right outfit for the occasion.
SimGuruGraham has confirmed that The Sims 3 is compatible with Windows 8 when you have the latest Sims 3 Update (1.39). With Windows 8 already released, those of you who will upgrade should make sure to backup your Sims 3 Files prior to the upgrade. Better safe than sorry!
Sims 3 supports Windows 8 when played with the latest update. RT @crinrict How is the compatibility of the game with Windows 8 ?
— Graham Nardone (@SimGuruGraham) October 24, 2012
Trick or treat!
One of the reasons why we decided that fall was the best time of year is because it has Halloween, or in the world of the Sims, it’s known as Spooky Day. Like in real life, your virtual Sims have the ability to dress up in wacky costumes year round, but special activities like trick-or-treating is limited to this special holiday and no one will judge you if you decide to parade around town in a shark suit.
Curious as to what else you can get other than candy when you go door to door? We asked assistant producer Mike Zamora to spill some details about the upcoming expansion.
GamesRadar: What were some of things that you felt really had to be included in ‘Spooky Day’ for The Sims 3 Seasons expansion?
Mike Zamora: We wanted to make sure that our holidays had a subtle yet distinct feeling to them. In addition to the Spooky Day specific activities such as trick-or-treating and the unique look of the fall season, we felt that it was important that Sims behaved differently during this time of year. Having Sims act more mischievous really adds to the humor and unpredictable nature of the game.
GR: What are some of your favorite activities?
MZ: Having your Sims participate in the fall festival is always fun. I think the team did a really great job with the haunted house and all the spooky effects coming out of its windows. There’s also a chance that you’ll temporarily be turned into a ghost. Other than that I also enjoy sending my child and teen Sims out trick-or-treating without parental supervision. Lawn ornaments and garbage cans beware!